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Full Version: Rule Clarifications Record and Q/A
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(Aug 1, 2018, 03:28 AM)Overlewd Wrote: [ -> ]
(Aug 1, 2018, 02:27 AM)Hungames Wrote: [ -> ]
(Aug 1, 2018, 02:25 AM)Overlewd Wrote: [ -> ]In both of the above examples, please read the sentence before the one you quoted about line of sight.

The line above refers to people inside the car. Once you get out, the rule forces you to always be under fearRP regardless of "glitchy doors" or not.

The glitchy doors thing only applies if you were originally under FearRP before getting out. Hence look at that other line about potentially not being under FearRP

That's the issue. It's a blanket statement forcing you to return yourself to line of sight, despite whether or not a door glitches. In the above example, you are the passenger on the right side. There is only one cop covering the left side. He can't see you when you get out of the passenger side door, but you are forced to return yourself to line of sight under the rule. That doesn't make sense. The cop failed to cover the whole vehicle and lost sight of the suspect. It shouldn't be a requirement for the suspect to turn themselves in.
(Jul 26, 2018, 01:39 AM)Overlewd Wrote: [ -> ]
(Jul 25, 2018, 08:20 PM)greg Wrote: [ -> ]aight so you got all these fancy pants explanations but i still got a couple of questions you know:

1. when am i allowed to raid some kids as a criminal, last time i asked that i got told that i can "raid for the hopes of finding riches" or something like that. im not trying to get fucked over so i need to know

2. so beanbag shotguns apply fearRP even when in cars?

3. So in 3.7 where it says mechanics can run chop shops, does that mean I can steal cars as a mechanic if my job was "chop shop - worker" or such? and also rob people for their cars at gunpoint?

4. 10.1 - cant i be corrupt and bust down some dudes door just cuz i want his contraband and weed and keep it off the books? corrupt cops do it all the time in the movies

5. whats the max repair amount i can charge someone for a repair, like ferrari parts are expensive even from a full repair

6. Crime rules - confirm robbing peoples houses, reasons to kill cops (if i get pulled over can i buss a cap in a cop cuz i got a shotgun on me) and stuff like that cuz the government is really thought out but criminals gotta guess whats right and whats wrong :v

1. Depends on your job really. Burglars would break in just for hopes of finding anything valuable. Gangs probably want to have some way of knowing that there's contra/drugs inside first. Methods of entry would be different. You can also raid for revenge (if reason sufficient and criminal job), as a hitman when hired to do so (once again with valid reason).

2. Yes, that is what the team voted in favour of, and the shotgun was changed a wee bit to work when cars get shot so it complies with the harm your character part of the rule.

3. Do not rob people of their cars at gunpoint. And run more refers to the part after the car gets stolen already. Not particularly fond of the idea of mechanics running around looking for cars to steal, they still need to be doing their job of repairing cars and customizingm

4. Corruption does not allow you to ignore search warrant acquisition. But if you have a valid warrant and raid, amd have a corrupt background and plan, sure keep it.

5. Currently no limit. Same as in theory there is no limit to how much you charge for gun dealer guns. As long as it's not actually failrp much (like charge more than car costs to buy, to repair, but that is an extreme and I hope obvious point).

6. Will edit in later, too much stuff.
Are you really clarifying anything when you say things like "gangs probably want some way of knowing theres contra" so do they, or do they not? You also say you're "not particularly fond of" mechanics looking for cars to steal. Is it allowed, or is it not? You're just saying you're not fond of it. Give players something to reference when someone's actually seeing these things ingame, you saying that you're not fond of something isn't clear at all and is pretty useless.
(Jul 26, 2018, 01:39 AM)Overlewd Wrote: [ -> ]
(Jul 25, 2018, 08:20 PM)greg Wrote: [ -> ]aight so you got all these fancy pants explanations but i still got a couple of questions you know:

1. when am i allowed to raid some kids as a criminal, last time i asked that i got told that i can "raid for the hopes of finding riches" or something like that. im not trying to get fucked over so i need to know

2. so beanbag shotguns apply fearRP even when in cars?

3. So in 3.7 where it says mechanics can run chop shops, does that mean I can steal cars as a mechanic if my job was "chop shop - worker" or such? and also rob people for their cars at gunpoint?

4. 10.1 - cant i be corrupt and bust down some dudes door just cuz i want his contraband and weed and keep it off the books? corrupt cops do it all the time in the movies

5. whats the max repair amount i can charge someone for a repair, like ferrari parts are expensive even from a full repair

6. Crime rules - confirm robbing peoples houses, reasons to kill cops (if i get pulled over can i buss a cap in a cop cuz i got a shotgun on me) and stuff like that cuz the government is really thought out but criminals gotta guess whats right and whats wrong :v

1. Depends on your job really. Burglars would break in just for hopes of finding anything valuable. Gangs probably want to have some way of knowing that there's contra/drugs inside first. Methods of entry would be different. You can also raid for revenge (if reason sufficient and criminal job), as a hitman when hired to do so (once again with valid reason).

say i "/it does greg smell weed (1=yes, 2=no)" then "/roll 2" and lets say it rolls 1. does that mean i can buss in cuz i smelt weed and i rped the shit out. as a gang member

2. Yes, that is what the team voted in favour of, and the shotgun was changed a wee bit to work when cars get shot so it complies with the harm your character part of the rule.

ok

3. Do not rob people of their cars at gunpoint. And run more refers to the part after the car gets stolen already. Not particularly fond of the idea of mechanics running around looking for cars to steal, they still need to be doing their job of repairing cars and customizing

so what im getting at from this statement is that as a mechanic i cant rob at gunpoint, but i can steal cars if i still provide a service to the city by repairing cars when needed.

4. Corruption does not allow you to ignore search warrant acquisition. But if you have a valid warrant and raid, amd have a corrupt background and plan, sure keep it.

ok

5. Currently no limit. Same as in theory there is no limit to how much you charge for gun dealer guns. As long as it's not actually failrp much (like charge more than car costs to buy, to repair, but that is an extreme and I hope obvious point).

so im good to charge like 5k for a repair

6. Will edit in later, too much stuff.

where the edit at tho
(Jul 31, 2018, 07:20 PM)Hungames Wrote: [ -> ]
Quote:When you get out of the car, you remain under FearRP if you were previously under FearRP regardless of where glitchy seats may have ejected you in,

I really don't understand why this is a thing. It should be looked at on a case by case basis, not just a blanket rule saying that even if the cops absolutely fail to cover the proper parts of a vehicle, you are still under fearRP and must return yourself to them. Furthermore, you classify all ejections as "glitchy seats" despite the fact that unless a prop is blocking the normal place of exit, you usually come out on the proper side. 

For example, in this scenario, why should the person marked "me" still be under fearRP? They were told to exit the car, and did so, but the cop failed to cover both sides of the car. They shouldn't be under fearRP, but this rule forces them to go to the other side and turn themselves in. 

[Image: k0r3kJb.png]
They follow fearRP by exiting the vehicle. They exit on their side, not due to some "glitchy seats", but are still under fearRP. It is the cop's duty to cover both sides of the car or call for an additional to assist. It isn't the job of the criminal to just turn themself in for no reaosn.

are you actually still salty about that ban
(Aug 1, 2018, 03:49 AM)Bismo Wrote: [ -> ]
(Jul 26, 2018, 01:39 AM)Overlewd Wrote: [ -> ]
(Jul 25, 2018, 08:20 PM)greg Wrote: [ -> ]aight so you got all these fancy pants explanations but i still got a couple of questions you know:

1. when am i allowed to raid some kids as a criminal, last time i asked that i got told that i can "raid for the hopes of finding riches" or something like that. im not trying to get fucked over so i need to know

2. so beanbag shotguns apply fearRP even when in cars?

3. So in 3.7 where it says mechanics can run chop shops, does that mean I can steal cars as a mechanic if my job was "chop shop - worker" or such? and also rob people for their cars at gunpoint?

4. 10.1 - cant i be corrupt and bust down some dudes door just cuz i want his contraband and weed and keep it off the books? corrupt cops do it all the time in the movies

5. whats the max repair amount i can charge someone for a repair, like ferrari parts are expensive even from a full repair

6. Crime rules - confirm robbing peoples houses, reasons to kill cops (if i get pulled over can i buss a cap in a cop cuz i got a shotgun on me) and stuff like that cuz the government is really thought out but criminals gotta guess whats right and whats wrong :v

1. Depends on your job really. Burglars would break in just for hopes of finding anything valuable. Gangs probably want to have some way of knowing that there's contra/drugs inside first. Methods of entry would be different. You can also raid for revenge (if reason sufficient and criminal job), as a hitman when hired to do so (once again with valid reason).

2. Yes, that is what the team voted in favour of, and the shotgun was changed a wee bit to work when cars get shot so it complies with the harm your character part of the rule.

3. Do not rob people of their cars at gunpoint. And run more refers to the part after the car gets stolen already. Not particularly fond of the idea of mechanics running around looking for cars to steal, they still need to be doing their job of repairing cars and customizingm

4. Corruption does not allow you to ignore search warrant acquisition. But if you have a valid warrant and raid, amd have a corrupt background and plan, sure keep it.

5. Currently no limit. Same as in theory there is no limit to how much you charge for gun dealer guns. As long as it's not actually failrp much (like charge more than car costs to buy, to repair, but that is an extreme and I hope obvious point).

6. Will edit in later, too much stuff.
Are you really clarifying anything when you say things like "gangs probably want some way of knowing theres contra" so do they, or do they not? You also say you're "not particularly fond of" mechanics looking for cars to steal. Is it allowed, or is it not? You're just saying you're not fond of it. Give players something to reference when someone's actually seeing these things ingame, you saying that you're not fond of something isn't clear at all and is pretty useless.

You need to keep doing your job. It is hard to keep doing your job when you are preoccupied looking for cars to steal.
Kinda about 5.5. Are admins allowed to create unfair vehicles, for example a car covered with props so it's harder to shoot? I would think not, but if the vehicle is in context, for example a rogue rebellious group/army, is it still allowed. Keep in mind that windows and such are kept uncovered for RP reasons.

ForceGhost

Does 5.5 also apply to window tints?

Sometimes having a 100% tint can give you an advantage.
(Aug 9, 2018, 01:17 AM)Monkey Wrote: [ -> ]Kinda about 5.5. Are admins allowed to create unfair vehicles, for example a car covered with props so it's harder to shoot? I would think not, but if the vehicle is in context, for example a rogue rebellious group/army, is it still allowed. Keep in mind that windows and such are kept uncovered for RP reasons.

Admin tools should not be used to gain an advantage in combat unless agreed to by all parties in the conflict or during special events.

However, unfair is a very loose and subjective term.
(Aug 9, 2018, 01:26 AM)ForceGhost Wrote: [ -> ]Does 5.5 also apply to window tints?

Sometimes having a 100% tint can give you an advantage.

Window tints are realistic, I dont see how 5.5 would apply.

And if you mean regarding admin tools, personally would not consider window tints as something that should be regulated.
(Aug 9, 2018, 03:27 AM)Overlewd Wrote: [ -> ]
(Aug 9, 2018, 01:26 AM)ForceGhost Wrote: [ -> ]Does 5.5 also apply to window tints?

Sometimes having a 100% tint can give you an advantage.

Window tints are realistic, I dont see how 5.5 would apply.

And if you mean regarding admin tools, personally would not consider window tints as something that should be regulated.

I'm not sure a 100% window tint is realistic. I've seen admin cars that are literally solid black windows.
(Aug 9, 2018, 03:44 AM)Hungames Wrote: [ -> ]
(Aug 9, 2018, 03:27 AM)Overlewd Wrote: [ -> ]
(Aug 9, 2018, 01:26 AM)ForceGhost Wrote: [ -> ]Does 5.5 also apply to window tints?

Sometimes having a 100% tint can give you an advantage.

Window tints are realistic, I dont see how 5.5 would apply.

And if you mean regarding admin tools, personally would not consider window tints as something that should be regulated.

I'm not sure a 100% window tint is realistic. I've seen admin cars that are literally solid black windows.

When refering to tints, the percentage shows the amount of light that is let into the car.
100% tint would be no tint, 0% would be very dark tint, impossible to see into the car.
Most states allow tints as dark as 20-40% in the front windows.
(Aug 9, 2018, 04:21 AM)Dan Wrote: [ -> ]
(Aug 9, 2018, 03:44 AM)Hungames Wrote: [ -> ]
(Aug 9, 2018, 03:27 AM)Overlewd Wrote: [ -> ]Window tints are realistic, I dont see how 5.5 would apply.

And if you mean regarding admin tools, personally would not consider window tints as something that should be regulated.

I'm not sure a 100% window tint is realistic. I've seen admin cars that are literally solid black windows.

When refering to tints, the percentage shows the amount of light that is let into the car.
100% tint would be no tint, 0% would be very dark tint, impossible to see into the car.
Most states allow tints as dark as 20-40% in the front windows.

ok make it a 0% tint then. literally solid black.
I personally don't think admins should be allowed to use 0% tints unless strictly for passive RP with no guns involved. They make it impossible for someone to know if anyone else in in the car that can be a potential threat.

[Image: 3kyh2nP.png]

I didn't know how many people was in this car. This is a clear disadvantage to me. There were 2 hostile occupants, however 2 more could have easily been hidden without me knowing.
(Aug 9, 2018, 04:32 AM)Dan Wrote: [ -> ]I personally don't think admins should be allowed to use 0% tints unless strictly for passive RP with no guns involved. They make it impossible for someone to know if anyone else in in the car that can be a potential threat.

[Image: 3kyh2nP.png]

I didn't know how many people was in this car. This is a clear disadvantage to me. There were 2 hostile occupants, however 2 more could have easily been hidden without me knowing.

Hmm. Yeah I see your point. Will discuss.
(Aug 9, 2018, 04:25 AM)Hungames Wrote: [ -> ]
(Aug 9, 2018, 04:21 AM)Dan Wrote: [ -> ]
(Aug 9, 2018, 03:44 AM)Hungames Wrote: [ -> ]I'm not sure a 100% window tint is realistic. I've seen admin cars that are literally solid black windows.

When refering to tints, the percentage shows the amount of light that is let into the car.
100% tint would be no tint, 0% would be very dark tint, impossible to see into the car.
Most states allow tints as dark as 20-40% in the front windows.

ok make it a 0% tint then. literally solid black.

Wtf 20-40% on the front in the UK it’s like 70% front 30% rear iirc
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