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[SD] Limelight's Development
Dick radio_button_checked
Developer, CityRP Administrator, ARES Project Manager
Developer
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#1
Jan 18, 2017, 03:01 PM
[Image: EnzxzUF.png]
(This post was last modified: Jan 19, 2017, 10:09 PM by Dick. Edited 1 time in total.)
ForceGhost
Unregistered
 
#2
Jan 18, 2017, 03:12 PM
(Jan 18, 2017, 03:01 PM)Lieutenant Sours Wrote: Fix the mountains of content issues that are around in the Bugs Section as there are pages and pages of content that requires to be fixed with information provided by the thread in there.

I would also like to suggest for the development team to give out weekly or monthly reports on things that are going to, have done or in progress.

The two above points are the two that resonate with me. The server has been having serious issues with lag spikes the last couple of weeks with no official confirmation in the N&A section. Just a
Quote:"Hey! We're aware of the issue and are working to fix it"
would be great.

Monthly or weekly reports would be welcomed just so the community can see exactly how far things are coming and what we can be looking forward to.
The following 1 user Likes ForceGhost's post:
  • Dick
Night radio_button_checked
Ex-SAHR
Developer
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#3
Jan 18, 2017, 03:38 PM
I'd much rather have them solely working on development than worrying about a weekly/monthly post keeping us all up to date. Whilst yes, it would be nice, I'm happy to just take it as it comes.

The connection glitch is rather weird but patience and we'll get a fix for it in no time, I'm sure.
[Image: f3823daa38.png]
The following 1 user Likes Night's post:
  • Dick
ForceGhost
Unregistered
 
#4
Jan 18, 2017, 03:44 PM
(Jan 18, 2017, 03:38 PM)Nightmare Wrote: I'd much rather have them solely working on development than worrying about a weekly/monthly post keeping us all up to date. Whilst yes, it would be nice, I'm happy to just take it as it comes.

The connection glitch is rather weird but patience and we'll get a fix for it in no time, I'm sure.

As it's a known issue with the connection glitch, why not make an official post acknowledging it? It would take all of 2 seconds to do.
The following 1 user Likes ForceGhost's post:
  • Dick
Zambie ^‿^ radio_button_checked
The inactive cunt
Membership
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#5
Jan 18, 2017, 04:16 PM
Honestly, with my own knowledge, these guys do post a hell of a lot of updates. Its just that your on the servers all the time and don't really notice it. When I last went on a couple of days ago I realised just how much the server had changed.

Updates were one of these things, as when I came on I was overwhelmed by the updates that had happened, there was just so much to do but I guess you guys have abused that in a way by using it all up and then get bored of it in the matter of small times.

However, aggressive RP has changed as well, for me, for the worst. I will put that in a new thread though.
[Image: vvsPXMo.png]
The following 1 user Likes Zambie ^‿^'s post:
  • Dick
ForceGhost
Unregistered
 
#6
Jan 18, 2017, 04:38 PM
Also, the new approved threads don't seem to fit the content to me.

It's like "High Priority" has been mistaken for "Simplest to Implement"

How is adding a Handcuff MP3 a high priority?
The following 1 user Likes ForceGhost's post:
  • Dick
Night radio_button_checked
Ex-SAHR
Developer
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#7
Jan 18, 2017, 04:42 PM
[Image: f3823daa38.png]
The following 1 user Likes Night's post:
  • Dick
ForceGhost
Unregistered
 
#8
Jan 18, 2017, 05:00 PM
Night radio_button_checked
Ex-SAHR
Developer
Posts: 4,285
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Likes Recieved: 2110 in 839 posts
Joined: Mar 2016
Reputation: 41
#9
Jan 18, 2017, 05:02 PM
Which goes to show the amount of stress the development team are already put under with their workload. Just because you see nothing in the changelogs or anything being pushed to the server doesn't mean nothing is happening behind the scenes.
[Image: f3823daa38.png]
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
Developer
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#10
Jan 18, 2017, 07:01 PM
If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
The following 2 users Like Burnett's post:
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Cole radio_button_checked
eX tEaChEr
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#11
Jan 18, 2017, 07:09 PM
I think that focus should go towards bugs more, as suggestions bring in more bugs and if you think of it this way: More suggestions, more bugs. And more bugs means that they'll have to be fixed anyways so why not fix them first before making new ones?
The following 1 user Likes Cole's post:
  • Dick
ForceGhost
Unregistered
 
#12
Jan 18, 2017, 07:28 PM
(Jan 18, 2017, 07:01 PM)Burnett Wrote: I hope people are not implying that somehow I'm involved in causing these issues.

Oh no, more that the delay in fixing them is because of your resignation.

Several times today people have asked what's happening with the lag spikes only to receive no official response.
The following 1 user Likes ForceGhost's post:
  • Dick
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
Developer
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#13
Jan 18, 2017, 07:33 PM
Communication is a critical issue - I agree. There should be more communication when it comes to deving and such.
If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
The following 3 users Like Burnett's post:
  • Dick, Doctor Internet, Welker
Welker radio_button_checked
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#14
Jan 18, 2017, 08:25 PM
The following 1 user Likes Welker's post:
  • Dick
SirWulf radio_button_checked
Former Fire and Rescue
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#15
Jan 18, 2017, 08:42 PM
Now now Sours, I am not almost 200,000 years old. I'm just shy of 2,000. Still a young one.

After the release of the New Years updates the plans were to step back a bit and take a look at what we have and what we can do.  Soyes, things will slow but ultimately it'll be for the better. Hopefully we can squash those major bugs and keep things moving forward until my 200,000th birthday.
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