Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight Reunion 2024 - v4b1Limelight Discord
Ares Defence Services Discord
Limelight Reunion 2024 - v4b1Limelight DiscordAres Defence Services Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.
Poll: Add the Suggestion?
You do not have permission to vote in this poll.
+Support (Both Options)
62.50%
10 62.50%
+Support (Option A: Lower Cooldown)
12.50%
2 12.50%
+Support (Option B: Multiple Shipments)
25.00%
4 25.00%
-Support
0%
0 0%
Total 16 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
CityRP Manufacturing Items Cooldown
Dick radio_button_checked
Supervising Administrator
Supervising Administrator (ADS)
Posts: 4,631
Threads: 461
Likes Given: 1822
Likes Recieved: 1907 in 1237 posts
Joined: Aug 2015
Reputation: 25
#1
Dec 31, 2024, 11:20 PM
Explain your suggestion, in detail:
Change the manufacturing times on items.

Explain why the suggestion should be implemented:
Have you ever done cooking before? Received a big order before? You know how tedious it must be to wait 8-12 seconds for each shipment to be successfully produced. Sure, you can continue to roleplay it out while purchasing but it does come to a point where pressing the purchase button several times does become tedious.

I have a few different manufacturing options ideas.

Option A: No (or 1 second) Cooldown for Manufacturing in Inventory
This would remove the (or be lowered to 1 second) cooldown when manufacturing items inside of your inventory. This would prevent the server from being overloaded with spam from people placing items from manufacturing while allowing easy access to cooking.

Option B: Manufacture several items at once
This would allow the user to manufacture a set number of items instead of the unusual 5. I think It should still remain in shipments of 5, but allow the player to purchase more than just 5 at a time. A certain limit could be added, such as 20, but for things such as cooking, buying a mixture of 3-4 items and waiting 8 seconds for each shipment to make only 1 or 2 items is quite tedious.
[Image: EnzxzUF.png]
The following 1 user Likes Dick's post:
  • Ishnifan
Limelight Gaming radio_button_checked
Community Management
Posts: 5,859
Threads: 109
Likes Given: 2
Likes Recieved: 133 in 38 posts
Joined: Nov 2015
Reputation: 47
#2
Dec 31, 2024, 11:20 PM
Thank you for your suggestion, Dick!

It will take a while for it to be reviewed by our staff-members.
Meanwhile, expect some nice feedback from our community.
Taylor radio_button_checked
"You are not torturing people in your office"
Contributor
Posts: 3,088
Threads: 177
Likes Given: 2625
Likes Recieved: 1972 in 1215 posts
Joined: Aug 2015
Reputation: 40
#3
Jan 2, 2025, 04:27 AM
+Support

I think the best solution would be to have all market shipments come as singles by default, then allow the merchants to spawn batches, like you say up to 20, for example.
[Image: 800px-PWRR_Tiger.svg.png]
Have I helped you out? Leave a rep!
Limelight Gaming radio_button_checked
Community Management
Posts: 5,859
Threads: 109
Likes Given: 2
Likes Recieved: 133 in 38 posts
Joined: Nov 2015
Reputation: 47
#4
Jan 4, 2025, 06:01 PM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
Posts: 12,549
Threads: 1,763
Likes Given: 422
Likes Recieved: 3471 in 1669 posts
Joined: Aug 2015
Reputation: 35
#5
Jan 20, 2025, 01:20 PM
Approved.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
For Appeals, please post in the relevant subforum.
For Security Information, your best bet is to speak to Burnett.
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
Posts: 12,549
Threads: 1,763
Likes Given: 422
Likes Recieved: 3471 in 1669 posts
Joined: Aug 2015
Reputation: 35
#6
Jan 20, 2025, 05:07 PM
Added in Revision 9c39f12.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
For Appeals, please post in the relevant subforum.
For Security Information, your best bet is to speak to Burnett.
Closed 




Users browsing this thread: 1 Guest(s)