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(Jan 17, 2019, 07:04 PM)Oneshott Wrote: [ -> ]
(Jan 17, 2019, 06:58 PM)Decay Wrote: [ -> ]
(Jan 17, 2019, 06:27 PM)BlackDog Wrote: [ -> ]No matter how many bug fixes it has, it still doesnt change its key problem:

Its to big, and people are far to spaced out to actualy be able to interact and RP with eachother unless its pre-grouped people.

but TN has so much potential, it has great building, a lot of roads if people wants solitude they can have it, if people wants to be in the city they can be. The fact that the map is big is a great thing. as an example right now taxi driver RP is useless with true north, public transportaion and taxi RPs are amazing and actually usefull.

Solitude is not typically very good when it comes to stimulating RP. It stimulates people locking themselves away, not interacting.

Fair point indeed, but just go to the city and you have interactions.
The "city" of which it is not, its a small town, isnt interesting to begin with, it lacks variety and a true purpose, yes some aspects of it are nice like the PD and its jail, but these are vastly overshadowed by the fact the map is so spaced out, and so full of pointless driving time players find it hard to even find eachother.

on V5P and even 17x for god sakes, people just naturaly go to the city because it has interesting things in it, and stuff to do.

On TN, people avoid it and flee to the outlands to hide from eachother.

Players shouldnt be forced to go to a central "city" location to find players to RP with, even on V5P in the farm lands, i still had people driving by, and people who stop to interact with me and my RP
(Jan 17, 2019, 07:04 PM)Oneshott Wrote: [ -> ]
(Jan 17, 2019, 06:58 PM)Decay Wrote: [ -> ]
(Jan 17, 2019, 06:27 PM)BlackDog Wrote: [ -> ]No matter how many bug fixes it has, it still doesnt change its key problem:

Its to big, and people are far to spaced out to actualy be able to interact and RP with eachother unless its pre-grouped people.

but TN has so much potential, it has great building, a lot of roads if people wants solitude they can have it, if people wants to be in the city they can be. The fact that the map is big is a great thing. as an example right now taxi driver RP is useless with true north, public transportaion and taxi RPs are amazing and actually usefull.

Solitude is not typically very good when it comes to stimulating RP. It stimulates people locking themselves away, not interacting.

I'm not going to start arguing since I'm trying to keep myself away from LL and videogames in general, however I believe that
what you described is just as much of a role to play as roleplaying someone with an active social life. If someone wants to get on the server and roleplay a hermit, why not let him? Also, you missed the other part of what Decay wrote where he explains that TN has many opportunities to roleplay in the city or with others if they want to.

Okay I'm out now for realsies.
(Jan 17, 2019, 07:21 PM)BlackDog Wrote: [ -> ]Players shouldnt be forced to go to a central "city" location to find players to RP with, even on V5P in the farm lands, i still had people driving by, and people who stop to interact with me and my RP

at the same time players shouldnt be forced to be in a crowded area all the time. Lots of people here value realism. where do you go to get your stuff IRL? the city. (unless you live in a small town but thats not really relative as all the maps tries to have the big city scene. 

TN: great map. lots of oppertunities for diverse rps

v5p is basically a basewar map
v17x is just a clusterfuck. 

Not saying that v5p and v17x  dosent have any potential but TN is just miles better.
[Image: 63AFAD3D5843209DE707781FB08769D7CCEB6A0A] Numbers dont lie. Give the people what they want.
That vote is outdated though?

Thatvote was to see which maps we're chosen for the trial period.

After the testing is done, only then can a vote be held to see what people still want after live experience, and which maps become ineligable due to performance issues.


Edit: Ive also confirmed to JOG, not walk, to the lake from the center of town, it takes 11 minutes and 38 seconds, with no delays.

On LL this would be slower as people walk by default and need to hold the jog button, of which people are more than likley not willing to do, for 11 minutes and 38 seconds straight.

and this time is while useing map shortcuts, this would have been even longer if you did not know them.

Imagine the PD has a raid call in the lake zone, and every single one of them dies, thats 10 minutes waiting for NLR, and over 11 minutes just getting back to your car, where it may not even be anymore, and you may just get shot.

Theres a point where the size of a map just becomes unfun.
TrueNorth is not "too big".

Although you are correct that the map FEELS bigger then Evocity, Rockford etc in fact it's about the same size but spread out. Which is a lot better since now police chases would now require effort and not just "lets block them on the other side" all the time and the fact you can have a nice drive from your house to the city instead of being next door is a much nicer experience.

For the whole walking situation, there are taxis for a reason. Cops can call for another unit to come pick them up. Only issue is that there isn't as much building options compared to Rockford/Evocity but that doesn't bother me tbh
(Jan 17, 2019, 06:27 PM)BlackDog Wrote: [ -> ]No matter how many bug fixes it has, it still doesnt change its key problem:

Its to big, and people are far to spaced out to actualy be able to interact and RP with eachother unless its pre-grouped people.

Actually no, the reason this was a problem with Rockford was due to the shear lack of places to RP. Truenorth has (now over a dozen) shops in one confined space, and Railway Ave. is more populated than rockford mainstreet ever was
(Jan 17, 2019, 08:34 PM)Midget. Wrote: [ -> ]Only issue is that there isn't as much building options compared to Rockford/Evocity but that doesn't bother me tbh

Considering LL is very much into building options for their RP, this is quite the issue
(Jan 17, 2019, 08:08 PM)BlackDog Wrote: [ -> ]Imagine the PD has a raid call in the lake zone, and every single one of them dies, thats 10 minutes waiting for NLR, and over 11 minutes just getting back to your car, where it may not even be anymore, and you may just get shot.

Or they start going back as soon as they die (providing they have a reason in their new life) then NLR will expire by the time they get there, instead of having to loiter outside the NLR zone for 5 minutes (which is often the case on Evocity)
(Jan 17, 2019, 08:59 PM)Faustin Wrote: [ -> ]
(Jan 17, 2019, 08:08 PM)BlackDog Wrote: [ -> ]Imagine the PD has a raid call in the lake zone, and every single one of them dies, thats 10 minutes waiting for NLR, and over 11 minutes just getting back to your car, where it may not even be anymore, and you may just get shot.

Or they start going back as soon as they die (providing they have a reason in their new life) then NLR will expire by the time they get there, instead of having to loiter outside the NLR zone for 5 minutes (which is often the case on Evocity)

Thats more or less encouraging people to violate the NLR, your not supposed to immediately begin running back?

Just because you dont enter the NLR "Sphere" does not mean you havent violated the NLR by getting far to close, and running back to the area you died at, but not entering the sphere, still is a big no no.

You also seem to be saying its a good thing players have to waste 11 minutes of their time just to walk to the lake?
(Jan 17, 2019, 09:04 PM)BlackDog Wrote: [ -> ]
(Jan 17, 2019, 08:59 PM)Faustin Wrote: [ -> ]
(Jan 17, 2019, 08:08 PM)BlackDog Wrote: [ -> ]Imagine the PD has a raid call in the lake zone, and every single one of them dies, thats 10 minutes waiting for NLR, and over 11 minutes just getting back to your car, where it may not even be anymore, and you may just get shot.

Or they start going back as soon as they die (providing they have a reason in their new life) then NLR will expire by the time they get there, instead of having to loiter outside the NLR zone for 5 minutes (which is often the case on Evocity)

Thats more or less encouraging people to violate the NLR, your not supposed to immediately begin running back?

Just because you dont enter the NLR "Sphere" does not mean you havent violated the NLR by getting far to close, and running back to the area you died at, but not entering the sphere, still is a big no no.

You also seem to be saying its a good thing players have to waste 11 minutes of their time just to walk to the lake?

Did you read the part that says "(providing they have a reason in their new life)" for example:

*Dies
*Spawns
Radio: Shots fired at lake
*Runs to lake, NLR has expired and they have been informed in their NEW life.
(Jan 17, 2019, 07:49 PM)Decay Wrote: [ -> ][Image: 63AFAD3D5843209DE707781FB08769D7CCEB6A0A] Numbers dont lie. Give the people what they want.

I don't think something this big should be set aside to a vote, especially when it was created before the maps were even trialled, which creates the big issue of fanboyism, confirmation bias, and bandwagoning.

People wanted a switch to Rockford, and look how badly that turned out.
Then get a new poll and see which map the community wants.
(Jan 17, 2019, 08:08 PM)BlackDog Wrote: [ -> ]That vote is outdated though?

What??? In the whole trial-map time TN received even more votes.
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