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Poll: Add the Suggestion?
You do not have permission to vote in this poll.
Yes
83.33%
10 83.33%
No
16.67%
2 16.67%
Total 12 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
CityRP Transmit and Receive Lights HUD
Monkey radio_button_checked
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#1
Dec 9, 2018, 11:05 PM
Explain your suggestion, in detail: Have the transmit light, on the new hud, only light up when transmitting and the receive light up when receiving traffic.

Explain why the suggestion should be implemented: Will help clarify when transmitting and receiving over the radio. Also will look better than just blinking constantly.
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Montyfatcat radio_button_checked
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#2
Dec 9, 2018, 11:06 PM
+support
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Nebula radio_button_checked
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#3
Dec 9, 2018, 11:17 PM
-support

I like the effect. Also I dont have to check why nobody hears me or why I dont hear anybody.
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(This post was last modified: Dec 9, 2018, 11:17 PM by Nebula.)
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#4
Dec 9, 2018, 11:30 PM
This is already in the works I think

+Support
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Cole radio_button_checked
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#5
Dec 9, 2018, 11:30 PM
+support, but have it still flash when not transmitting.
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Noble radio_button_checked
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#6
Dec 9, 2018, 11:31 PM
That was the point of them to begin with. They hadn't been set up yet due to optimization concerns
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#7
Dec 9, 2018, 11:37 PM
+support
With kind regards

Amazing Sheriff, Top Notch Dispatcher, Horrible drug-runner, Mediocre Detective and Horrible Financial Advisor
StephanGH

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#8
Dec 10, 2018, 07:18 AM
On the grounds it's well optimised, sure.
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#9
Dec 13, 2018, 08:28 PM
I personally think it'd look better if it'd just be a steady green light when things are activated (as it's more realistic and less... flashy) and a grey/dimmed-out light when it's not activated.

-support

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#10
Dec 13, 2018, 10:19 PM
(Dec 9, 2018, 11:31 PM)Noble Wrote: They hadn't been set up yet due to optimization concerns

I think this is the only reason why I'm gonna -support this. Nobody ever really looks up in that corner anyway, the functionality compared to "optimisation concerns" wouldn't be worth it imo.

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#11
Dec 14, 2018, 12:59 PM
Pushing for Staff Review.

#type:[review]
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#12
Dec 27, 2018, 09:03 PM
Approved.
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#13
May 15, 2020, 07:35 AM
Finished (pending release)
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