Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight CityRP - v4b1Limelight CityRP - EU Build
Ares Defence Services DiscordAres Defence Services
Limelight Discord
Limelight CityRP - v4b1Limelight CityRP - EU BuildAres Defence Services DiscordAres Defence ServicesLimelight Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.
Poll: What do you think we should do with the internal lock system in cars? Read options below
You do not have permission to vote in this poll.
Keep it
12.12%
4 12.12%
Remove it
6.06%
2 6.06%
Option 1
33.33%
11 33.33%
Option 2
33.33%
11 33.33%
Option 3
15.15%
5 15.15%
Total 33 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
[VOTE NOW]Internal Locking System[ENDS IN 5 DAYS]
Raptor radio_button_checked
The man of many cards
Veteran Member
Posts: 2,297
Threads: 200
Likes Given: 1282
Likes Recieved: 1056 in 484 posts
Joined: Aug 2015
Reputation: 25
#1
Nov 1, 2015, 05:42 PM
[Image: logo.png]

[font=trebuchet ms]Internal Locking System
Hello Community,

We're thinking of either removing the internal locking system or keeping it, for that we wish to discuss this system with you the community to understand your point of view on this.

The internal locking system is a system in cars where if you hold Alt+left click it'll internally lock the car, therefore it wouldn't let anyone from the inside get out of it until someone unlocks it by doing ALT+Rightclick.

The system is a bit buggy and really annoying for most players as well as we get allot of people complaining about them being stuck inside the car. So what do you think? Post your opinions below and vote on the poll.


OPTION ONE
Have it so you have the internal locks as binds that you can change and edit.

OPTION TWO
Adding a simple system where when you lock the doors you're not able to get in or out, but when you unlock the doors you're able to get in and out.

OPTION THREE
Make internal locking a purchasable item (similar to Cruise)

[size=24pt]VOTING ENDS IN 5 DAYS
AT 18TH OF NOVEMBER 2015
[Image: mIhdESQ.gif]
Blurr radio_button_checked
Member
Membership
Posts: 699
Threads: 22
Likes Given: 404
Likes Recieved: 326 in 216 posts
Joined: Aug 2015
Reputation: 12
#2
Nov 1, 2015, 06:15 PM
I seen a thread before made by Zecon to get it removed, yet it failed and was denied. It think we should removed it, I cannot find the post Zecon did, but if  I can I will post it here.
[Image: sigs.php?steamid=STEAM_0:0:68019350&t=0]
Kypher radio_button_checked
I'm delicious.
Membership
Posts: 43
Threads: 7
Likes Given: 1
Likes Recieved: 1 in 1 posts
Joined: Oct 2015
Reputation: 0
#3
Nov 1, 2015, 07:06 PM
I say it should be removed. Its usefulness is zero to none. The only time I did used was as a cop to prevent the perp from jumping out, but still didn't made my job easier or harder.
Project radio_button_checked
Assisting and Mapping
RP Assistant (CityRP)
Posts: 2,983
Threads: 179
Likes Given: 2860
Likes Recieved: 1520 in 921 posts
Joined: Aug 2015
Reputation: 46
#4
Nov 1, 2015, 08:40 PM
If u impove the transport of hostages im in
[Image: sO5GyCt.png]
Brennan radio_button_checked
Member
Membership
Posts: 371
Threads: 31
Likes Given: 33
Likes Recieved: 90 in 57 posts
Joined: Aug 2015
Reputation: 3
#5
Nov 1, 2015, 08:43 PM
Either make it so a car has to be normally unlocked for a person roped or handcuffed to leave or similar. Or fix the eject command. All in all remove the system but keep it possible for those cuffed or roped to be trapped in a vehicle.
[Image: bXnCzqL.png]
Safira radio_button_checked
birds arent real
Veteran Member
Posts: 2,087
Threads: 128
Likes Given: 705
Likes Recieved: 1309 in 573 posts
Joined: Aug 2015
Reputation: 52
#6
Nov 2, 2015, 01:14 AM
I would say remove it from THIS binding combination, so not as Alt+LMB.
The issue lies within this combo already being used for indicators, and Alt for the remote door control.
As a result most of the times that people internally lock their car is accidentally; and besides locking your car and driving it into the lake to leave victims to die a horrible watery death, there's really not many other uses.

So, I propose these alternatives:
1. Make internal locking a purchasable item (similar to Cruise)
2. Make a command - /int [lock/unlock]
[Image: cM22tSR.gif]
Dan radio_button_checked
2018 Limey most hated & most toxic
Membership
Posts: 1,016
Threads: 122
Likes Given: 1037
Likes Recieved: 1206 in 476 posts
Joined: Aug 2015
Reputation: 9
#7
Nov 2, 2015, 02:53 AM
(Nov 2, 2015, 01:14 AM)Safira link Wrote:2. Make a command - /int [lock/unlock]
[Image: kOhF5tH.png]
SirWulf radio_button_checked
Former Fire and Rescue
Veteran Member
Posts: 2,033
Threads: 31
Likes Given: 628
Likes Recieved: 1179 in 537 posts
Joined: Aug 2015
Reputation: 21
#8
Nov 2, 2015, 03:00 AM
I like Safira's idea.  Overall the current system is most commonly accidentally used.  Sometimes without even knowing it leading to people sending in @ commands because they are stuck in their cars. 

The system needs to be removed and/or changed in a way that it could not be accidentally done during basic car functions.
Project radio_button_checked
Assisting and Mapping
RP Assistant (CityRP)
Posts: 2,983
Threads: 179
Likes Given: 2860
Likes Recieved: 1520 in 921 posts
Joined: Aug 2015
Reputation: 46
#9
Nov 2, 2015, 11:38 AM
(Nov 2, 2015, 02:53 AM)Dan link Wrote:[quote author=Safira link=topic=2560.msg24883#msg24883 date=1446419675]
2. Make a command - /int [lock/unlock]
[/quote]
[Image: sO5GyCt.png]
Joulle radio_button_checked
User
Registered User
Posts: 105
Threads: 35
Likes Given: 39
Likes Recieved: 43 in 28 posts
Joined: Oct 2015
Reputation: 6
#10
Nov 2, 2015, 12:33 PM
(Nov 2, 2015, 01:14 AM)Safira link Wrote:2. Make a command - /int [lock/unlock]

^^^^

Having the whole feature removed would basically ruin kidnap situations sometimes since not everyone who joins the server follows the rules and I believe having such small features like internal locking does enforce the seriousness of the rp and new players to follow the rules in some cases. Having to call a staff member all the time does ruin the roleplay athmosphere.
(This post was last modified: Nov 2, 2015, 12:54 PM by Joulle.)
Marty radio_button_checked
Member
Membership
Posts: 81
Threads: 8
Likes Given: 20
Likes Recieved: 30 in 24 posts
Joined: Aug 2015
Reputation: 0
#11
Nov 4, 2015, 02:31 PM
Please do not remove it unless you implement a way tied up hostages can't get out the car. As many a time in the likes of Mafia RP going to whack someone and let them sleep with the fishes has this came in useful.

So yeah make that cuffed and roped people can't get out and you can get this piece of shit to fuck Smile

[Image: gXfNMyp.gif]

.
sebasti161 radio_button_checked
im back girls
Membership
Posts: 182
Threads: 16
Likes Given: 17
Likes Recieved: 43 in 35 posts
Joined: Aug 2015
Reputation: 0
#12
Nov 4, 2015, 03:27 PM
(Nov 2, 2015, 11:38 AM)Project link Wrote:[quote author=Dan link=topic=2560.msg24885#msg24885 date=1446425611]
[quote author=Safira link=topic=2560.msg24883#msg24883 date=1446419675]
2. Make a command - /int [lock/unlock]
[/quote]
[/quote]
Faustie radio_button_checked
Veteran
Veteran Member
Posts: 3,038
Threads: 305
Likes Given: 1050
Likes Recieved: 2419 in 844 posts
Joined: Aug 2015
Reputation: 25
#13
Nov 7, 2015, 08:01 AM
Changing this to make it a command would be simple enough. Let's add this to the next batch of bug fixes.
<p><br></p>
Murdoch Murdoch radio_button_checked
The future of Europa lies within you.
Banned
Posts: 787
Threads: 46
Likes Given: 703
Likes Recieved: 1042 in 525 posts
Joined: Aug 2015
#14
Nov 7, 2015, 10:37 AM
(Nov 2, 2015, 01:14 AM)Safira link Wrote:I would say remove it from THIS binding combination, so not as Alt+LMB.
The issue lies within this combo already being used for indicators, and Alt for the remote door control.
As a result most of the times that people internally lock their car is accidentally; and besides locking your car and driving it into the lake to leave victims to die a horrible watery death, there's really not many other uses.

So, I propose these alternatives:
1. Make internal locking a purchasable item (similar to Cruise)
2. Make a command - /int [lock/unlock]

I like these ideas. Also, sometimes there's a bug where if you click straight after getting in your car in order to lock it on the outside it will sometimes internally lock instead, which can be just as irritating.
Blazing radio_button_checked
Member
Membership
Posts: 712
Threads: 41
Likes Given: 51
Likes Recieved: 224 in 142 posts
Joined: Aug 2015
Reputation: 5
#15
Nov 7, 2015, 06:35 PM
I wouldn't say remove it, but change it as Safira said. I find it very useful for hostage situations when transporting the hostages.
[Image: jrpM8xb.jpg]

Looking to contact me? You can find my Steam profile here.
Closed 




Users browsing this thread: 1 Guest(s)