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Full Version: LimeLight is Boring.
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Server is lacking of staff interaction.

Mini-Events
Helping people with special RP's 

One great example was when a player did Vault Tec RP and staff helped them to be able to build outside the map
But this should happen more often tbf.
I agree with a lot of the points raised here and in fact, I just looked through the rules and started laughed at some which as mentioned seem to just restrict roleplay. 

6.2 - You require staff permission to build in areas you do not own (unless it’s outside the city, but not on roads), or the president’s permission if it’s the Town Hall. You may spawn small, roleplay-appropriate props in areas you do not own.

I don't think anyone really follows this one and I have certainly never seen a Staff member enforce it. 



I played on a revived community I used to play on before Limelight, it's also semi-serious but isn't CityRP. What I found was people were doing things that would be completely against the rules on LL but it actually improved the roleplay and made it so much fun. I agree that most people don't want to run a little store and it actually feels like a job. People want to go away from a situation and go "What the fuck just happened?!" Those are the roleplays I enjoy and always leads to a unique situation. 

Not so long ago, I roleplayed as a president that cut the funding to the police dp, it caused a server-wide riot, and eventually, some fucker killed me for it, but it was fun and actually made the evening a little more than waiting around and collecting taxes. But I honestly was worried a staff member was going to intervene. And that's the problem with server-wide roleplays people are worried about where the roleplay will go and will that get them banned. Yes, they can happen and do, but they are certainly not as fun as the old days. 

I think it's important to realize that this is a problem to keep players interested, but also state that it isn't a criticism to staff just a note that this needs looking into.


Lagg!! I am not a Developer and literally have no idea when it comes to server development. But I have played on communities with so much less lag in logs of different game modes. Sometimes it's virtually unplayable. Can something actually be done about this?
(Apr 27, 2020, 08:56 PM)Quest Wrote: [ -> ]
(Apr 27, 2020, 08:47 PM)Brin. Wrote: [ -> ]Its been boring forever after all its a CityRP server, what do you expect?
Why do you have over 1500 hours on the server if you find it "boring forever"

Nothing better to do. Simple answer.
imagine expecting LL to enforce things outside of their services  *_*

use ban and block lol
(Apr 27, 2020, 05:26 PM)Vauld Wrote: [ -> ]There needs to be some level of realization by the staff in this community that maybe things have shifted too far for the average player. Things are too serious, rules are too strict, the learning curve is too high. It's the truth.

I agree, it can be a lot to take in. We need some way to acclimate newer players.

(Apr 27, 2020, 06:38 PM)ForceGhost Wrote: [ -> ]Rules need to be revamped.

They limit aggressive RP too much while not providing enough incentive for passive RP.

I mean, every time we try to do passiveRP we get some form of punishment. It's odd when you've been punished more times for doing passiveRP than for doing aggressive RP.


Really? That's interesting. I've been trying to think of game mechanic ways to incentivize passive RP for a while but I can't really come up with anything. What rules got you punished for passiveRP?

ForceGhost

Quote:
(Apr 27, 2020, 06:38 PM)ForceGhost Wrote: [ -> ]Rules need to be revamped.

They limit aggressive RP too much while not providing enough incentive for passive RP.

I mean, every time we try to do passiveRP we get some form of punishment. It's odd when you've been punished more times for doing passiveRP than for doing aggressive RP.


Really? That's interesting. I've been trying to think of game mechanic ways to incentivize passive RP for a while but I can't really come up with anything. What rules got you punished for passiveRP?

Off the top of my head:
  • Vehicle access taken when driving through red lights.
  • 2 week suspension and PTE access taken when building a fishery at the lake on true north.
  • Vehicle access taken when using a tow truck to steal vehicles.

Reps/Player Reputation system would be a good way, but again could be easily abused. More Rep items would be a way to encourage more thoughtful RP but that can also just lead to ass-licking.
(Apr 27, 2020, 10:11 PM)Marvin Hampton Wrote: [ -> ]6.2 - You require staff permission to build in areas you do not own (unless it’s outside the city, but not on roads), or the president’s permission if it’s the Town Hall. You may spawn small, roleplay-appropriate props in areas you do not own.

I don't think anyone really follows this one and I have certainly never seen a Staff member enforce it. 

I try to enforce it, I think a lot of the time it just doesn't get noticed unless it's obnoxious. If it's something I'd approve anyway it's kinda weird because I can make them ask permission there's not much point if I would just say yes after making them ask permission. Usually in that case I just remind em to ask next time, there's no point in making them take it down or anything like that.

(Apr 27, 2020, 10:11 PM)Marvin Hampton Wrote: [ -> ]Lagg!! I am not a Developer and literally have no idea when it comes to server development. But I have played on communities with so much less lag in logs of different game modes. Sometimes it's virtually unplayable. Can something actually be done about this?

We're looking at a few things. I just finished college (except one class but sue me) and with corona I have some time on my hands. I won't make any promises but I am hoping to improve things
(Apr 27, 2020, 11:06 PM)goigle Wrote: [ -> ]We're looking at a few things. I just finished college (except one class but sue me) and with corona I have some time on my hands. I won't make any promises but I am hoping to improve things

Fuck LL, develop the standalone TYVM
As somebody mentioned LL started changing into Cops & Robbers. PassiveRP is pretty rare theese days. And even if there is Passive RP its being completely abandoned/ignored. Huge fortifications on civilian estates and contra/weed farming all around all day”

About the rules. Okay... I understand that rules can be „strict” but lets think. What would partial rule removal change if we are lacking balance between RP styles and INTERACTION.

About the events. There are mini-events held on Main server. The only problem is that 60% of them are being ignored because „there is no reward” (or doing other stuff ;) ). Its really important to think that „roleplay is fun and prize itself” and not „I want REP for RP”.

That might be my personal opinion. I believe we should focus on what can we do instead of pointless complaining „omg its so bad, staff doing nothing, no events, rules are bad” (no offence of course :D )
Usually what happens is that whilst most of the time it gets well RPed, people take it too far. Country RP used to be allowed at any time but that changed when people took the piss and turned them into contraband farms. Raiding president requires a strict reason because when it was more liberal people, again, took the piss and overthrew the government every other hour. These restrictive rules come into place because people can't appreciate the difference between the nuanced versions of the now restricted RP, and the bad ways to do it, mainly because they only see the violent sides. I'll go over a few notable scenarios.

Dictatorships: The saying goes that 90% of everything is crap, and this especially goes for dictator laws. It's difficult to create a convincing dystopia, what with signs being hard to access or create, radios not being a regular occurrence and so on. The propaganda side is almost impossible without some weeks prior planning, and then you have to make sure your PD is not going to just abandon you etc. This leads to the well roleplayed dictatorships getting little notice, because all of the corruption happens behind closed doors. 

Secret Service Patrols: This comes down to the models. They are suits, with a player in them who's only sign they're not a citizen is their pass. All PD sees is a guy with a gun, and so anarchy ensues every time the SSA goes outside in without a clear presidential envoy. 

Events: The event server is for events that change the map, or at least SHOULD be. It's not a restriction on main server events, those still happen if a little sparsely. Events in general are a bit underwhelming as of late due to a lack of player interest in hosting them, and if the event isn't stellar people absolutely flame it in OOC. This could potentially be solved by making event planners like other roleplay servers have, instead of leaving the already swamped teacher team to do it.
(Apr 27, 2020, 11:13 PM)Hungames Wrote: [ -> ]
(Apr 27, 2020, 11:06 PM)goigle Wrote: [ -> ]We're looking at a few things. I just finished college (except one class but sue me) and with corona I have some time on my hands. I won't make any promises but I am hoping to improve things

Fuck LL, develop the standalone TYVM

i'm fooken working on it, very slowly, but very surely
‍ Yea, just kill the person running the shit RP. Like damn, why ya'll gotta do everything OOC. If someone is being dumb and running a crap dictatorship, take down the government. Don't just make a rule about it. 

That is the exact problem is "Oh people take things way too far! Bob roleplayed a homeless person but he started a homeless army, they got guns and started a war!" So what, who cares? Get to the base of the issue, why is that a problem? Is it a problem because it breaks the mold, is it a problem because maybe it wouldn't happen in real life? Why is that an issue?

If it's an issue because it's unrealistic and everyone agrees the server should promote ultimate realism, voila - you're now a Serious RP server, build content around that, promote yourself as that, and play like it. Is it bad because you wanted to roleplay a basic police officer and make traffic stops? Do you want only very basic, realistic police roleplay? That's fine but own it. This community needs to figure out what it's trying to be before just making up a bunch of random rules and pushing out content that may or may not be needed.

You guys are riding some sort of weird line, traveling in some type of way with no clear direction, and the result is this weird, stale, game-mode that doesn't even have a target audience anymore.


The issue is that it's not always as simple as "kill the bad roleplayer", especially with dictatorship. The issue is that the worst of the dictatorships have the best of the defences, or nobody wants to try and get rid of them because the vocal minority of his mates will spend the entire day filling OOC with complaints and will go around and kick up shit for the whole week in revenge.
My opinion:

Even though I have not been on the server for as many hours as most, I love it for two reasons.

1. The people I get to play with are always nice and really good with role playing, and they are people I would probably never get a chance to meet if not for Limelight. Lets take ‍ for instance. If not for Limelight, I would never have met this nice, funny, good at RP Welshman. I also would not have met the awesome people who are part of the clan I'm in. You don't find people like that where I live. If not for the diverse community of people, it would not be as fun or as interesting.

2. The RP is a huge part of my love for Limelight as well. I haven't found another RP server like it. It has so much opportunity and freedom. I can do, literally anything I want to in terms for living in a city. I get to do and experience things I never have before. 

Yes, there are parts of Limelight that could change but compared to the reasons of why I play, the flaws are nothing.

I may not have a lot of reasons to love it but they mean enough to me to continue playing it.

I will stand and play with this community for years to come.
‍ 

So nobody wants to roleplay outside of the lines is what I'm hearing. Let's play this through:

There's a bad dictator who is probably dumb asf, probably can't even roleplay well, has 10 hours and two buddies online. He locks down and makes a bunch of really outrageous laws. You roleplay creating an uprising, underground factions, kidnapping cops, vandalizing government property. The government is taken down, now him and his two stupid friends go around acting like dumb asses because they're butt hurt. They commit crimes and steal cars and get into gun fights. 

I've seen this a thousand times. Why is this a problem? Take down the dictatorship, roleplay an uprising, roleplay a hostile takeover, roleplay an underground civilization, start your own nation. Then do a cop roleplay, arrest the two dumb guys committing crimes, keep them locked up, have an undercover agent shadow them.

It's like you guys are anti-fun and just want to roleplaying within the very boring lines. It sounds like you're looking for a straight up Serious RP experience with hyper-realism. Is that what LimeLight is?
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