CityRP Transmit and Receive Lights HUD - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Transmit and Receive Lights HUD (/thread-23856.html) |
Transmit and Receive Lights HUD - Monkey - Dec 9, 2018 Explain your suggestion, in detail: Have the transmit light, on the new hud, only light up when transmitting and the receive light up when receiving traffic. Explain why the suggestion should be implemented: Will help clarify when transmitting and receiving over the radio. Also will look better than just blinking constantly. RE: Transmit and Receive Lights HUD - Montyfatcat - Dec 9, 2018 +support RE: Transmit and Receive Lights HUD - Nebula - Dec 9, 2018 -support I like the effect. Also I dont have to check why nobody hears me or why I dont hear anybody. RE: Transmit and Receive Lights HUD - Soviethooves - Dec 9, 2018 This is already in the works I think +Support RE: Transmit and Receive Lights HUD - Cole - Dec 9, 2018 +support, but have it still flash when not transmitting. RE: Transmit and Receive Lights HUD - Noble - Dec 9, 2018 That was the point of them to begin with. They hadn't been set up yet due to optimization concerns RE: Transmit and Receive Lights HUD - StephanGH - Dec 9, 2018 +support RE: Transmit and Receive Lights HUD - Night - Dec 10, 2018 On the grounds it's well optimised, sure. RE: Transmit and Receive Lights HUD - Wesley Lawrence - Dec 13, 2018 I personally think it'd look better if it'd just be a steady green light when things are activated (as it's more realistic and less... flashy) and a grey/dimmed-out light when it's not activated. -support RE: Transmit and Receive Lights HUD - Kvatch - Dec 13, 2018 (Dec 9, 2018, 11:31 PM)Noble Wrote: They hadn't been set up yet due to optimization concerns I think this is the only reason why I'm gonna -support this. Nobody ever really looks up in that corner anyway, the functionality compared to "optimisation concerns" wouldn't be worth it imo. RE: Transmit and Receive Lights HUD - Limelight Gaming - Dec 14, 2018 Pushing for Staff Review. #type:[review] Transmit and Receive Lights HUD - Doctor Internet - Dec 27, 2018 Approved. RE: Transmit and Receive Lights HUD - goigle - May 15, 2020 Finished (pending release) |