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CityRP Weight bug - Printable Version

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+---- Thread: CityRP Weight bug (/thread-24769.html)



Weight bug - MrTibo - Mar 15, 2019

ID: 5c8bfb8646ceb90affef77c2

Server [Rockford/Build/Event]: Main


Map (if not default): Truenorth (Default)

Description: I am trying to make a ride and for that I had to change weight so it works/moves properly. I set the weight and it worked just fine, until I copied the build with my Advanced Duplicator. After setting the dupe I noticed one of the moving parts was really hanging down, looking like it lost it's custom weight. When taking out the Weight - Improved tool it shows the custom weight but in fact the prop again has it's default weight.

At the end: weight isn't copied correctly

Bug observed since: March 14 2019

Images/Screenshots: I got a video instead to show you both arms on the ride have identical weight but physics are still different https://youtu.be/rbjHmwWJnhU

Steps to Reproduce: Make a construction with for example an axis, change the weight of some parts, copy and paste it with Advanced Duplicator.


- Limelight Gaming - Mar 15, 2019

Thank you for your bug-report, MrTibo!

It will be reviewed as soon as possible by our Developers.


RE: Weight bug - MrTibo - Mar 15, 2019

also if possible make that Keep Upright is duped


RE: Weight bug - Doctor Internet - May 5, 2019

These properties don't register themselves as duplicatable.


RE: Weight bug - Limelight Gaming - Oct 22, 2019

Ticket Status Updated

Changed from Confirmed to Assigned (John Internet)