I'm fairly sure many will agree with this statement:
Limelight was at its best, when its city was like Baghdad at its worst.
The chaos bred friendships, RP and fun.
(Apr 29, 2020, 08:11 PM)livkx Wrote: [ -> ] (Apr 29, 2020, 07:55 PM)Brin. Wrote: [ -> ] (Apr 29, 2020, 07:50 PM)livkx Wrote: [ -> ]"ain't made to be fun" are you dense? That's the entire point. We are or at least used to be "Semi Serious"
CityRP is basically real life sim lmao. Simple ain't fun.
If this was a sim server or serious RP gamemode perhaps. What we've actually got is a semi-serious gamemode and a shitty set of rules that makes it move towards serious RP.
Then there's people like you who don't seem to be able to grasp that this is Semi Serious.
I know it is 'Semi-Serious' but the server doesn't run like it at all. Keep going.
(Apr 29, 2020, 08:27 PM)Brin. Wrote: [ -> ] (Apr 29, 2020, 08:11 PM)livkx Wrote: [ -> ] (Apr 29, 2020, 07:55 PM)Brin. Wrote: [ -> ]CityRP is basically real life sim lmao. Simple ain't fun.
If this was a sim server or serious RP gamemode perhaps. What we've actually got is a semi-serious gamemode and a shitty set of rules that makes it move towards serious RP.
Then there's people like you who don't seem to be able to grasp that this is Semi Serious.
I know it is 'Semi-Serious' but the server doesn't run like it at all. Keep going.
Congratulations you've just proved the entire point of this whole thread. Well done. That's what we're complaining about.
Maybe instead of bickering back and forth about the concept of Semi-Serious we could provide actual actionable suggestions.
(Apr 29, 2020, 08:53 PM)Catfish Wrote: [ -> ]Maybe instead of bickering back and forth about the concept of Semi-Serious we could provide actual actionable suggestions.
The suggestions have been made, repeatedly over the course of years, and have never been taken up upon except in one instance where the rules were in fact, reduced by a slim margin.
The problem remains though, as does the issue with heavy handed enforcement.
When I read a PR, and a punishment for fearRP is issued due to a .5 second moment where a vehicle, after having reversed at top speed, stops for that half a second, then drives forward again.
The moment whoever is reviewing said PR issues punishment over this, they need to take a step back, look at what they have just done, and think deeply on why they would ever, need to be that specific, minute and extremely fussy about that rule, or any rule for that matter in the first place.
Rule 1 of any game, no matter the type: Everyone is playing it to have fun and not take things so serious
The exception to the rule, as any rule has an exception: Games that are SPECIFICALLY labeled to be as serious as possible.
(Apr 29, 2020, 08:53 PM)Catfish Wrote: [ -> ]Maybe instead of bickering back and forth about the concept of Semi-Serious we could provide actual actionable suggestions.
I did provide a number of suggestions in my original post. If someone attempts to counter my suggestions then I will respond to those counters.
Please do not comment if you don't have anything useful to bring to the table.
(Apr 29, 2020, 09:08 PM)livkx Wrote: [ -> ] (Apr 29, 2020, 08:53 PM)Catfish Wrote: [ -> ]Maybe instead of bickering back and forth about the concept of Semi-Serious we could provide actual actionable suggestions.
I did provide a number of suggestions in my original post. If someone attempts to counter my suggestions then I will respond to those counters.
Please do not comment if you don't have anything useful to bring to the table.
As did I,
And I ask the same of you. Derailing this thread from its original intention to provide the administration and management team with potential suggestions to make the server more enjoyable to bickering about if this server leans more towards Semi-Serious or Serious is not “bringing anything useful to the table.”
(Apr 29, 2020, 09:23 PM)Catfish Wrote: [ -> ] (Apr 29, 2020, 09:08 PM)livkx Wrote: [ -> ] (Apr 29, 2020, 08:53 PM)Catfish Wrote: [ -> ]Maybe instead of bickering back and forth about the concept of Semi-Serious we could provide actual actionable suggestions.
I did provide a number of suggestions in my original post. If someone attempts to counter my suggestions then I will respond to those counters.
Please do not comment if you don't have anything useful to bring to the table.
As did I,
And I ask the same of you. Derailing this thread from its original intention to provide the administration and management team with potential suggestions to make the server more enjoyable to bickering about if this server leans more towards Semi-Serious or Serious is not “bringing anything useful to the table.”
If you want to post a suggestion, go to the suggestions sub-forum, and post it. Allow it to join the current 26 pages of approved suggestions. Through the 4 years this community has been a thing, we have made suggestions on how we would enjoy playing the server(s) more, but sadly these suggestions have not been implemented yet, some dating to be nearly 4 years old.
This thread will slowly die, alongside the millions of others that have been made with millions more to come in the future. What's going to come out of this? A dead community. We are just in the dying stage and will continue to be in it while the suggestions are ignored and shoved under the rug.
It's not bickering, it's a serious discussion between adults, about the presented topic of the current state of LimeLight.
(Apr 29, 2020, 11:22 PM)BasicallyMental Wrote: [ -> ] (Apr 29, 2020, 09:23 PM)Catfish Wrote: [ -> ] (Apr 29, 2020, 09:08 PM)livkx Wrote: [ -> ]I did provide a number of suggestions in my original post. If someone attempts to counter my suggestions then I will respond to those counters.
Please do not comment if you don't have anything useful to bring to the table.
As did I,
And I ask the same of you. Derailing this thread from its original intention to provide the administration and management team with potential suggestions to make the server more enjoyable to bickering about if this server leans more towards Semi-Serious or Serious is not “bringing anything useful to the table.”
If you want to post a suggestion, go to the suggestions sub-forum, and post it. Allow it to join the current 26 pages of approved suggestions. Through the 4 years this community has been a thing, we have made suggestions on how we would enjoy playing the server(s) more, but sadly these suggestions have not been implemented yet, some dating to be nearly 4 years old.
This thread will slowly die, alongside the millions of others that have been made with millions more to come in the future. What's going to come out of this? A dead community. We are just in the dying stage and will continue to be in it while the suggestions are ignored and shoved under the rug.
It's not bickering, it's a serious discussion between adults, about the presented topic of the current state of LimeLight.
I'm not sure you understand quite how difficult it is to push out a workable update on the scale of MESKA. It's not that the dev team doesn't care, they wouldn't be doing it if they didn't care, it's that they are a small group. They've finally finished the backend, the most difficult bit of something on this scale, and it now means that we will be able to see MESKA updates within this year, assuming that there's no stumps with the modules.
The dev team isn't some group of 10 to 20 amazing programmers with unlimited time and resources at their fingertips, they're a handful of passionate programmers who are also working 9-5 jobs, living normal lives and have their own issues. You're acting as if they just kick back after 1 hour if work and go "That's all for this year" or something like that, programming is incredibly time consuming, especially with such an old game as Gmod (more than a decade old remember)
If you want to help the dev team hurry up, sign up as a contributor, help make the content that is suggested. Yelling "mush mush" from the back is only putting stress on them.
(Apr 29, 2020, 11:31 PM)Montyfatcat Wrote: [ -> ] (Apr 29, 2020, 11:22 PM)BasicallyMental Wrote: [ -> ] (Apr 29, 2020, 09:23 PM)Catfish Wrote: [ -> ]As did I,
And I ask the same of you. Derailing this thread from its original intention to provide the administration and management team with potential suggestions to make the server more enjoyable to bickering about if this server leans more towards Semi-Serious or Serious is not “bringing anything useful to the table.”
If you want to post a suggestion, go to the suggestions sub-forum, and post it. Allow it to join the current 26 pages of approved suggestions. Through the 4 years this community has been a thing, we have made suggestions on how we would enjoy playing the server(s) more, but sadly these suggestions have not been implemented yet, some dating to be nearly 4 years old.
This thread will slowly die, alongside the millions of others that have been made with millions more to come in the future. What's going to come out of this? A dead community. We are just in the dying stage and will continue to be in it while the suggestions are ignored and shoved under the rug.
It's not bickering, it's a serious discussion between adults, about the presented topic of the current state of LimeLight.
I'm not sure you understand quite how difficult it is to push out a workable update on the scale of MESKA. It's not that the dev team doesn't care, they wouldn't be doing it if they didn't care, it's that they are a small group. They've finally finished the backend, the most difficult bit of something on this scale, and it now means that we will be able to see MESKA updates within this year, assuming that there's no stumps with the modules.
The dev team isn't some group of 10 to 20 amazing programmers with unlimited time and resources at their fingertips, they're a handful of passionate programmers who are also working 9-5 jobs, living normal lives and have their own issues. You're acting as if they just kick back after 1 hour if work and go "That's all for this year" or something like that, programming is incredibly time consuming, especially with such an old game as Gmod (more than a decade old remember)
If you want to help the dev team hurry up, sign up as a contributor, help make the content that is suggested. Yelling "mush mush" from the back is only putting stress on them.
Woah hold the front door there bud. You're assuming MASSIVELY here that I all of a sudden want MESKA size updates to be pushed, that that is what the community wants. Half of this thread is asking for rule changes, which has a small percentage to do with the dev team.
This is not me yelling "mush mush", it is me stating what contributes to the fact people find the server boring. I know it takes time, and funnily enough, I know they are also normal people with lives. However. Constantly accepting suggestions and leaving them for years is not helping the sitaution.
DarkRP category will attract the exact cunts that we're trying not to attract lol - not once in recent years have I been on a darkRP server with any decent amount of RP (no comment for FL because I haven't played it)
(Apr 29, 2020, 02:09 PM)roxas Wrote: [ -> ]You're free to do any RP that comes into your mind.
Half of the RPs that are even slightly interesting are against the rules because "FailRP"
The old example for FailRP was having a water melon fight, why is this unrealistic? I've seen plenty of fully grown adults have food fights.
(Apr 29, 2020, 11:37 PM)BasicallyMental Wrote: [ -> ] (Apr 29, 2020, 11:31 PM)Montyfatcat Wrote: [ -> ] (Apr 29, 2020, 11:22 PM)BasicallyMental Wrote: [ -> ]If you want to post a suggestion, go to the suggestions sub-forum, and post it. Allow it to join the current 26 pages of approved suggestions. Through the 4 years this community has been a thing, we have made suggestions on how we would enjoy playing the server(s) more, but sadly these suggestions have not been implemented yet, some dating to be nearly 4 years old.
This thread will slowly die, alongside the millions of others that have been made with millions more to come in the future. What's going to come out of this? A dead community. We are just in the dying stage and will continue to be in it while the suggestions are ignored and shoved under the rug.
It's not bickering, it's a serious discussion between adults, about the presented topic of the current state of LimeLight.
I'm not sure you understand quite how difficult it is to push out a workable update on the scale of MESKA. It's not that the dev team doesn't care, they wouldn't be doing it if they didn't care, it's that they are a small group. They've finally finished the backend, the most difficult bit of something on this scale, and it now means that we will be able to see MESKA updates within this year, assuming that there's no stumps with the modules.
The dev team isn't some group of 10 to 20 amazing programmers with unlimited time and resources at their fingertips, they're a handful of passionate programmers who are also working 9-5 jobs, living normal lives and have their own issues. You're acting as if they just kick back after 1 hour if work and go "That's all for this year" or something like that, programming is incredibly time consuming, especially with such an old game as Gmod (more than a decade old remember)
If you want to help the dev team hurry up, sign up as a contributor, help make the content that is suggested. Yelling "mush mush" from the back is only putting stress on them.
Woah hold the front door there bud. You're assuming MASSIVELY here that I all of a sudden want MESKA size updates to be pushed, that that is what the community wants. Half of this thread is asking for rule changes, which has a small percentage to do with the dev team.
This is not me yelling "mush mush", it is me stating what contributes to the fact people find the server boring. I know it takes time, and funnily enough, I know they are also normal people with lives. However. Constantly accepting suggestions and leaving them for years is not helping the sitaution.
So what's the suggestion to improve on this? Sure, we could remove a ton of the backlog of suggestions and only keep the most wanted / essential items, however, we've still got to tend with a small dev and contributor team to be able to actually complete these. The only solution I'm seeing so far is taking on more of them, but they're not exactly coming out of the woodwork at the moment.
(Apr 30, 2020, 12:03 AM)Ben Wrote: [ -> ] (Apr 29, 2020, 11:37 PM)BasicallyMental Wrote: [ -> ] (Apr 29, 2020, 11:31 PM)Montyfatcat Wrote: [ -> ]I'm not sure you understand quite how difficult it is to push out a workable update on the scale of MESKA. It's not that the dev team doesn't care, they wouldn't be doing it if they didn't care, it's that they are a small group. They've finally finished the backend, the most difficult bit of something on this scale, and it now means that we will be able to see MESKA updates within this year, assuming that there's no stumps with the modules.
The dev team isn't some group of 10 to 20 amazing programmers with unlimited time and resources at their fingertips, they're a handful of passionate programmers who are also working 9-5 jobs, living normal lives and have their own issues. You're acting as if they just kick back after 1 hour if work and go "That's all for this year" or something like that, programming is incredibly time consuming, especially with such an old game as Gmod (more than a decade old remember)
If you want to help the dev team hurry up, sign up as a contributor, help make the content that is suggested. Yelling "mush mush" from the back is only putting stress on them.
Woah hold the front door there bud. You're assuming MASSIVELY here that I all of a sudden want MESKA size updates to be pushed, that that is what the community wants. Half of this thread is asking for rule changes, which has a small percentage to do with the dev team.
This is not me yelling "mush mush", it is me stating what contributes to the fact people find the server boring. I know it takes time, and funnily enough, I know they are also normal people with lives. However. Constantly accepting suggestions and leaving them for years is not helping the sitaution.
So what's the suggestion to improve on this? Sure, we could remove a ton of the backlog of suggestions and only keep the most wanted / essential items, however, we've still got to tend with a small dev and contributor team to be able to actually complete these. The only solution I'm seeing so far is taking on more of them, but they're not exactly coming out of the woodwork at the moment.
A solution to a backlog, is to add more to it? Simply close suggestions and state "We're going to start working through the current approved suggestions. Once we have reduced the amount to a sustainable level, suggestions will be reopened".
It's like me saying me engine is broken, so instead of stopping putting fuel in it, find the issue and drain the fuel out, i'm just gonna keep adding more until it works