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+Support
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Total 13 vote(s) 100%
* You voted for this item. [Show Results]


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CityRP GTA:V Accessories
Markus radio_button_checked
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#1
Mar 13, 2019, 05:38 PM
Title:
GTA:V Accessories

Description:
Add the accessories from Grand Theft Auto V to the server to be worn by players
under the "Clothing Accessories" category.

[GTA V] Giant Accessories Pack

Why?:
It would add a big opportunity for players to become unique as well as
emphasize their style and their character's role on the server.

This would serve as a baseline for the already approved character customization
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(This post was last modified: Mar 13, 2019, 06:03 PM by Markus. Edited 2 times in total.)
Taylor radio_button_checked
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#2
Mar 13, 2019, 05:48 PM
+Support
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Pollux radio_button_checked
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#3
Mar 15, 2019, 04:07 AM
The main issue with this is that it's a bit different from how the current "clothing accessories" stuff works. The current things are all just bodygroups for models, so they can easily be applied with pretty much a single line of code. Things in this pack are all props, which then makes the entire thing a lot more difficult. The props would have to be accurately placed onto each individual model and then a system would need to make sure the prop is constantly updated to a certain part of the player. While it may sound easy doing this in a manner which isn't performance hungry, is relatively stable and actually looks like you're wearing it and is a lot more effort than it sounds. This is likely why it's not implemented yet.
Pollux
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(This post was last modified: Mar 15, 2019, 01:51 PM by Pollux. Edited 1 time in total.)
Markus radio_button_checked
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#4
Mar 15, 2019, 03:55 PM
(Mar 15, 2019, 04:07 AM)Pollux Wrote: The main issue with this is that it's a bit different from how the current "clothing accessories" stuff works. The current things are all just bodygroups for models, so they can easily be applied with pretty much a single line of code. Things in this pack are all props, which then makes the entire thing a lot more difficult. The props would have to be accurately placed onto each individual model and then a system would need to make sure the prop is constantly updated to a certain part of the player. While it may sound easy doing this in a manner which isn't performance hungry, is relatively stable and actually looks like you're wearing it and is a lot more effort than it sounds. This is likely why it's not implemented yet.

I get what you're saying for most reasons, but for the performance part I should mention that our servers are really fucking powerful.

Gotcha, though.
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Midget. radio_button_checked
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#5
Mar 15, 2019, 04:57 PM
isn't this basically just a copy ofyour old thread but with a  link?

I mean either way I am down for it but as long as we don't use a addon like Pac3 for it.
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(This post was last modified: Mar 15, 2019, 04:58 PM by Midget.. Edited 1 time in total.)
Daley radio_button_checked
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#6
Mar 15, 2019, 10:13 PM
This is pretty much already accepted in a prior suggestion.
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#7
Mar 16, 2019, 12:13 AM
+support
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#8
Mar 16, 2019, 01:29 PM
+Support yes pls
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Limelight Gaming radio_button_checked
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#9
Mar 17, 2019, 01:00 PM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
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#10
Mar 31, 2019, 02:53 PM
Approved.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
For Appeals, please post in the relevant subforum.
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#11
Jul 23, 2019, 06:57 PM
done yes
Closed 




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