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Development on Server Crashes
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#1
Jun 1, 2020, 08:07 PM
Hello Community,

Why has the server been crashing lately?

As most of you are probably already aware the server has had frequent crashes lately, dropping the server population as it gets high. 

Our development team have been working to figure out the cause and we were notified that these crashes are due to a bug on the Soutside map. A member of a major GMOD community contacted @goigle regarding the issues we were having and informed us that the issue with the map occurs on Linux Dedicated Servers.

Apparently the issue is difficult to debug and then it could be caused due to a number of things such as GMOD not being able to handle the size of the map or an issue with the map itself but we have been told that it is being worked on.

Due to the way the crash occurs, our previous method of restarting upon crash did not function.

What is being done?

Our brilliant genius developers have worked on figuring out the solution and have worked on updating the restart function of the server to resolve this issue which is now live. This new method should make it so if the server crashes due to this map bug, it will restart by itself which resolves the issue of staff manually restarting the server which usually took a couple of minutes for us to be aware of it which probably also resulted in people not returning.

What about a map change?

Southside has brought different opportunities forward but crashes are hurting both the roleplay of the server and the population, however, before deciding on a map change we would like to see if the new restart method counters the crashes in some way. After reviewing the server with the new changes we will decide if we need to change maps or if we should stay on Southside and as always, while deciding on this we will take your input wherever possible.

We'll try to answer any questions you might have regarding the situation, and I'll continue to update this thread if any new information comes up.
(This post was last modified: Jun 1, 2020, 08:07 PM by Bambo.)
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#2
Jun 1, 2020, 09:15 PM
Has L2 ever encountered this issue before?
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#3
Jun 1, 2020, 09:20 PM
can you just get rid of the map regardless
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#4
Jun 1, 2020, 10:16 PM
(Jun 1, 2020, 09:20 PM)pufitee Wrote: can you just get rid of the map regardless

The map is by far the best we had.
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#5
Jun 2, 2020, 02:46 PM
(Jun 1, 2020, 10:16 PM)Nudelsalat im Panzer Wrote:
(Jun 1, 2020, 09:20 PM)pufitee Wrote: can you just get rid of the map regardless

The map is by far the best we had.

hahahah funny joke hahaha
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#6
Jun 2, 2020, 02:48 PM
(Jun 2, 2020, 02:46 PM)pufitee Wrote:
(Jun 1, 2020, 10:16 PM)Nudelsalat im Panzer Wrote:
(Jun 1, 2020, 09:20 PM)pufitee Wrote: can you just get rid of the map regardless

The map is by far the best we had.

hahahah funny joke hahaha

ok let's switch to Evo for the 5th time then hahahaha player count will still be 0 then hahaha funny
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#7
Jun 2, 2020, 03:49 PM
Southside is the best map if you think differently you are lying to yourself.  
And lying is bad so stop it.
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#8
Jun 2, 2020, 05:59 PM
(Jun 2, 2020, 03:49 PM)Dutch Wrote: Southside is the best map if you think differently you are lying to yourself.  
And lying is bad so stop it.

True North was pretty good. So was Rockford.
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#9
Jun 2, 2020, 07:43 PM
haha yes map bad
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#10
Jun 3, 2020, 03:42 PM
(Jun 2, 2020, 02:48 PM)Nudelsalat im Panzer Wrote:
(Jun 2, 2020, 02:46 PM)pufitee Wrote:
(Jun 1, 2020, 10:16 PM)Nudelsalat im Panzer Wrote: The map is by far the best we had.

hahahah funny joke hahaha

ok let's switch to Evo for the 5th time then hahahaha player count will still be 0 then hahaha funny

Unlike the southsideswitch evo actually stabilised the playercount to a sustainable level. Lets face it: southside is a kick in the balls for everyone who likes to build, actively restricts a lot of rps, lacks a map center, forces a cops&robbers theme and is as of right now generaly unstable. It didnt help with the playercoutn (we allways get random spikes every now and then but for the most part southside sank the playercount).
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#11
Jun 3, 2020, 04:35 PM
(Jun 3, 2020, 03:42 PM)MrMarsh Wrote:
(Jun 2, 2020, 02:48 PM)Nudelsalat im Panzer Wrote:
(Jun 2, 2020, 02:46 PM)pufitee Wrote: hahahah funny joke hahaha

ok let's switch to Evo for the 5th time then hahahaha player count will still be 0 then hahaha funny

Unlike the southsideswitch evo actually stabilised the playercount to a sustainable level. Lets face it: southside is a kick in the balls for everyone who likes to build, actively restricts a lot of rps, lacks a map center, forces a cops&robbers theme and is as of right now generaly unstable. It didnt help with the playercoutn (we allways get random spikes every now and then but for the most part southside sank the playercount).

The poll and the pro-arguments for the map were both extremely clear. I do not know why apparently some people already feel the urge to start yet ANOTHER discussion about yet ANOTHER map change.

It does not fix the problem.
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#12
Jun 3, 2020, 09:12 PM
(Jun 3, 2020, 04:35 PM)Nudelsalat im Panzer Wrote:
(Jun 3, 2020, 03:42 PM)MrMarsh Wrote:
(Jun 2, 2020, 02:48 PM)Nudelsalat im Panzer Wrote: ok let's switch to Evo for the 5th time then hahahaha player count will still be 0 then hahaha funny

Unlike the southsideswitch evo actually stabilised the playercount to a sustainable level. Lets face it: southside is a kick in the balls for everyone who likes to build, actively restricts a lot of rps, lacks a map center, forces a cops&robbers theme and is as of right now generaly unstable. It didnt help with the playercoutn (we allways get random spikes every now and then but for the most part southside sank the playercount).

The poll and the pro-arguments for the map were both extremely clear. I do not know why apparently some people already feel the urge to start yet ANOTHER discussion about yet ANOTHER map change.

It does not fix the problem.

Its not yet another map - its simply a reversal of what seems to be a misstake. With southside the playercount dipped and we now have technical issues - returning to evo will actually fix those problems.
Granted it may not be the most popular decision - but in terms of fixing things im confident it would help alot.
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#13
Jun 3, 2020, 11:17 PM
(Jun 3, 2020, 09:12 PM)MrMarsh Wrote:
(Jun 3, 2020, 04:35 PM)Nudelsalat im Panzer Wrote:
(Jun 3, 2020, 03:42 PM)MrMarsh Wrote: Unlike the southsideswitch evo actually stabilised the playercount to a sustainable level. Lets face it: southside is a kick in the balls for everyone who likes to build, actively restricts a lot of rps, lacks a map center, forces a cops&robbers theme and is as of right now generaly unstable. It didnt help with the playercoutn (we allways get random spikes every now and then but for the most part southside sank the playercount).

The poll and the pro-arguments for the map were both extremely clear. I do not know why apparently some people already feel the urge to start yet ANOTHER discussion about yet ANOTHER map change.

It does not fix the problem.

Its not yet another map - its simply a reversal of what seems to be a misstake. With southside the playercount dipped and we now have technical issues - returning to evo will actually fix those problems.
Granted it may not be the most popular decision - but in terms of fixing things im confident it would help alot.

I am sorry to say it like that but this is by far one of the stupidest things I've read today.

-Evo is not going to fix the problem with the player-count
-Evo is eventually going to fix the issues with southside, but Evo's issues will return (horrible fps, ping lag, ...) -> Evo does not fix the problem
-Southside was not a mistake. It has clear advantages and plus points and just a few minus points. But as Dr. Internet and others also mentioned over 100 times now, a map is not going to add more players. It's not the fault/mistake of southside.


Quote:but in terms of fixing things im confident it would help alot.

Evo would make the player count drop from 7 average players to 0 average players. Evo would not help a lot but give the server the rest it needs to die entirely.
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#14
Jun 3, 2020, 11:21 PM
(Jun 2, 2020, 02:48 PM)Nudelsalat im Panzer Wrote:
(Jun 2, 2020, 02:46 PM)pufitee Wrote:
(Jun 1, 2020, 10:16 PM)Nudelsalat im Panzer Wrote: The map is by far the best we had.

hahahah funny joke hahaha

ok let's switch to Evo for the 5th time then hahahaha player count will still be 0 then hahaha funny

never said evo hahahaha okay buddy hahaha funny
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#15
Jun 3, 2020, 11:45 PM
can you not fight until we know if we have to go back?
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