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Regarding the whole labor camp thing, I think it's fair to note that I started that stuff back in 2011 on the other community. I mostly started that because it was hilariously profitable when you were the mayor, and it was also an easy way to lock down dissidence in the Corleone and Rebel factions :v
Some people just don't get along, just have to avoid them so bias doest take place to begin with.
I don't think the issue with bias is whether it exists or not - it inherently will. FUMUKU example: They're all friends, and naturally have a better relationship with each other. They'll discuss rules, players, suggestions and likely agree because they play together, and likely want the same mutual benefits.
The reoccurring problem is the lack of recognition of a potential bias with those in power where a bias may be a detriment.
Objectivity is not a hard feat, all it takes is a step back and understanding both sides of the argument. I've always tried to be objective in scenarios that aren't personal, and yes it is difficult sometimes (especially if it's something one is passionate about), but especially those in staff positions, you all have enough practice of being objective.
A further point regarding banning admins from clans-
It's a difficult one.
On one hand, it can create unique experiences (mostly favouring the clan members) but nonetheless i've seen Fumuku (best example..again) do some really cool shit which has made my time on the server much more enjoyable.
On the other side, it's a situation where (again, especially in Fumuku's case) there's a lot of sentimental value in the clan itself, and there is obviously going to be bias when making decisions.
So in that regard, it really comes down to benefits vs negatives, and that's a personal problem. Do the benefits of having admins in clans (often cool builds, rp events, other cool shit happening) vs negatives (bias, not always fun on 'other side' of RP, power gaming on occasion).
I don't think it's that clear cut, and is something that needs to be heavily discussed prior to any decision.
Admins don't need to be banned from joining/running clans, they need to be banned from sniping threads on forums as soon as a member from their clan has a player report posted or posted against them. Cuts down on 50% of the bias straight away; you are not given a platform to defend yourself if the judge is the "victim's" friend.
(Mar 5, 2018, 04:28 PM)akne Wrote: [ -> ]Admins don't need to be banned from joining/running clans, they need to be banned from sniping threads on forums as soon as a member from their clan has a player report posted or posted against them. Cuts down on 50% of the bias straight away; you are not given a platform to defend yourself if the judge is the "victim's" friend.
Any situations you can show this occurring on?
I've seen staff go above and beyond to keep themselves out of situations regarding their friends to avoid this very issue and HR will step in if they witness such behavior happening or another staff member reports it.
(Mar 5, 2018, 08:09 AM)Porg Wrote: [ -> ]It is literally impossible to be "un-bias" even without realising we're being bias in tiny ways probably, like when as an admin I seem to get off with way more crimes, or get better deals on things. And as an admin there's a reason we don't ban our friends (because we get someone else to deal with a sit involving them) because even if I did do something I'd probably be less harsh on them.
End of the day the bias will always be there it's about realising when its happening and going "ok I need to stop this"
/Justwokenup
Everyone is Bias, it's not difficult to say you are though when you need to, or simply let somebody else take care of it, or refrain from being involved.
Just like you said, when a friend of yours did something, you get somebody else to deal with it, but unfortunately not everyone does that.
As I have said many times before, everyone is bias, but you can take actions against it, making sure it does not compromise your duties as a staff member.
I feel that the best method for overcoming bias is to look at one another not as the rank or clan but as the person.
Except for cops. I hate those goofy rule-breaking fucks.
(Mar 5, 2018, 08:09 AM)Porg Wrote: [ -> ]It is literally impossible to be "un-bias" even without realising we're being bias in tiny ways probably, like when as an admin I seem to get off with way more crimes, or get better deals on things. And as an admin there's a reason we don't ban our friends (because we get someone else to deal with a sit involving them) because even if I did do something I'd probably be less harsh on them.
End of the day the bias will always be there it's about realising when its happening and going "ok I need to stop this"
/Justwokenup
Yeah teachers seem to get off with more crimes too.
For example, the situation I'm about to talk about is more of a community bias situation, but could also be seen as staff bias if this "RP" was approved by a staff member.
So, ForceGhost has some sort of Roleplay that consisted of an RV, some toolbox/mechanical props and in the location of
right in front of the pd gate did he have to do his Roleplay there? Nope. Why did he do it? I don't know. But as I tried to get around the small gap that I assumed he left for police cars to get through the hit box of my car was too large and I accidentally moved it slightly. By doing so, ForceGhost got a certain SWAT member at the time to pull a Rifle on me and told me to get out of my car, he then arrested me and that was that.
I see certain RP's done typically by teachers that seem to be set up to antagonise people; which is my opinion of course. But that's not to say that most RP's done by teachers are fantastic.
For example a certain tow truck RP set up by a teacher that literally just tows any car they see, even police vehicles with their ELS on and when you try and get it back they're either there or it takes quite a long time. This can aggravate or antagonise people into breaking the rules. And even when they do it illegal and the government raid them to get their vehicles back, BlackDog would come and pick them up and speak to them ( at least that what I saw from Doormats video ).
As for staff bias, I see a few staff members using their perks just to sell cars. Not to do a real RP of sort, no dupe - just selling cars. I see a staff member spawn down 9 or 10 cars ( even more sometimes ) above the limit of 1 just to sell them. I see this as an unfair advantage because if a normal player wanted to do that, they'd had to use props and when a player wants to test drive a certain car it becomes and issue for the player. Why are the staff allowed to use their perks just to sell cars? And it does certainly give them an advantage, I see them doing so many more sales than if a car dealership was made by a player just using props and with only 1 car.
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