Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight CityRP - v4b1Limelight CityRP - EU Build
Ares Defence Services DiscordAres Defence Services
Limelight Discord
Limelight CityRP - v4b1Limelight CityRP - EU BuildAres Defence Services DiscordAres Defence ServicesLimelight Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.
Poll: Add the Suggestion?
You do not have permission to vote in this poll.
Yes
92.31%
12 92.31%
No
7.69%
1 7.69%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]


CityRP New Cigarettes System
Monkey radio_button_checked
Member
Membership
Posts: 949
Threads: 62
Likes Given: 315
Likes Recieved: 323 in 236 posts
Joined: Dec 2015
Reputation: 3
#1
Oct 12, 2019, 12:16 AM
Explain your suggestion, in detail: New system to create cigarettes, blunts, and cigars. Add Tobacco plants that are similar to weed plants. Tobacco plants create tobacco items like weed plants create weed items. Add a way to craft blunts from weed, cigars and cigarettes from tobacco. Cigars take more tobacco to craft than cigarettes. 

Explain why the suggestion should be implemented: Could create a market for weed other than selling it to an NPCs. Suppliers grow tobacco and weed and sell it to manufacturers or consumers. Manufacturers can make cigars, cigarettes, and blunts and sell those to consumers.
[Image: kEwt5Gg.png]
Credits: Bambo
Taylor radio_button_checked
"You are not torturing people in your office"
Contributor
Posts: 3,153
Threads: 181
Likes Given: 2714
Likes Recieved: 2056 in 1255 posts
Joined: Aug 2015
Reputation: 44
#2
Oct 12, 2019, 01:56 AM
Providing this is 100% player driven and there is no NPC, +Support
[Image: 800px-PWRR_Tiger.svg.png]
Have I helped you out? Leave a rep!
Ollie radio_button_checked
I was a teacher which was cool
Membership
Posts: 167
Threads: 44
Likes Given: 114
Likes Recieved: 82 in 56 posts
Joined: Dec 2018
Reputation: 7
#3
Oct 12, 2019, 09:41 AM
+Support
As Faustin said it would increase play interactions instead of selling items to npcs
[Image: TVm2gZo.png]
The following 1 user Likes Ollie's post:
  • Taylor
Montyfatcat radio_button_checked
Shameless REP Whore
Membership
Posts: 1,393
Threads: 137
Likes Given: 747
Likes Recieved: 978 in 541 posts
Joined: Mar 2018
Reputation: 6
#4
Oct 12, 2019, 12:31 PM
+support if it’s cheaper than the Red Carpets on the market
[Image: Be4Bhyy.png]
Apollo radio_button_checked
Badmin
Super Administrator (CityRP)
Posts: 771
Threads: 28
Likes Given: 960
Likes Recieved: 631 in 277 posts
Joined: Oct 2016
Reputation: 25
#5
Oct 12, 2019, 01:46 PM
Would there be let’s say a player effect to smoking weed / cigarettes? Apart from the passive RP role, there needs to be a reason for players to buy the product e.g a temp health boost? Or something along them lines

+Support
[Image: i1AqGn6.gif]
The following 1 user Likes Apollo's post:
  • Taylor
Montyfatcat radio_button_checked
Shameless REP Whore
Membership
Posts: 1,393
Threads: 137
Likes Given: 747
Likes Recieved: 978 in 541 posts
Joined: Mar 2018
Reputation: 6
#6
Oct 12, 2019, 01:52 PM
(Oct 12, 2019, 01:46 PM)Apollo Wrote: Would there be let’s say a player effect to smoking weed / cigarettes? Apart from the passive RP role, there needs to be a reason for players to buy the product e.g a temp health boost? Or something along them lines

+Support

Joint: -5% stamina for +10% health, lasts 10-15 minutes

Cigarette/cigar: -1 health, +1 coolness
[Image: Be4Bhyy.png]
The following 4 users Like Montyfatcat's post:
  • Apollo, Jeff Ford, Ollie, Taylor
Jeff Ford radio_button_checked
crazy but funny notwithstanding
Membership
Posts: 648
Threads: 44
Likes Given: 387
Likes Recieved: 366 in 254 posts
Joined: Nov 2017
Reputation: 4
#7
Oct 12, 2019, 02:14 PM
(Oct 12, 2019, 01:56 AM)Faustin Wrote: Providing this is 100% player driven and there is no NPC, +Support
"You know, if you don't want to run again, I respect that. But if you don't run because you think it's gonna be too hard or you think you're gonna lose, well, God, Jed, I don't even want to know you." - The West Wing

"I'm fully prepared to live with the consequences of my actions. What I couldn't live with were the consequences of my inactions." - Madam Secretary

Characters

Jeff W. Ford | President of the Federal Republic of Rockford.
Adam Walker | General-Secretary of the Communist Party of Rockford.
Gen. John Wentworth | General of the Army, the Armed Forces of Rockford.
The following 1 user Likes Jeff Ford's post:
  • Taylor
Soviethooves radio_button_checked
American Player
Media Contractor
Posts: 6,710
Threads: 185
Likes Given: 3303
Likes Recieved: 3986 in 2172 posts
Joined: Aug 2015
Reputation: 33
#8
Oct 12, 2019, 06:40 PM
-Support

With no side effects, pros or cons, I just see this as another money hole with nothing to provide to player interaction other than just something else to grow and buy (which people rarely will due to it having no reasoning behind it)
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
F4nicFlare radio_button_checked
Member
Membership
Posts: 22
Threads: 5
Likes Given: 52
Likes Recieved: 10 in 7 posts
Joined: Dec 2018
Reputation: 0
#9
Oct 12, 2019, 06:57 PM
+Support A way to create more RP activities.
Ben radio_button_checked
Veteran
Veteran Member
Posts: 1,083
Threads: 29
Likes Given: 3230
Likes Recieved: 627 in 374 posts
Joined: Aug 2015
Reputation: 28
#10
Oct 13, 2019, 10:26 AM
+ Support



(Oct 12, 2019, 01:56 AM)Faustin Wrote: Providing this is 100% player driven and there is no NPC
Liked something I've said or done? Why not support me by leaving me a REP?
Limelight Gaming radio_button_checked
Community Management
Posts: 6,038
Threads: 119
Likes Given: 2
Likes Recieved: 135 in 40 posts
Joined: Nov 2015
Reputation: 48
#11
Oct 16, 2019, 12:31 AM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
Posts: 12,784
Threads: 1,821
Likes Given: 479
Likes Recieved: 3585 in 1704 posts
Joined: Aug 2015
Reputation: 35
#12
Nov 5, 2019, 05:04 PM
Approved.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
For Appeals, please post in the relevant subforum.
For Security Information, your best bet is to speak to Burnett.




Users browsing this thread: 1 Guest(s)