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Poll: Support?
You do not have permission to vote in this poll.
+ Support
100.00%
2 100.00%
- Support
0%
0 0%
Total 2 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
Mechanic Spawn Points
greg radio_button_checked
bruh
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#1
May 21, 2016, 09:03 PM
Suggestion for: In-Game

In detail, explain your suggestion: I feel that when build at the connectivity road tunnel, every time a mechanic spawns, he will get stuck in our walls.  

Why should this be implemented? It will remove the hassle for mechanics when they spawn in, they don't have to call an admin and waste admin's time to get free. And when an admin is not on? It also will help with raids, in the middle of the firefight a random mechanic will spawn in and get shot up. The spawn should be moved over to the other side of the street, or in the little area to the right of the fence in the warehouse.
Video link:
https://youtu.be/SM7yRuZqDWc 
shorelinedothatshit!!
(This post was last modified: Jul 14, 2016, 09:20 PM by Brynn.)
give him the gamemode radio_button_checked
give him the gamemode
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#2
May 21, 2016, 09:13 PM
+Support
Would be better to have him spawn across the road as most players wouldnt build a base over there, this seems like an issue that could happen to anyone that bases in that building with walls.
give him the gamemode
thefaketaco radio_button_checked
October's Very Own
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#3
May 21, 2016, 09:18 PM
+support Everytime i base there some mechanic spawns there and snoops around. Mechanics should spawn in the MTL maybe
[Image: 200.gif#5]
Cooli radio_button_checked
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#4
May 22, 2016, 01:53 AM
+Support, maybe even let them spawn in the garage next to the nexus, its pretty underused.
Overlewd radio_button_checked
Superlewd now
Media Contractor
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#5
May 22, 2016, 01:58 AM
+support, I also think mechanics should spawn across the road from the warehouse
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Cunix radio_button_checked
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#6
May 22, 2016, 12:21 PM
(May 22, 2016, 01:58 AM)Overlewd Wrote: +support, I also think mechanics should spawn across the road from the warehouse
[Image: TW0Q5mI.png]
Member since: August 1st, 2015, 12:00 pm
Brynn radio_button_checked
pls rep me
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#7
Jul 14, 2016, 09:20 PM
Please vote, poll added.
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Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
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#8
Jan 2, 2017, 10:44 PM
Approved
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feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
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#9
Jul 29, 2017, 05:30 PM
Finished.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
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