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Player Animations
Burnett Offline
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#1
05-05-2016, 02:58 AM
[Image: wpHkjfe.png]

We proudly present you a next big update. This update will visually improve overall roleplay. 

We have added custom player-animations to our gamemode, CityRP 2. 
In order to further expand on this system, we also created a new plugin for the gamemode.






Available commands:

/handsup = Raise your hands 
/handsdown = Lower your hands

/resetanimation <player> = Reset a player-animation  (staff-only)
/setanimation <player> <anim-handle> = Force an animation on a player  (staff-only)


Available functions:

+ Your character will automatically play an animation while being cuffed (handcuffs) / tied up (rope)
+ As soon as you use  /handsup  your weapons will be temporary-holstered and you'll be unable to enter vehicles etc
+ /handsdown will restore your previous saved weapons with the same amount of ammo and clipsize.

+ /handsdown can only be used if current-animation is /handsup.
+ /handsup /handsdown cannot be used when you are already cuffed/hostaged
+ added multiple hooks and checks to ensure animations are properly reset
+ added multiple helpers (useful for future additions)


New Rule:

2.5a) Use gestures realistically and appropriately. For example, you shouldn't be using 'act dance' whilst driving or '/handsup' randomly on the street.



We hope you like this update and we highly appreciate your feedback.

(more to come, since we can make our own animations now)
Faustie has got some lovely ideas which will be added soon!


Thanks to Goigle for the suggestion: http://limelightgaming.net/forums/showth...p?tid=9362
Thanks to vaq and Nevy for their ideas
Thanks to staff for testing and rules
(This post was last modified: 05-05-2016, 08:50 AM by Safira.)
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Venom Offline
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#2
05-05-2016, 03:12 AM
+support
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Nevy Offline
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#3
05-05-2016, 03:37 AM
Love it!

Great work.
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Dan Offline
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#4
05-05-2016, 03:42 AM
Quote:You're character will automatically play an animation while being cuffed (handcuffs) / tied up (rope)
Your*

OT: looks sick
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Katyusha Offline
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#5
05-05-2016, 03:55 AM
Hey look, its another great updoot. Gj people better than me.
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Zeyon Offline
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#6
05-05-2016, 04:10 AM
Amazing. This will make police RP more enjoyable
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Soviethooves Offline
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#7
05-05-2016, 04:28 AM
10/10 ready to arrest scream hands up.
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thefaketaco Offline
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#8
05-05-2016, 04:33 AM
Burnett you god
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Safira Offline
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#9
05-05-2016, 05:39 AM
<3 it, good job!! <3
[img=0x151]http://i.imgur.com/eOcC4cz.png[/img]
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Enzyme Offline
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#10
05-05-2016, 05:49 AM
This update is great! Nice work as always, luv.
"Depend on the rabbit's foot if you will, but remember it didn't work for the rabbit"
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Toxic Offline
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#11
05-05-2016, 06:31 AM
As one of the guinea pigs to this update, I think it works quite well; any issues we noticed, Burnett was able to fix quickly (Hooray, we finally have a surrender animation instead of just crouching).
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#FUMUKUBias
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Cunix Offline
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#12
05-05-2016, 08:04 AM
Thank you so much! I love you guys
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Mustang Offline
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#13
05-05-2016, 08:47 AM
Nice to see some custom animations! Nice work
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Echo Offline
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#14
05-05-2016, 09:25 AM
Nice work on these animations! I can already see how these will improve RP situations, keep up the great work!
Regards

Echo
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Mylesss Offline
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#15
05-05-2016, 09:53 AM
Thanks for the update!

These look really cool and can't wait to see them. :3
Hello, I'm Myles! 
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