@"Jokhah
I appreciate your input,
however, let's not forget that you've been here for a good minute and yet you're entering a discussion and contributing an opinion that to be frank - is nothing more than your perspective and not necessarily one formed through in-game experiences.
You and I have different visions of this community and this game-mode - this being said I know many that agree with many points that I have posted previously and that the direction towards SeriousRP, both in added realism and core changes in the game-mode, is one that is sought out by many.
Quote:P11: Citizens shouldn't be pushed. They are the default job. The concept of making them more valued then the actual jobs is foolish and leads to only custom citizen jobs on the board, like how almost all crims are now just custom citizens. Meanwhile, some of the jobs only use the market to deal, some even less than that. When your specific jobs still have little to no purpose, why expand on the one job that isn't supposed to be specifically good at anything? What want is more options, but the way you want it only further invalidates the actual jobs on the server, with few exceptions. What you actually need are more jobs that have purpose, that don't involve being a violent dildo.
I'll have to disagree
completely with most of what you countered with - mainly your perspective on the Citizen role. For me, and many others, all non-government roles should be removed (
Remove F1 Jobs) and we should disallow individuals from simply joining a position from the F1 Menu. This is one of the most important game-play changes that would re-enable creativity. We don't need cookie cutter tasks for people to do - and this large change would require a system to craft most of the items that were previously spawned from the F1 Menu through these sales positions.
Quote:P9: Completely pointless. The scoreboard information doesn't reveal enough information to pinpoint anyone. Criminal activity in an area like a city is easily accessed information by the common citizen both by internet and physically walking in and asking for the information. You can acquire everything from lists of major criminals, wanted criminals, past criminal activity in your area, and even lists of known offenders in your area. Metagaming isn't really as much of an issue via scoreboard as it is via nameplate. What you should do is add in the serious rp unknown person system that is only negated via player identifying themselves or via police in-processing for criminals. I hate this system, but it's the smartest way. If you don't know whom you are looking at unless you've met them or researched them, then the patrols become less critical on searching for specifics and more on spotting actual crime. Also, this gives criminals the chance to actually get close to targets without being shunned for their job title indirectly.
Very incorrect. The scoreboard information is largely responsible for metagaming issues and while it doesn't allow you to pinpoint anyone - it certainly allows you to use IC information that was gained through an OOC method. The scoreboard is not considered the internet and it should not be used to gain knowledge of character names and job-titles. There is an extremely large issue most relevant for law enforcement as they simply can see 'X' amount of players playing as Corleone/Anarchist/Custom and assume that there is criminal activity going on somewhere. In all cases, this leads to increase patrolling with the notion that they know that they will likely find illegal activity where these players are collectively establishing themselves. You say this isn't an issue, to which I disagree. Scoreboard should contain nothing but OOC information. Let people discover IC information through role-play and character interactions in some way, shape or form.
Quote:P7: As for the no more TP to jail issue. No, huge no. You people need to stop and think about that long and hard. Don't come on here telling me you have, because I promise you haven't thought about it enough if you still support it. Sometimes it can take minutes to get a warrant to arrest. Now you want me to waste even more time, while do all your stupid /me commands that I couldn't care less about, while you get me in the car, try to get me to PD, process me, then after all that stupid wanna be roleplay garbage, which really is just the cop player jacking his own horn, then I finally get to serve my time? 5-15 minute teleport to jail, or would you like to spend an extra 5-60 minutes waiting to serve your 5-15 minutes jail time? Or worse, there is no jail timer and you get forgotten about in jail. Stupidest thing ever suggested in the history of semi-serious RP. And most arresting players and staff use this "Don't do the crime if you don't wanna...." crap. That is just an excuse for you intentionally taking up my time, for your personal enjoyment, because you don't even get rewarded for doing it. Literally, the only reason you say it is because IRL says it and you don't care that they can't play, you get off on it.
Once again, I'm not sure why you're coming back to the community and talking as if your opinion is somehow more educated as if we haven't thought long and hard about these ideas? Of course we have.
Arrests taking minutes? You're kidding right? Maybe back on FL. You can receive a warrant approval from three different roles which include the Police Sergeant, VP and President. I've never once seen an issue in terms of arrest-warrant time and even then - you can force them into your vehicle to transport them to a temporary holding cell before processing them. That being said, 90% of the time an arrest is done by an inexperienced player, or one that is simply wants to get rid of you, choosing not to RP things out but instead issue an immediate arrest warrant and TP you away and preventing any RP opportunities that could be included in a longer time-period.
Having to actually take an suspect to process them at the jails would be beneficial in the sense that you're increasing realism and decreasing the times a law enforcement officer can use his powers to arrest you without a proper reason. I experience these issues daily - just the other day being almost murdered and making a call to the PD about a suspect trying to break in to my store to kill me. Luckily, law enforcement and SWAT showed up and killed him and everything was worked out. Few minutes later, a lone cop shows up to my store and arrests me for prank-calling the PD about a fake situation. Made the /request to have the Sergeant come down to my store but before then, I was teleported off to jail. Guess what? This could be avoided, in my opinion, if the process was longer for both parties.
Jail should be much longer than a few minutes and if we're successful in having a permanent (
Character Creation System) then we can enable jail-times to span into a period of many hours/days. It must be a really dumb idea considering the large amount of support for it!
I appreciate your input and frustration but calling it the "
stupidest thing ever suggested in the history of semi-serious RP" is seeming a tad hypocritical considering you began this dialogue criticizing me about not being open to ideas that favor one group of people. Seems like you yourself are making the same mistake in that you believe that just because you dislike the idea - everybody must dislike it too!
I personally am largely in favor of the inability to issue a warrant through radio but instead through a police computer inside Town Hall