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Map Vote!
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#61
Dec 19, 2018, 04:35 PM
All fixed. steam link copying for some reason always cuts links, even an effort to fix it by Doc resulted in the same thing. Bad Steam!
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Armard radio_button_checked
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#62
Dec 19, 2018, 04:48 PM
Excuse my language but
Why the fuck would you tease a map for half a year and then not even have it up for vote
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Markus radio_button_checked
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#63
Dec 19, 2018, 05:32 PM
(Dec 19, 2018, 04:48 PM)Armard Wrote: Excuse my language but
Why the fuck would you tease a map for half a year and then not even have it up for vote

"Please Note: We are also still working on something else we teased a while ago, stay tuned."

Read between the lines.
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#64
Dec 19, 2018, 05:48 PM
(Dec 19, 2018, 05:32 PM)Markus Wrote:
(Dec 19, 2018, 04:48 PM)Armard Wrote: Excuse my language but
Why the fuck would you tease a map for half a year and then not even have it up for vote

"Please Note: We are also still working on something else we teased a while ago, stay tuned."

Read between the lines.

No.
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Doctor Internet radio_button_checked
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#65
Dec 19, 2018, 06:13 PM
(Dec 19, 2018, 05:48 PM)Armard Wrote:
(Dec 19, 2018, 05:32 PM)Markus Wrote:
(Dec 19, 2018, 04:48 PM)Armard Wrote: Excuse my language but
Why the fuck would you tease a map for half a year and then not even have it up for vote

"Please Note: We are also still working on something else we teased a while ago, stay tuned."

Read between the lines.

No.

Maybe.
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#66
Dec 19, 2018, 07:54 PM
When it comes time for the vote, can people vote for two maps?

IE: Which is your absolute favorite and primary map you want, and a second map to act as a "If somthing goes wrong, the map you chose isnt viable or whatever, this is your second most favorite and wanted map"

That way we can guage just how much in comparison people want one map over another.
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Midget. radio_button_checked
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#67
Dec 19, 2018, 08:10 PM
Ew, why more old maps? Why are we going back in time with maps again? Rockford v2 was a slight upgrade in how modern looking it was and had custom stuff compared to evocity in its Half Life textures looking state.



I haven't had the chance to try this map since Workshop downloads are scuffed for me but, this map seems interesting.

Snow version: https://steamcommunity.com/sharedfiles/f...xt=evocity

Normal version: https://steamcommunity.com/sharedfiles/f...xt=evocity
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#68
Dec 19, 2018, 08:26 PM
(Dec 19, 2018, 01:07 AM)Markus Wrote: -snip-
If you're aware off the x64 branch in development, Willox is implementing the same Voice codec as CSGO soon hopefully. It was in the x64 branch for a while but got removed IIRC.

Also, you're wrong about the voice codec, it got updated about a year ago I believe to a modern Opus codec but Willox admitted he thinks he screwed it up hence why it doesnt sound much better than before.
Doctor Internet radio_button_checked
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#69
Dec 19, 2018, 08:30 PM
(Dec 19, 2018, 08:26 PM)LiVHDX Wrote:
(Dec 19, 2018, 01:07 AM)Markus Wrote: -snip-
If you're aware off the x64 branch in development, Willox is implementing the same Voice codec as CSGO soon hopefully. It was in the x64 branch for a while but got removed IIRC.

Also, you're wrong about the voice codec, it got updated about a year ago I believe to a modern Opus codec but Willox admitted he thinks he screwed it up hence why it doesnt sound much better than before.

We're not Facepunch.
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#70
Dec 19, 2018, 08:33 PM
(Dec 19, 2018, 08:30 PM)Doctor Internet Wrote:
(Dec 19, 2018, 08:26 PM)LiVHDX Wrote:
(Dec 19, 2018, 01:07 AM)Markus Wrote: -snip-
If you're aware off the x64 branch in development, Willox is implementing the same Voice codec as CSGO soon hopefully. It was in the x64 branch for a while but got removed IIRC.

Also, you're wrong about the voice codec, it got updated about a year ago I believe to a modern Opus codec but Willox admitted he thinks he screwed it up hence why it doesnt sound much better than before.

We're not Facepunch.

Ofc you are, smh.

When's S&Box releasing?
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Nudel radio_button_checked
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#71
Dec 19, 2018, 08:41 PM
(Dec 19, 2018, 08:10 PM)Midget. Wrote: Ew, why more old maps? Why are we going back in time with maps again? Rockford v2 was a slight upgrade in how modern looking it was and had custom stuff compared to evocity in its Half Life textures looking state.



I haven't had the chance to try this map since Workshop downloads are scuffed for me but, this map seems interesting.

Snow version: https://steamcommunity.com/sharedfiles/f...xt=evocity

Normal version: https://steamcommunity.com/sharedfiles/f...xt=evocity

The snow-map is truly beautiful..

The normal version looks good so far, but I did not test it in singleplayer yet. I hope it does not have any dead-ends.

Edit: The snow map would fit into the current time I guess.
(This post was last modified: Dec 19, 2018, 08:41 PM by Nudel.)
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#72
Dec 19, 2018, 08:52 PM
(Dec 19, 2018, 08:41 PM)Nudelsalat im Panzer Wrote:
(Dec 19, 2018, 08:10 PM)Midget. Wrote: Ew, why more old maps? Why are we going back in time with maps again? Rockford v2 was a slight upgrade in how modern looking it was and had custom stuff compared to evocity in its Half Life textures looking state.



I haven't had the chance to try this map since Workshop downloads are scuffed for me but, this map seems interesting.

Snow version: https://steamcommunity.com/sharedfiles/f...xt=evocity

Normal version: https://steamcommunity.com/sharedfiles/f...xt=evocity

The snow-map is truly beautiful..

The normal version looks good so far, but I did not test it in singleplayer yet. I hope it does not have any dead-ends.

Edit: The snow map would fit into the current time I guess.

Even if we just have it until 20th of January or something. Pretty sure it has a few more roads then normal, or longer at least
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#73
Dec 19, 2018, 09:22 PM
(Dec 19, 2018, 08:30 PM)Doctor Internet Wrote:
(Dec 19, 2018, 08:26 PM)LiVHDX Wrote:
(Dec 19, 2018, 01:07 AM)Markus Wrote: -snip-
If you're aware off the x64 branch in development, Willox is implementing the same Voice codec as CSGO soon hopefully. It was in the x64 branch for a while but got removed IIRC.

Also, you're wrong about the voice codec, it got updated about a year ago I believe to a modern Opus codec but Willox admitted he thinks he screwed it up hence why it doesnt sound much better than before.

We're not Facepunch.

Your point? Was just trying to inform him on his point about the voice coded he made. Wasn't even talking about LL.
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#74
Dec 19, 2018, 09:58 PM
(Dec 19, 2018, 08:52 PM)Midget. Wrote:
(Dec 19, 2018, 08:41 PM)Nudelsalat im Panzer Wrote:
(Dec 19, 2018, 08:10 PM)Midget. Wrote: Ew, why more old maps? Why are we going back in time with maps again? Rockford v2 was a slight upgrade in how modern looking it was and had custom stuff compared to evocity in its Half Life textures looking state.



I haven't had the chance to try this map since Workshop downloads are scuffed for me but, this map seems interesting.

Snow version: https://steamcommunity.com/sharedfiles/f...xt=evocity

Normal version: https://steamcommunity.com/sharedfiles/f...xt=evocity

The snow-map is truly beautiful..

The normal version looks good so far, but I did not test it in singleplayer yet. I hope it does not have any dead-ends.

Edit: The snow map would fit into the current time I guess.

Even if we just have it until 20th of January or something. Pretty sure it has a few more roads then normal, or longer at least

Or just use StormFox and then nearly any map can become a snow map as it swaps out textures.
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#75
Dec 19, 2018, 10:10 PM
I like v5p.
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