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CityRP Weight bug
MrTibo radio_button_checked
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#1
Mar 15, 2019, 09:23 PM
ID: 5c8bfb8646ceb90affef77c2

Server [Rockford/Build/Event]: Main


Map (if not default): Truenorth (Default)

Description: I am trying to make a ride and for that I had to change weight so it works/moves properly. I set the weight and it worked just fine, until I copied the build with my Advanced Duplicator. After setting the dupe I noticed one of the moving parts was really hanging down, looking like it lost it's custom weight. When taking out the Weight - Improved tool it shows the custom weight but in fact the prop again has it's default weight.

At the end: weight isn't copied correctly

Bug observed since: March 14 2019

Images/Screenshots: I got a video instead to show you both arms on the ride have identical weight but physics are still different https://youtu.be/rbjHmwWJnhU

Steps to Reproduce: Make a construction with for example an axis, change the weight of some parts, copy and paste it with Advanced Duplicator.
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(This post was last modified: Mar 17, 2019, 06:13 PM by MrTibo. Edited 2 times in total.)
Limelight Gaming radio_button_checked
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#2
Mar 15, 2019, 09:23 PM
Thank you for your bug-report, MrTibo!

It will be reviewed as soon as possible by our Developers.
MrTibo radio_button_checked
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#3
Mar 15, 2019, 11:45 PM
also if possible make that Keep Upright is duped
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Doctor Internet radio_button_checked
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#4
May 5, 2019, 05:10 PM
These properties don't register themselves as duplicatable.
Limelight Gaming radio_button_checked
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#5
Oct 22, 2019, 01:44 AM
Ticket Status Updated

Changed from Confirmed to Assigned (John Internet)




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