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Kimmy's Guide To Precision
Kimpow radio_button_checked
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#1
Apr 17, 2019, 11:08 PM
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More pictures & gifs!
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Special thanks to Marsh for helping!

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Stell90: I'd recommend unticking the first box, as then everything is pushed and pulled the same amount, meaning you don't need to adjust it for every prop.
Mr. Marsh:  if you press e whilst applying it you can snap the prop directly, and pin point acurate to a certain point.


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(This post was last modified: Apr 18, 2019, 12:50 PM by Kimpow. Edited 6 times in total.)
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Bambo radio_button_checked
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#2
Apr 17, 2019, 11:49 PM
Moved to Help and Support > Guides as it's more of a tool guide than roleplay
Jen Away
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#3
Apr 18, 2019, 12:12 AM
I'd recommend unticking the first box, as then everything is pushed and pulled the same amount, meaning you don't need to adjust it for every prop
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Kimpow radio_button_checked
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#4
Apr 18, 2019, 12:50 PM
A new section has been created to put your tips & tricks into the guide as well! 
Feel free to add a few things you might think are useful.
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MrJakeeee radio_button_checked
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#5
Apr 18, 2019, 01:42 PM
Thank you! This is helpful for a beginner builder like me!
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Daley radio_button_checked
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#6
Apr 21, 2019, 12:30 PM
Wow uses precision, and not precision alignment, sloppy.
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#7
Apr 24, 2019, 01:19 AM
I would recommend adding the ability to undo precision moves when working on floors etc, as when something clips underground it is damn nigh impossible to get back.
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Markus radio_button_checked
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#8
Jul 25, 2019, 08:13 AM
(Apr 18, 2019, 12:12 AM)Stell90 Wrote: I'd recommend unticking the first box, as then everything is pushed and pulled the same amount, meaning you don't need to adjust it for every prop

However in many cases you only want to push it one full prop length over, such as when you precision move one prop onto another so that both their ends are connected, but now you want to merge the two.

All in all, it is all situational.
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