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New color system
bimkx radio_button_checked
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#61
Nov 4, 2018, 09:03 PM
(Nov 4, 2018, 03:26 PM)Doctor Internet Wrote:
(Nov 4, 2018, 12:36 PM)Somali Drug Lord Wrote: It's not really the greatest, idk but it feels like it would be much better if the black bar at the players would be changed to the rainbow color they have at the left side of the player in the scoreboard.

I tried that, it looks shit. People with very light colours are impossible to read. It also looks very DarkRP.

(Nov 4, 2018, 01:19 PM)IVNT Wrote:
(Nov 4, 2018, 12:56 AM)Doctor Internet Wrote: So have no scoreboard? Sure.

Don't be so fucking witty, lmfao. He obviously means remove it and revert to the old one, which is what everyone seems to be seeing. The new one was unnecessary and a complete waste of development time, it provides nothing better if i'm being honest, other than an ugly look from my point of view.

Surely it would be a bigger waste of development time to just remove it?
It's designed to better fit the design of other upcoming styles, and better fit the forum theme.
And again, give us ideas. How does it look ugly, what bit specifically. Just saying "it's ugly" is useless.

I don't think it's terrible I just don't think it's correctly suiting CityRP or LL's style of play.

Even some HL2RP (oh so serious) shows jobs in the tab menu, or at least their model if you've seen them before. I feel like it looks bare. The see through background makes it looks bare. But I understand the change to fit in more with the style changes... 

Information that is helpful is missing. Removal of jobs from the tab menu sorta sucks in my personal opinion, like I really don't like it, along with the colour change as a whole, I don't see what was wrong with the old system.

One suggestion I think would be worth looking at is extending the color bar on the left to cover the whole of the name/IG name maybe?

Edit: In all seriousness if we're keeping the job/colour changes for good I think /adverts should be made free or significantly cheaper
(This post was last modified: Nov 4, 2018, 09:15 PM by bimkx. Edited 1 time in total.)
Doctor Internet radio_button_checked
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#62
Nov 4, 2018, 09:31 PM
(Nov 4, 2018, 09:03 PM)LiVHDX Wrote:
(Nov 4, 2018, 03:26 PM)Doctor Internet Wrote:
(Nov 4, 2018, 12:36 PM)Somali Drug Lord Wrote: It's not really the greatest, idk but it feels like it would be much better if the black bar at the players would be changed to the rainbow color they have at the left side of the player in the scoreboard.

I tried that, it looks shit. People with very light colours are impossible to read. It also looks very DarkRP.

(Nov 4, 2018, 01:19 PM)IVNT Wrote: Don't be so fucking witty, lmfao. He obviously means remove it and revert to the old one, which is what everyone seems to be seeing. The new one was unnecessary and a complete waste of development time, it provides nothing better if i'm being honest, other than an ugly look from my point of view.

Surely it would be a bigger waste of development time to just remove it?
It's designed to better fit the design of other upcoming styles, and better fit the forum theme.
And again, give us ideas. How does it look ugly, what bit specifically. Just saying "it's ugly" is useless.

I don't think it's terrible I just don't think it's correctly suiting CityRP or LL's style of play.

Even some HL2RP (oh so serious) shows jobs in the tab menu, or at least their model if you've seen them before. I feel like it looks bare. The see through background makes it looks bare. But I understand the change to fit in more with the style changes... 

Information that is helpful is missing. Removal of jobs from the tab menu sorta sucks in my personal opinion, like I really don't like it, along with the colour change as a whole, I don't see what was wrong with the old system.

One suggestion I think would be worth looking at is extending the color bar on the left to cover the whole of the name/IG name maybe?

Edit: In all seriousness if we're keeping the job/colour changes for good I think /adverts should be made free or significantly cheaper

For the name, not sure about having the coloured background. Perhaps if the text colour for it was set instead?
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bimkx radio_button_checked
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#63
Nov 4, 2018, 09:33 PM
(Nov 4, 2018, 09:31 PM)Doctor Internet Wrote:
(Nov 4, 2018, 09:03 PM)LiVHDX Wrote:
(Nov 4, 2018, 03:26 PM)Doctor Internet Wrote: I tried that, it looks shit. People with very light colours are impossible to read. It also looks very DarkRP.


Surely it would be a bigger waste of development time to just remove it?
It's designed to better fit the design of other upcoming styles, and better fit the forum theme.
And again, give us ideas. How does it look ugly, what bit specifically. Just saying "it's ugly" is useless.

I don't think it's terrible I just don't think it's correctly suiting CityRP or LL's style of play.

Even some HL2RP (oh so serious) shows jobs in the tab menu, or at least their model if you've seen them before. I feel like it looks bare. The see through background makes it looks bare. But I understand the change to fit in more with the style changes... 

Information that is helpful is missing. Removal of jobs from the tab menu sorta sucks in my personal opinion, like I really don't like it, along with the colour change as a whole, I don't see what was wrong with the old system.

One suggestion I think would be worth looking at is extending the color bar on the left to cover the whole of the name/IG name maybe?

Edit: In all seriousness if we're keeping the job/colour changes for good I think /adverts should be made free or significantly cheaper

For the name, not sure about having the coloured background. Perhaps if the text colour for it was set instead?

I'm not sure, I feel as though the text on clear background is already hard enough on the eyes as it is. Would be worth at least experimenting with both suggestions IMO. Also not sure if you saw it but I edited my post.
Doctor Internet radio_button_checked
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#64
Nov 4, 2018, 09:56 PM
(Nov 4, 2018, 09:33 PM)LiVHDX Wrote:
(Nov 4, 2018, 09:31 PM)Doctor Internet Wrote:
(Nov 4, 2018, 09:03 PM)LiVHDX Wrote: I don't think it's terrible I just don't think it's correctly suiting CityRP or LL's style of play.

Even some HL2RP (oh so serious) shows jobs in the tab menu, or at least their model if you've seen them before. I feel like it looks bare. The see through background makes it looks bare. But I understand the change to fit in more with the style changes... 

Information that is helpful is missing. Removal of jobs from the tab menu sorta sucks in my personal opinion, like I really don't like it, along with the colour change as a whole, I don't see what was wrong with the old system.

One suggestion I think would be worth looking at is extending the color bar on the left to cover the whole of the name/IG name maybe?

Edit: In all seriousness if we're keeping the job/colour changes for good I think /adverts should be made free or significantly cheaper

For the name, not sure about having the coloured background. Perhaps if the text colour for it was set instead?

I'm not sure, I feel as though the text on clear background is already hard enough on the eyes as it is. Would be worth at least experimenting with both suggestions IMO. Also not sure if you saw it but I edited my post.

My bad, I saw it but got distracted.

Yeah, I can see that being a good idea. 250$ is nothing to 95% of players, so we shouldn't really punish those for who it is.
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Oneshott radio_button_checked
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#65
Nov 4, 2018, 10:49 PM
Personally visually I like the new scoreboard. Mechanically I am not sure yet I want to give it a little bit longer. Visually I would personally like it if ID was in front of the names instead of all the way back there, easier to match ID to name when needed (Such as advertisements)
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#66
Nov 5, 2018, 12:38 AM
I think if you release the HUD it will make people feel better.

wink 


wink
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Vadar radio_button_checked
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#67
Nov 5, 2018, 09:21 AM
(Nov 4, 2018, 03:00 PM)IVNT Wrote:
(Nov 4, 2018, 01:38 PM)Vadar Wrote:
(Nov 3, 2018, 11:01 PM)Nudelsalat im Panzer Wrote: Remove it.

[Image: 20181103162119_1.jpg?width=961&height=406]
[Image: Bm4IAcr.jpg]

Looks pretty fine to me.
Feel free to throw some suggestions rather than "Remove it" , Doesn't help and to be honest is pretty insulting.

ur saying it looks fine cause you made it right??

also the suggestion is to remove it. Nothing can be changed to that scoreboard to make it look acceptable. It gives off a too 'darkrp' vibe and that's what a lot of people are getting, maybe when the new HUD comes it'll be fine

"maybe when the new HUD comes it'll be fine" So there would be nothing wrong with the Scoreboard then ?

Current HUD has Light Transparent Dark boxes which ive used, Ive included the bar which is used on the majority of Derma Elements on Limelight.

Ive got rid of Kills and Deaths as they are pretty un-needed in this gamemode as well as including Information of what server you are on that will dynamically change depending on server mode.

What else have I missed that you would want included ?

Rather than whining, If you are going to suggest changes feel free to contribute creative criticism rather than petty statements.

Quote:ur saying it looks fine cause you made it right??

Yeah I am, Because I designed it in the way that it looks pretty good in my opinion and took factors into what we had previously and also Brand guidelines and other Derma Elements.
[Image: Sdtvxb5.gif]
[Image: O3O30eM.png]
(This post was last modified: Nov 5, 2018, 09:23 AM by Vadar. Edited 1 time in total.)
richie radio_button_checked
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#68
Nov 6, 2018, 09:21 AM
(Nov 5, 2018, 09:21 AM)Vadar Wrote:
(Nov 4, 2018, 03:00 PM)IVNT Wrote:
(Nov 4, 2018, 01:38 PM)Vadar Wrote: [Image: 20181103162119_1.jpg?width=961&height=406]
[Image: Bm4IAcr.jpg]

Looks pretty fine to me.
Feel free to throw some suggestions rather than "Remove it" , Doesn't help and to be honest is pretty insulting.

ur saying it looks fine cause you made it right??

also the suggestion is to remove it. Nothing can be changed to that scoreboard to make it look acceptable. It gives off a too 'darkrp' vibe and that's what a lot of people are getting, maybe when the new HUD comes it'll be fine

"maybe when the new HUD comes it'll be fine" So there would be nothing wrong with the Scoreboard then ?

Current HUD has Light Transparent Dark boxes which ive used, Ive included the bar which is used on the majority of Derma Elements on Limelight.

Ive got rid of Kills and Deaths as they are pretty un-needed in this gamemode as well as including Information of what server you are on that will dynamically change depending on server mode.

What else have I missed that you would want included ?

Rather than whining, If you are going to suggest changes feel free to contribute creative criticism rather than petty statements.

Quote:ur saying it looks fine cause you made it right??

Yeah I am, Because I designed it in the way that it looks pretty good in my opinion and took factors into what we had previously and also Brand guidelines and other Derma Element
kills and deaths are very much needed, so we can see how mamy kills and deaths we got duh
richie x
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#69
Nov 6, 2018, 11:50 AM
@Vadar I think you did a pretty nice job designing it, and I can see why kills and deaths were removed. Not very gamemode related. Just ended up in people trying to get the highest kills on the server at times. Did you have any opinion on my idea of moving the placement of ID's in front of the names to have it easier to match names with ID?
Montyfatcat radio_button_checked
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#70
Nov 6, 2018, 05:56 PM
(Nov 6, 2018, 09:21 AM)IVNT Wrote:
(Nov 5, 2018, 09:21 AM)Vadar Wrote:
(Nov 4, 2018, 03:00 PM)IVNT Wrote: ur saying it looks fine cause you made it right??

also the suggestion is to remove it. Nothing can be changed to that scoreboard to make it look acceptable. It gives off a too 'darkrp' vibe and that's what a lot of people are getting, maybe when the new HUD comes it'll be fine

"maybe when the new HUD comes it'll be fine" So there would be nothing wrong with the Scoreboard then ?

Current HUD has Light Transparent Dark boxes which ive used, Ive included the bar which is used on the majority of Derma Elements on Limelight.

Ive got rid of Kills and Deaths as they are pretty un-needed in this gamemode as well as including Information of what server you are on that will dynamically change depending on server mode.

What else have I missed that you would want included ?

Rather than whining, If you are going to suggest changes feel free to contribute creative criticism rather than petty statements.

Quote:ur saying it looks fine cause you made it right??

Yeah I am, Because I designed it in the way that it looks pretty good in my opinion and took factors into what we had previously and also Brand guidelines and other Derma Element
kills and deaths are very much needed, so we can see how mamy kills and deaths we got duh
Kills were only really used as PR fuel, cause if someone has a high amount of kills it OBVIOUSLY meant mass RDM. Glad they're gone, means people will actually need a real reason to make PRs from scoreboard screenshots. The removal of job title also means people aren't using your job against you to file any more PRs, eg "he shot me as a bounty hunter, it's FailRP to not bring them alive" instead of getting over the fact their attempt at pulling an uzi got them killed.
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Vadar radio_button_checked
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#71
Nov 6, 2018, 09:13 PM
(Nov 6, 2018, 09:21 AM)IVNT Wrote:
(Nov 5, 2018, 09:21 AM)Vadar Wrote:
(Nov 4, 2018, 03:00 PM)IVNT Wrote: ur saying it looks fine cause you made it right??

also the suggestion is to remove it. Nothing can be changed to that scoreboard to make it look acceptable. It gives off a too 'darkrp' vibe and that's what a lot of people are getting, maybe when the new HUD comes it'll be fine

"maybe when the new HUD comes it'll be fine" So there would be nothing wrong with the Scoreboard then ?

Current HUD has Light Transparent Dark boxes which ive used, Ive included the bar which is used on the majority of Derma Elements on Limelight.

Ive got rid of Kills and Deaths as they are pretty un-needed in this gamemode as well as including Information of what server you are on that will dynamically change depending on server mode.

What else have I missed that you would want included ?

Rather than whining, If you are going to suggest changes feel free to contribute creative criticism rather than petty statements.

Quote:ur saying it looks fine cause you made it right??

Yeah I am, Because I designed it in the way that it looks pretty good in my opinion and took factors into what we had previously and also Brand guidelines and other Derma Element
kills and deaths are very much needed, so we can see how mamy kills and deaths we got duh

[Image: WIGRGhB.png]
[Image: Sdtvxb5.gif]
[Image: O3O30eM.png]
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richie radio_button_checked
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#72
Nov 7, 2018, 08:49 AM
(Nov 6, 2018, 05:56 PM)Montyfatcat Wrote:
(Nov 6, 2018, 09:21 AM)IVNT Wrote:
(Nov 5, 2018, 09:21 AM)Vadar Wrote: "maybe when the new HUD comes it'll be fine" So there would be nothing wrong with the Scoreboard then ?

Current HUD has Light Transparent Dark boxes which ive used, Ive included the bar which is used on the majority of Derma Elements on Limelight.

Ive got rid of Kills and Deaths as they are pretty un-needed in this gamemode as well as including Information of what server you are on that will dynamically change depending on server mode.

What else have I missed that you would want included ?

Rather than whining, If you are going to suggest changes feel free to contribute creative criticism rather than petty statements.


Yeah I am, Because I designed it in the way that it looks pretty good in my opinion and took factors into what we had previously and also Brand guidelines and other Derma Element
kills and deaths are very much needed, so we can see how mamy kills and deaths we got duh
Kills were only really used as PR fuel, cause if someone has a high amount of kills it OBVIOUSLY meant mass RDM. Glad they're gone, means people will actually need a real reason to make PRs from scoreboard screenshots. The removal of job title also means people aren't using your job against you to file any more PRs, eg "he shot me as a bounty hunter, it's FailRP to not bring them alive" instead of getting over the fact their attempt at pulling an uzi got them killed.

yeah so if i agressive RPed and got over 10kills you obviously fuxking mass RDMd
richie x
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#73
Nov 7, 2018, 10:38 AM
"yeah so if i agressive RPed and got over 10kills you obviously fuxking mass RDMd"

@"IVNT" That is definitely not always true. What if someone has been on the server for let's say....8 hours? And has been doing weed/meth/contra that whole time. They are raided by the police let's say 3 or 4 times. They kill 3 or 4 cops every single time. Oh now I have 12 kills. Does that make me viable for an RDM PR? No.
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#74
Nov 7, 2018, 11:02 PM
(Nov 7, 2018, 10:38 AM)Oneshott Wrote: "yeah so if i agressive RPed and got over 10kills you obviously fuxking mass RDMd"

@"IVNT" That is definitely not always true. What if someone has been on the server for let's say....8 hours? And has been doing weed/meth/contra that whole time. They are raided by the police let's say 3 or 4 times. They kill 3 or 4 cops every single time. Oh now I have 12 kills. Does that make me viable for an RDM PR? No.

i guess u didnt clock the sarcasm lmfao
richie x
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#75
Nov 7, 2018, 11:20 PM
I don't what the difference is if everyone can pick a colour compared to all black?

It just looks like your are trying to spread some gay pride across the server lmao.

I'd remove all the colours tbh and make them one solid colour.
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