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Player Animations
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
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#1
May 5, 2016, 02:58 AM
[Image: wpHkjfe.png]

We proudly present you a next big update. This update will visually improve overall roleplay. 

We have added custom player-animations to our gamemode, CityRP 2. 
In order to further expand on this system, we also created a new plugin for the gamemode.




Available commands:

/handsup = Raise your hands 
/handsdown = Lower your hands

/resetanimation <player> = Reset a player-animation  (staff-only)
/setanimation <player> <anim-handle> = Force an animation on a player  (staff-only)


Available functions:

+ Your character will automatically play an animation while being cuffed (handcuffs) / tied up (rope)
+ As soon as you use  /handsup  your weapons will be temporary-holstered and you'll be unable to enter vehicles etc
+ /handsdown will restore your previous saved weapons with the same amount of ammo and clipsize.

+ /handsdown can only be used if current-animation is /handsup.
+ /handsup /handsdown cannot be used when you are already cuffed/hostaged
+ added multiple hooks and checks to ensure animations are properly reset
+ added multiple helpers (useful for future additions)


New Rule:

2.5a) Use gestures realistically and appropriately. For example, you shouldn't be using 'act dance' whilst driving or '/handsup' randomly on the street.



We hope you like this update and we highly appreciate your feedback.

(more to come, since we can make our own animations now)
Faustie has got some lovely ideas which will be added soon!


Thanks to Goigle for the suggestion: https://limelightgaming.net/forums/showt...p?tid=9362
Thanks to vaq and Nevy for their ideas
Thanks to staff for testing and rules
If you have questions regarding Limelight Gaming's&nbsp;security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
(This post was last modified: May 5, 2016, 08:50 AM by Safira. Edited 2 times in total.)
Venom radio_button_checked
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#2
May 5, 2016, 03:12 AM
+support
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Nev radio_button_checked
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#3
May 5, 2016, 03:37 AM
Love it!

Great work.
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Dan radio_button_checked
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#4
May 5, 2016, 03:42 AM
Quote:You're character will automatically play an animation while being cuffed (handcuffs) / tied up (rope)
Your*

OT: looks sick
[Image: kOhF5tH.png]
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Katyusha radio_button_checked
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#5
May 5, 2016, 03:55 AM
Hey look, its another great updoot. Gj people better than me.
[Image: 2ZfkLAQ.png]
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Zeyon radio_button_checked
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#6
May 5, 2016, 04:10 AM
Amazing. This will make police RP more enjoyable
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Soviethooves radio_button_checked
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#7
May 5, 2016, 04:28 AM
10/10 ready to arrest scream hands up.
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
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thefaketaco radio_button_checked
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#8
May 5, 2016, 04:33 AM
Burnett you god
[Image: 200.gif#5]
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Safira radio_button_checked
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#9
May 5, 2016, 05:39 AM
<3 it, good job!! <3
[Image: cM22tSR.gif]
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Enzyme radio_button_checked
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#10
May 5, 2016, 05:49 AM
This update is great! Nice work as always, luv.
Sincerely, Enzyme
[Image: WWBN6ow.gif]
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Toxic radio_button_checked
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#11
May 5, 2016, 06:31 AM
As one of the guinea pigs to this update, I think it works quite well; any issues we noticed, Burnett was able to fix quickly (Hooray, we finally have a surrender animation instead of just crouching).
[Image: FhOfSGo.png]
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Cunix radio_button_checked
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#12
May 5, 2016, 08:04 AM
Thank you so much! I love you guys
[Image: TW0Q5mI.png]
Member since: August 1st, 2015, 12:00 pm
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Mustang radio_button_checked
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#13
May 5, 2016, 08:47 AM
Nice to see some custom animations! Nice work
[Image: ebcc8da7ea71dd8082ca154a0278dea0.png]
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Echo radio_button_checked
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#14
May 5, 2016, 09:25 AM
Nice work on these animations! I can already see how these will improve RP situations, keep up the great work!
Regards

Echo
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Mylesss radio_button_checked
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#15
May 5, 2016, 09:53 AM
Thanks for the update!

These look really cool and can't wait to see them. :3
Hello, I'm Myles! 
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