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CityRP Overlapping World-Props
X_MAXXX_X radio_button_checked
A guy with too many Xs in the name
Moderator (CityRP)
Posts: 259
Threads: 18
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Joined: Apr 2017
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#1
May 4, 2025, 08:41 PM
Server [EU Live/EU Build/Event]: EU Live
Description: It seems that world-props (fences near nexus/bus stop) spawns multiple times (multiple props overlapping one another)
Bug observed since: Today
Images/Screenshots:
[Image: TvweTWf.jpeg]
[Image: eRycFSh.jpeg]
Steps to Reproduce: Find a world-prop with "Unusually dark shadow" then attempt to remove/precision tool one (You will see that there are 10 instances of set prop). Not every prop seems to be affected.
Have I helped you with something? Why not to leave a REP [Here]!

[Image: JCaKJKZ.jpg]
Limelight Gaming radio_button_checked
Community Management
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#2
May 4, 2025, 08:41 PM
Thank you for your bug report, X_MAXXX_X!

It will be reviewed as soon as possible by our Developers.
Stomm radio_button_checked
haha, turbo goes PSSSHHH
Moderator (CityRP)
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#3
May 4, 2025, 09:46 PM
I counted 8 total of each of the affected props, so the intended 1 and 7 extra.

It doesn't appear to affect props that are part of the map or "usable" props like EV Chargers, Vending Machines, and Payphones.
[Image: sI57cru.png]
The following 1 user Likes Stomm's post:
  • X_MAXXX_X
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
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#4
May 10, 2025, 10:04 AM
Looks to be that the file ended up with duplicates it in, and we don't deduplicate props on spawn? I'll add some duplicate detection and test with that.
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Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
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#5
May 10, 2025, 09:57 PM
Partially resolved by #2180, I'll leave this open and continue to monitor.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
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Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
Posts: 12,808
Threads: 1,824
Likes Given: 480
Likes Recieved: 3591 in 1706 posts
Joined: Aug 2015
Reputation: 35
#6
May 18, 2025, 12:48 AM
So the server now crashes when attempting to change to v4b1 using !map, so I can't test this. I'll assume it's fixed and if it's not we can re-open this.
For Data Protection Queries, please email info@limelightgaming.net.
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