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Poll: Support?
You do not have permission to vote in this poll.
+ Support
66.67%
4 66.67%
- Support
33.33%
2 33.33%
Total 6 vote(s) 100%
* You voted for this item. [Show Results]


CityRP Oiled Up
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#1
Jan 21, 2016, 12:54 AM
Suggestion:

Create a dynamic system where petrol costs fluctuate depending on supply. Users can craft certain mechanics, such as pumps and drills, to collect crude oil. 

These mechanisms should vary in size, efficiency and cost. 

The locations of where oil may be drawn from will be random but will for good reason not include the inner-city areas. 

Once crude-oil is collected it can be sold to an NPC for a reduced rate else it can placed in a refining mechanism to produce the gasoline that is then sold to the NPC at a higher rate. 

The amount of players selling refined oil to the NPC will determine the cost of gasoline. Minimum and maximum gasoline price will be marked to prevent it from being beyond reason.

Refined oil can be placed into a new item that can be purchased, "Empty Petrol Cans" in order to create a way for players to sell their gasoline directly to consumers.
(This post was last modified: Jul 14, 2016, 08:39 PM by Brynn.)
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  • beflok
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#2
Jan 21, 2016, 01:00 AM
+support
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#3
Jan 21, 2016, 01:44 AM
+support time for Saudi oil gazillionaire RP
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WildDorito radio_button_checked
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#4
Jan 21, 2016, 02:28 AM
+Support
(This post was last modified: Feb 13, 2016, 09:11 AM by WildDorito.)
The Rock radio_button_checked
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#5
Jan 21, 2016, 02:52 AM
+Support
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#6
Jan 21, 2016, 07:12 AM
+support
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#7
Jan 21, 2016, 09:01 AM
+ Support, would improve RP.
RK, your favorite Socialist.

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#8
Jan 21, 2016, 09:36 AM
+ Support

We need more legal ways to make money
Safira radio_button_checked
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#9
Jan 21, 2016, 11:00 AM
-Support
I'm probably just thick, but I think as of now there's enough crafting and 'other stuff' going on to keep people busy.
It's important to remember that at the end of the day, this is a RP server, not a everything-is-coded-for-you server.

A bit of imagination is all it takes to make a Gas & Oil RP by managing BP and having a rig in the lake.

To me, the learning curve for new players is already pretty steep; a compulsory dynamic 'Fuel System' (unlike the ECSE, which you can participate in voluntarily) is going to confuse quite a lot of players, and will make L2 even more like Minecraft with the amount of NPC-Entity-Systems: Meth, Contraband, Weed, Wood, Fuel, Fishing (as said in a previous 'upcoming' thread)... you have to ask yourself where the RP is.
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  • evilmat360
Midget. radio_button_checked
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#10
Jan 21, 2016, 11:41 AM
+Support

I feel like although there is many ways to make
Money this could open more rps
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#11
Jan 21, 2016, 12:02 PM
-support I agree with safira
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#12
Jan 21, 2016, 07:28 PM
(Jan 21, 2016, 11:00 AM)Safira Wrote: -Support
I'm probably just thick, but I think as of now there's enough crafting and 'other stuff' going on to keep people busy.
It's important to remember that at the end of the day, this is a RP server, not a everything-is-coded-for-you server.

A bit of imagination is all it takes to make a Gas & Oil RP by managing BP and having a rig in the lake.

To me, the learning curve for new players is already pretty steep; a compulsory dynamic 'Fuel System' (unlike the ECSE, which you can participate in voluntarily) is going to confuse quite a lot of players, and will make L2 even more like Minecraft with the amount of NPC-Entity-Systems: Meth, Contraband, Weed, Wood, Fuel, Fishing (as said in a previous 'upcoming' thread)... you have to ask yourself where the RP is.
^
-Support
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Member since: August 1st, 2015, 12:00 pm
Nev radio_button_checked
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#13
Jan 22, 2016, 05:31 AM
(Jan 21, 2016, 11:00 AM)Safira Wrote: -Support
I'm probably just thick, but I think as of now there's enough crafting and 'other stuff' going on to keep people busy.
It's important to remember that at the end of the day, this is a RP server, not a everything-is-coded-for-you server.

A bit of imagination is all it takes to make a Gas & Oil RP by managing BP and having a rig in the lake.

To me, the learning curve for new players is already pretty steep; a compulsory dynamic 'Fuel System' (unlike the ECSE, which you can participate in voluntarily) is going to confuse quite a lot of players, and will make L2 even more like Minecraft with the amount of NPC-Entity-Systems: Meth, Contraband, Weed, Wood, Fuel, Fishing (as said in a previous 'upcoming' thread)... you have to ask yourself where the RP is.

What learning curve? 

Not sure if you completely understand the suggestion.

People arent forced to do this, gas will still be available at the station for the same price it is right now. This is merely a way to not only add a legal way to make money, it can lead to added RP's for individuals and clans. BP could BE a clan. It creates a way for players to sell to NPC OR directly to consumers if they take extra steps. Don't see how you see this as Minecraft... maybe the woodcutting system made it like Runescape. Who cares? I dislike this thing called "RP" when it is all pretend and nothing productive is actually being done. Why not have both? Allow for RP in new ways while makin it a way to make a living

It also opens the door for future updates that may require oil/petrol/energy - such as a more advanced contraband system where you power your printers. Who knows
(This post was last modified: Jan 22, 2016, 05:33 AM by Nev.)
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  • RK-FIN
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#14
Feb 12, 2016, 08:28 PM
+Support
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#15
Feb 12, 2016, 08:48 PM
+Support another "passive" way to make money.
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