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Saved Bodygroups
Ilias S. radio_button_checked
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#1
Oct 1, 2016, 06:14 PM
Code:
Code:
[b]Suggestion for <in-game/forum/teamspeak etc.>[/b]In game.

[b]In detail, explain your suggestion:[/b]Bodygroups to the cars should be saved.As we all know, if you customize a car and you put to it wings pull bars etc and you disconnect, when you gonna reconnect and spawn your car, bodygroups will not be there so you will have to replace them.

[b]Why should this be implemented?[/b]It is really annoying when you will need to RP as citizen or cop to find a mechanic to customize again your car.
Kind Regards,
GreekAssassin
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Dick radio_button_checked
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#2
Oct 1, 2016, 06:16 PM
I believe the main reason for the bodygroups not saving is due to Database Space. It would take up a lot of the database.

This is from what I believe I have heard. As much as I want to say +Support, the Development and Spacing point of view shows otherwise.
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(This post was last modified: Oct 1, 2016, 06:16 PM by Dick.)
Ilias S. radio_button_checked
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#3
Nov 6, 2016, 03:34 PM
Bumb?
Kind Regards,
GreekAssassin
LimeLight Community Member
jhayw radio_button_checked
large pog
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#4
Nov 6, 2016, 08:11 PM
+Support.
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francysol3c radio_button_checked
Weird-ish Italian guy
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#5
Nov 6, 2016, 09:54 PM
+ support.
at least the skin should save
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Nebula radio_button_checked
Where are your fingers?
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#6
Nov 6, 2016, 09:58 PM
I want to say +support, but they dont safe due database storage so

-support
(This post was last modified: Nov 6, 2016, 09:58 PM by Nebula.)
Project radio_button_checked
Assisting and Mapping
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#7
Nov 6, 2016, 10:00 PM
-Support

Mechanics need to make a living too.
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D3ST radio_button_checked
Senior Moderator (CityRP)
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#8
Nov 6, 2016, 10:26 PM
-Support
If this got added mechanics wouldn't have much to do apart from repair the vehicle
Steam
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Soviethooves radio_button_checked
American Player
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#9
Nov 6, 2016, 11:09 PM
-Support

This isn't enabled to keep mechanics an important job.
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
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The following 1 user Likes Soviethooves's post:
  • Scrotonium
Scrotonium radio_button_checked
Left by choice
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#10
Nov 7, 2016, 01:40 AM
(Nov 6, 2016, 11:09 PM)Soviethooves Wrote: -Support

This isn't enabled to keep mechanics an important job.

Beat me to it.

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Bambo radio_button_checked
Server Jedi
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#11
Nov 7, 2016, 01:43 AM
If the database can handle it, I suggest this,

When ever a car is crashed and wrecked, the body groups return to default and you have to visit the Mechanic again. Might even improve the mechanic job and cause people to be more careful to not have their car wrecked
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The following 1 user Likes Bambo's post:
  • Stomm
Stomm radio_button_checked
haha, turbo goes PSSSHHH
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#12
Nov 7, 2016, 11:03 AM
(Nov 6, 2016, 11:09 PM)Soviethooves Wrote: -Support

This isn't enabled to keep mechanics an important job.

This doesn't help, half the time people don't modify their cars because the mechanic has trouble understanding what they want, charges too much for something temporary, or is RPing as a legit mechanic and only offers repairs.

Whenever I'm a mechanic, I end up with mainly repair jobs, and often have multiple people waiting at once. If I put even the tiniest bit of effort into RPing, I stay busy almost the entire time theres more than 20 people on.

I still believe allowing the mods to save will encourage people to modify their cars more, because not only will it not be a waste of money, they'd also change it based on their RP and/or mood. What they like one day they might decide they don't like the next day. As it is now, whenever I think "I should get my car modified" it's immediately followed by something like "Or I could not and not deal with the hassle of making my car look slightly better for an hour."
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ForceGhost
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#13
Nov 7, 2016, 11:07 AM
+Support.
Midget. radio_button_checked
He do be small doe
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#14
Nov 7, 2016, 11:33 AM
(Nov 7, 2016, 01:43 AM)Bambo Wrote: If the database can handle it, I suggest this,

When ever a car is crashed and wrecked, the body groups return to default and you have to visit the Mechanic again. Might even improve the mechanic job and cause people to be more careful to not have their car wrecked
[Image: kwK7PER.gif]

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Jono radio_button_checked
something something i suppose
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#15
Jun 21, 2017, 03:11 AM
This is being moved to popular based on the considerable amount of mentions this 'feature' has on the servers.

Although the not-saving modifications is intentional, this is up for reevaluation. Mechanics will also have more to do in coming updates making adding this feature less of a detriment to the mechanic job, and equally is less annoying for those that like their cars modified upon spawning.

Rule Britannia and that.

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