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Closed 
CityRP Scale locker loot with player count
Project radio_button_checked
Assisting and Mapping
RP Assistant (CityRP)
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#1
Jan 26, 2025, 12:49 PM
Explain your suggestion, in detail: Nerf the loot of the lockers to and then have it get better the more players (or cops) are online.
Explain why the suggestion should be implemented: Currently with 4 people on the server I can get the same loot with almost 0 danger than if I was looting it when the server has 30 people on. This rewards do it when the server pop is low. The reward should match the risk.
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(This post was last modified: Jan 26, 2025, 12:49 PM by Project.)
Limelight Gaming radio_button_checked
Community Management
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#2
Jan 26, 2025, 12:49 PM
Thank you for your suggestion, Project!

It will take a while for it to be reviewed by our staff-members.
Meanwhile, expect some nice feedback from our community.
Vadar radio_button_checked
L² Developer, Media Team Management
Developer
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#3
Jan 26, 2025, 02:06 PM
+Support
Either this or prevent lockpicking if no Gov.
Ruined the worth of my Hazmat Tongue
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(This post was last modified: Jan 26, 2025, 04:53 PM by Vadar. Edited 1 time in total.)
Montyfatcat radio_button_checked
Shameless REP Whore
Membership
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#4
Jan 26, 2025, 03:25 PM
+supp

Would be worth seeing what else can be scaled too
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Markus radio_button_checked
Roleplayin' since 2011
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#5
Jan 26, 2025, 05:43 PM
+Support

Honestly, that sounds like a sick concept.
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Jen Away
Stell
Core Staff
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User is currently away.
#6
Jan 26, 2025, 07:55 PM
We already do something similar with salaries +Support
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
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#7
Jan 27, 2025, 12:03 AM
Approved.

Added in Revision 882ae63.
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