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CityRP Weight bug - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: CityRP Weight bug (/thread-24769.html) |
Weight bug - MrTibo - Mar 15, 2019 ID: 5c8bfb8646ceb90affef77c2 Server [Rockford/Build/Event]: Main Map (if not default): Truenorth (Default) Description: I am trying to make a ride and for that I had to change weight so it works/moves properly. I set the weight and it worked just fine, until I copied the build with my Advanced Duplicator. After setting the dupe I noticed one of the moving parts was really hanging down, looking like it lost it's custom weight. When taking out the Weight - Improved tool it shows the custom weight but in fact the prop again has it's default weight. At the end: weight isn't copied correctly Bug observed since: March 14 2019 Images/Screenshots: I got a video instead to show you both arms on the ride have identical weight but physics are still different https://youtu.be/rbjHmwWJnhU Steps to Reproduce: Make a construction with for example an axis, change the weight of some parts, copy and paste it with Advanced Duplicator. - Limelight Gaming - Mar 15, 2019 Thank you for your bug-report, MrTibo! It will be reviewed as soon as possible by our Developers. RE: Weight bug - MrTibo - Mar 15, 2019 also if possible make that Keep Upright is duped RE: Weight bug - Doctor Internet - May 5, 2019 These properties don't register themselves as duplicatable. RE: Weight bug - Limelight Gaming - Oct 22, 2019 Ticket Status Updated Changed from Confirmed to Assigned (John Internet) |