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Poll: Yas?
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* You voted for this item. [Show Results]


CityRP Doctor Rework and Useful Hospitals
Stomm radio_button_checked
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#1
Sep 29, 2019, 06:59 PM
HWAT: This is a 3 part suggestion-

[1]: Take the current "Doctor" job and rename it to pharmacist.

[2]: Add a new Doctor job and give them a healing ability. They wouldn't have emergency goo like paramedics, but would be able to heal any and all injuries, including revival. In order to keep them from acting like Paramedics, require equipment (in the form of placeable items, like the laboratories) to be close by- have 1 item required for treatment, and additional items will help speed up the time treatment takes. This will allow players to set up their own practices anywhere on the map, and be able to provide a level of help appropriate for the look of their building.

[3]: Put the hospital to use. Allow anyone with any amount of injury to be healed automatically at the hospital. This would occur slower than if a Doctor with basic gear was present. If a Doctor is present at the hospital to treat them, it would be slightly faster than if a Doctor had their own fully equipped room for treatment. Additionally, whenever a gunshot wound victim seeks treatment at the hospital, a quick text is sent to the Government to alert them.



Why: The overall goal is to increase realism and provide alternative options for treatment and healing.

[1]: The current Doctor job only has the ability to give out drugs right now, making them just a Pharmacist with a fancy title.

[2]: This would allow people to better RP as actual doctors without resorting to hogging a paramedic slot or not actually being able to do anything. The required equipment would cut down on people just playing as Doctor and hauling ass to emergency calls instead of a Paramedic. If a Doctor does stumble across a scene before Paramedics arrive, an ability to stabilize patients until Paramedics arrive would strike a balance between the Doctor being kinda useless, and making the Paramedics redundant.

[3]: This would provide a way to heal people with horrific injuries without Doctors/Paramedics available. The catch, though, is that someone will have to bring them to the hospital. It'd be a long and boring healing process, but they'd live.
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Jeff Ford radio_button_checked
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#2
Sep 29, 2019, 08:16 PM
+Support

A Better structure for Doctors and Hospitals will give the Medical System and the RP the attention is does deserve.
"You know, if you don't want to run again, I respect that. But if you don't run because you think it's gonna be too hard or you think you're gonna lose, well, God, Jed, I don't even want to know you." - The West Wing

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Nebula radio_button_checked
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#3
Sep 30, 2019, 05:31 PM
Could you explain how point 3 works? (The auto-heal).
If you just run inside the building there could be possible shootouts with regenerating hp.
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Stomm radio_button_checked
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#4
Sep 30, 2019, 06:14 PM
(Sep 30, 2019, 05:31 PM)Nebula Wrote: Could you explain how point 3 works? (The auto-heal).
If you just run inside the building there could be possible shootouts with regenerating hp.
The way I envision it, you'd have to basically be on or next to an exam table for anything to happen. In addition, the healing would be very slow unless an actual player employed as a Doctor was helping heal you.

I hadn't considered trying to abuse it in shootouts, but perhaps a 60s lockout after you take damage would prevent that.
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#5
Sep 30, 2019, 08:49 PM
+support

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#6
Sep 30, 2019, 09:10 PM
+ Support
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#7
Oct 1, 2019, 10:14 AM
+support
Dick radio_button_checked
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#8
Oct 3, 2019, 03:08 PM
+support
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#9
Oct 3, 2019, 03:13 PM
+support

This would - in my opinion - enhance Medical RP a lot.
Have I been helpful? If so, I wouldn't mind a reputation report Smile https://limelightgaming.net/forums/reput...p?uid=4600

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#10
Oct 5, 2019, 01:53 PM
+support for everything but the hospital healing part (3) as a criminal can kill all of the police then pop into the hospital wait a bit be filled on hp and go about his day normally. i say only make the hospital auto heal people if a paramedic or a doctor is present.
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Taylor radio_button_checked
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#11
Oct 5, 2019, 04:59 PM
I mean, technically all Pharmacists are Doctors.

+Support tho
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Lord Octagon radio_button_checked
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#12
Oct 5, 2019, 05:36 PM
(Oct 5, 2019, 04:59 PM)Faustin Wrote:  all Pharmacists are Doctors.

“Mr. Madison, what you’ve just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.”
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(This post was last modified: Oct 5, 2019, 05:37 PM by Lord Octagon.)
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#13
Oct 5, 2019, 05:49 PM
(Oct 5, 2019, 05:36 PM)Lord Octagon Wrote:
(Oct 5, 2019, 04:59 PM)Faustin Wrote:  all Pharmacists are Doctors.

“Mr. Madison, what you’ve just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.”

Turns out you only need a Masters, not a Doctorate. My bad.
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#14
Oct 6, 2019, 06:40 AM
(Oct 5, 2019, 01:53 PM)Maveric Wrote: +support for everything but the hospital healing part (3) as a criminal can kill all of the police then pop into the hospital wait a bit be filled on hp and go about his day normally. i say only make the hospital auto heal people if a paramedic or a doctor is present.

They could do this with medkits as well though. This offers an alternative that doesn't require a role that often goes unfilled, but still offers reasons for filling it.

Plus it lets people transport their unconscious and dying friend and maybe get him the treatment needed before a shallow grave is dug.
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#15
Oct 12, 2019, 03:41 PM
Pushing for Staff Review.

#type:[review]




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