Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight Reunion 2024 - v4b1Limelight Discord
Ares Defence Services Discord
Limelight Reunion 2024 - v4b1Limelight DiscordAres Defence Services Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Closed 
Rockford needs a handyman
Stomm radio_button_checked
haha, turbo goes PSSSHHH
Moderator (CityRP)
Posts: 889
Threads: 65
Likes Given: 275
Likes Recieved: 551 in 306 posts
Joined: Aug 2015
Reputation: 2
#1
Mar 31, 2016, 05:45 AM
Server [US/EU]: Freedom
Map: Rockford_v2b
Description:
1: Porch Stairs and Railings on both lakehouses are no-collided on the US server, but not in singleplayer
2: Location shows up as "somewhere in the city" everywhere in the city.
3: Most (all?) jobs spawn in the Town Hall Lobby.
Bug is [In-Game/On Forums/Other]: In Game (x3)
Since when have you experienced the bug?
1: Since switching from v1
2: Since v2b update
3: Since v2b update
Additional Information
Sorry if I shouldn't have posted these 3 together, I figured since they were all seemingly related to a map update it might be useful to have them together.
Images/Screenshots:
1:[Image: 9D08363AC612922437E29F7CACAEDCBEF20B6E11]
[Image: sI57cru.png]
Toxic radio_button_checked
Veteran
Veteran Member
Posts: 1,332
Threads: 44
Likes Given: 525
Likes Recieved: 1284 in 762 posts
Joined: Aug 2015
Reputation: 15
#2
Mar 31, 2016, 07:37 AM
I blame the map creator for his unique way of releasing updates for Rockford. Breaks everything, every time
[Image: FhOfSGo.png]
Obay radio_button_checked
Raise Your Standards
Veteran Member
Posts: 1,508
Threads: 93
Likes Given: 380
Likes Recieved: 849 in 396 posts
Joined: Aug 2015
Reputation: 23
#3
Mar 31, 2016, 08:16 AM
Having all three relevant bugs concluded in one thread stimulates ease of information retrieval.
A developer will address this as soon as possible
Veteran Wink
Obay
(This post was last modified: Mar 31, 2016, 08:17 AM by Obay.)
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
Developer
Posts: 3,222
Threads: 201
Likes Given: 1418
Likes Recieved: 3270 in 970 posts
Joined: Aug 2015
Reputation: 45
#4
Mar 31, 2016, 08:54 AM
Bugs confirmed. Location bug and spawns will be fixes in an hour. Regarding non colided stuff: Most likely a problem with a plugin. Gonna make a seperate bug thread later.

Thanks!
If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
Developer
Posts: 3,222
Threads: 201
Likes Given: 1418
Likes Recieved: 3270 in 970 posts
Joined: Aug 2015
Reputation: 45
#5
Mar 31, 2016, 05:38 PM
Location bug and spawns have been fixed. Thank you for the report.
If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
Closed 




Users browsing this thread: