May 21, 2016, 09:03 PM
Suggestion for: In-Game
In detail, explain your suggestion: I feel that when build at the connectivity road tunnel, every time a mechanic spawns, he will get stuck in our walls.
Why should this be implemented? It will remove the hassle for mechanics when they spawn in, they don't have to call an admin and waste admin's time to get free. And when an admin is not on? It also will help with raids, in the middle of the firefight a random mechanic will spawn in and get shot up. The spawn should be moved over to the other side of the street, or in the little area to the right of the fence in the warehouse.
Video link:
https://youtu.be/SM7yRuZqDWc
In detail, explain your suggestion: I feel that when build at the connectivity road tunnel, every time a mechanic spawns, he will get stuck in our walls.
Why should this be implemented? It will remove the hassle for mechanics when they spawn in, they don't have to call an admin and waste admin's time to get free. And when an admin is not on? It also will help with raids, in the middle of the firefight a random mechanic will spawn in and get shot up. The spawn should be moved over to the other side of the street, or in the little area to the right of the fence in the warehouse.
Video link: