May 5, 2016, 02:58 AM
We proudly present you a next big update. This update will visually improve overall roleplay.
We have added custom player-animations to our gamemode, CityRP 2.
In order to further expand on this system, we also created a new plugin for the gamemode.
Available commands:
/handsup = Raise your hands
/handsdown = Lower your hands
/resetanimation <player> = Reset a player-animation (staff-only)
/setanimation <player> <anim-handle> = Force an animation on a player (staff-only)
Available functions:
+ Your character will automatically play an animation while being cuffed (handcuffs) / tied up (rope)
+ As soon as you use /handsup your weapons will be temporary-holstered and you'll be unable to enter vehicles etc
+ /handsdown will restore your previous saved weapons with the same amount of ammo and clipsize.
+ /handsdown can only be used if current-animation is /handsup.
+ /handsup /handsdown cannot be used when you are already cuffed/hostaged
+ added multiple hooks and checks to ensure animations are properly reset
+ added multiple helpers (useful for future additions)
New Rule:
2.5a) Use gestures realistically and appropriately. For example, you shouldn't be using 'act dance' whilst driving or '/handsup' randomly on the street.
We hope you like this update and we highly appreciate your feedback.
(more to come, since we can make our own animations now)
Faustie has got some lovely ideas which will be added soon!
Thanks to Goigle for the suggestion: https://limelightgaming.net/forums/showt...p?tid=9362
Thanks to vaq and Nevy for their ideas
Thanks to staff for testing and rules