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Poll: Add the Suggestion?
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CityRP Black Market & Weapon Modifications
Kurdayeti radio_button_checked
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#1
Feb 8, 2025, 05:53 PM
Explain your suggestion, in detail:
It should be apparent in the in-character chat whenever we attach and de-attach any weapon modification, including but not limited to battle sights, suppressors, extensions and the like. I also think the specific changes should be seen on the weapon you're wielding, if possible, and a functional unequip system should be implemented as we're restricted to /disarm for that.

Explain why the suggestion should be implemented:
This would add more depth to roleplay scenarios and make it a little more interesting. For example, whenever we equip binoculars and kevlars, it's apparent in the chat. Implementing at least the chat part would be great, but both would be even better. Implementing the unequip part would make using the extensions much more intuitive as well.
(This post was last modified: Mar 1, 2025, 01:44 PM by Kurdayeti. Edited 2 times in total.)
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Limelight Gaming radio_button_checked
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#2
Feb 8, 2025, 05:53 PM
Thank you for your suggestion, Kurdayeti!

It will take a while for it to be reviewed by our staff-members.
Meanwhile, expect some nice feedback from our community.
Taylor radio_button_checked
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#3
Feb 8, 2025, 08:33 PM
It seems more like a bug rather than an intended feature.

+Support regardless
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Doctor Internet radio_button_checked
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#4
Feb 9, 2025, 06:49 PM
When you attach them to the gun, or when you make them available (pressing use in the inventory)?
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Kurdayeti radio_button_checked
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#5
Feb 9, 2025, 07:21 PM
(Feb 9, 2025, 06:49 PM)Doctor Internet Wrote: When you attach them to the gun, or when you make them available (pressing use in the inventory)?

When pressing the 'use' button in the inventory, it should be confirmed at the in-character chat that you've done that. When attaching them, the specific attachments should be visible.
Daley radio_button_checked
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#6
Feb 20, 2025, 04:05 PM
I'm not sure if it's possible to have them visible on the weapon for other players. It might be a limitation with that weapon base.
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Kurdayeti radio_button_checked
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#7
Feb 21, 2025, 02:43 PM
(Feb 20, 2025, 04:05 PM)Daley Wrote: I'm not sure if it's possible to have them visible on the weapon for other players. It might be a limitation with that weapon base.

If it’s not possible, then we can skip that part of the suggestion and consider the chat part at least. Hopefully there’s a way though.
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Kurdayeti radio_button_checked
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#8
Feb 26, 2025, 03:31 PM
UPDATE: Added de-attach/remove to the chat part as well.
Kurdayeti radio_button_checked
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#9
Mar 1, 2025, 01:44 PM
UPDATE: There is no functional unequip system, so you're forced to use /disarm instead. Added this to the suggestion as well.
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#10
Mar 1, 2025, 04:00 PM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
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#11
Mar 7, 2025, 04:00 PM
Approved.
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