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You have many hours so you . . .
Nacreas radio_button_checked
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#16
Oct 8, 2018, 01:31 PM
(Oct 8, 2018, 01:05 PM)Apex Wrote:
(Oct 8, 2018, 12:07 PM)Nacreas Wrote: "You have more hours, you should know better argument", you should. If you don't, ask questions.

There's a clear difference between a player who has 50 hours and a 1000 hours. If you make a mistake, so be it. If you make a mistake and either don't learn from it or decide to be disresectful thereafter, you'll get punished.

In regards to REP: the more experience you have, the better you should be.

Sorry guys but experience makes people better and I personally believe this is a just argument.
Except REPs are given out like candy and all you have to do is force yourself into every event / staff run RP to gain loads; Or better yet be realllllly chummy with staff so you can get them for merely breathing in the general direction of a staff member.

Examples and evidence help back allegations.

If you wish to report a staff member, do so. Enzyme or Overlewd are the people to contact. All staff are accountable for the decisions they make. 

Keep in mind, however, that staff have friends and even though you might not regard yourself as someone in that "circle", doesn't mean to say you're being overlooked.
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(This post was last modified: Oct 8, 2018, 01:44 PM by Nacreas. Edited 1 time in total.)
Apex
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#17
Oct 8, 2018, 01:47 PM
(Oct 8, 2018, 01:31 PM)Nacreas Wrote:
(Oct 8, 2018, 01:05 PM)Apex Wrote:
(Oct 8, 2018, 12:07 PM)Nacreas Wrote: "You have more hours, you should know better argument", you should. If you don't, ask questions.

There's a clear difference between a player who has 50 hours and a 1000 hours. If you make a mistake, so be it. If you make a mistake and either don't learn from it or decide to be disresectful thereafter, you'll get punished.

In regards to REP: the more experience you have, the better you should be.

Sorry guys but experience makes people better and I personally believe this is a just argument.
Except REPs are given out like candy and all you have to do is force yourself into every event / staff run RP to gain loads; Or better yet be realllllly chummy with staff so you can get them for merely breathing in the general direction of a staff member.

Examples and evidence help back allegations.

If you wish to report a staff member, do so. Enzyme or Overlewd are the people to contact. All staff are accountable for the decisions they make. 

Keep in mind, however, that staff have friends and even though you might not regard yourself as someone in that "circle", doesn't mean to say you're being overlooked.

It's hardly a issue for someone to be put against the wall over, I'm just saying people that deliberately hover in those circles do gain reps for petty things; It's not even up for debate because it's been seen to happen so many times.
Nacreas radio_button_checked
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#18
Oct 8, 2018, 01:52 PM
(Oct 8, 2018, 01:09 PM)Apex Wrote: Another bit on the hours argument: 

You could have 10,000 hours on the server; doesn't mean they are all recent.

The majority of my hours are from over 2 years ago as I only started playing again recently.

Do you think I remember the lessons learned from 2 years ago? Nah.

It also ties into the fact many of the staff can't put themselves in the other persons shoes and once they have decided the course of action are unwilling to change their mind; even though I'm willing to bet every single staff member has broken a rule if not several during their playtime. 

(For example enforcing rules down to the absolute T when no one was affected by the rule break and the effort of punishing them exceeds the impact of the rule break)

There's a difference between a mistake and breaking the rules. If you have questions, you know where to ask.

I agree with you in regards to understanding another persons perspective. This is something I believe is learned over time and experience, it's not something that can be mastered over night. Again with experience, you learn that you are wrong from time to time. We don't always get it right admittedly, but we learn from our mistakes. I've made countless.

I disagree in regards to enforcing rules down to a T. They're there for a reason, if not, why have them? You don't necessarily need to punish someone for it, but if you're showing no regard for what is deemed acceptable then that's where I believe players should be punished. That's also when the question of "Is this an accident?" needs to be asked.
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(This post was last modified: Oct 8, 2018, 01:54 PM by Nacreas. Edited 2 times in total.)
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Apex
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#19
Oct 8, 2018, 04:38 PM
(Oct 8, 2018, 01:52 PM)Nacreas Wrote: I disagree in regards to enforcing rules down to a T. They're there for a reason, if not, why have them? You don't necessarily need to punish someone for it, but if you're showing no regard for what is deemed acceptable then that's where I believe players should be punished. That's also when the question of "Is this an accident?" needs to be asked.

ok so what benefit does say enforcing an NLR zone when everyone has left and the player just wants to get their car provide?

What benefit does denying prop extensions because "we only give them out for events" or not letting someone break fear rp for an appropriate roleplay provide?
Soviethooves radio_button_checked
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#20
Oct 8, 2018, 07:01 PM
(Oct 8, 2018, 04:38 PM)Apex Wrote:
(Oct 8, 2018, 01:52 PM)Nacreas Wrote: I disagree in regards to enforcing rules down to a T. They're there for a reason, if not, why have them? You don't necessarily need to punish someone for it, but if you're showing no regard for what is deemed acceptable then that's where I believe players should be punished. That's also when the question of "Is this an accident?" needs to be asked.

ok so what benefit does say enforcing an NLR zone when everyone has left and the player just wants to get their car provide?

What benefit does denying prop extensions because "we only give them out for events" or not letting someone break fear rp for an appropriate roleplay provide?

1. People may want to steal from it, Someone may want to tow it back for a fee, Someone may wanna vandalize it, etc.

2. Fearp is Fearp. You can’t really void that compared to other rules that would benefit a RP. Voiding fearp for a player is just plain unfair to the opposing parties. The extensions are unfair to anyone with REP’s as you then completely void the reason to try and get more props with REP’s. Why try when I can just ask staff for more?
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Bigtoe radio_button_checked
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#21
Oct 8, 2018, 07:56 PM
Nah man, people with lower hours are often let off due to 'ignorance', just like in real life. Of course if we're using that analogy people don't get less if they commit something serious like murder or armed robbery, much like the serious crimes on LL too. Prop killing and RDM will be punished the same. But minor rule breakages like FearRP should be given some leeway to people who are new. Ignorance to the mechanics of a rule and purposely attempting to find loopholes to give you an unfair advantage are two entirely different things, unfortunately the latter applies to people who know the rule in and out, and the former to the newbies.
(This post was last modified: Oct 8, 2018, 07:57 PM by Bigtoe. Edited 1 time in total.)
Jokhah radio_button_checked
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#22
Oct 8, 2018, 10:39 PM
Hours do not = experience.  Case in point, people afking for large portions of the day to boost their hours have actually gained no knowledge of the server by doing so.

Hours correlates to rule knowledge, but it doesn't have any actual causation.

Another point, rules change.  Someone with 20000 hours might not have re-read the rules every time and missed something, so his hours would have netted him nothing.



The rule of thumb was always that each ban is situational.  No two bans are the same.

Example: I break fear rp, I have 600+ hours, but people also know that I know the rules nearly as well as I know my penis, so I'll get hit harder then a guy who has less hours and doesn't obviously knows the rules.

The idea that X rule violation should equal X time, everytime, is a terrible system because people will milk it like any system.


But to the point, hours should mean experience, but it doesn't.
DISCLAIMER:  I AM NOT LIMELIGHT STAFF.  I DO NOT MAKE POLICY.  I AM JUST A PLAYER.  This is needed because I'm tired of people thinking that I think I'm staff when I have no misconception that I am player.
Project radio_button_checked
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#23
Oct 8, 2018, 11:06 PM
Fact is, intentionally or not everyone breaks the rules once in a while, it is a matter of getting caught.

I think we need to chill with the punishments on one off cases by experienced players, while hours might equate to rule knowledge, it also means the longer you have gone without accidentally breaking the rules, the more likely it becomes you will. Anyone, regardless of hours should be warned first. This is all in regards to accidental rule breakage. If someone straight up ignores the rules after like 100 hours or even less, they deserve what they get.

Just keep in mind we all fuck up from time to time, even the staff do.
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