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Closed 
CityRP Addition to HUD Voice Indicator
Firav radio_button_checked
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#1
Feb 8, 2019, 12:35 AM
Suggestion:

Add a prefix to the VOIP indicator in the lower right for radio communications.

Example:

John Doe is transmitting on private frequency 92.1: Displays "P: John Doe"

Why it should be implemented:

As it currently stands, the only way to differentiate a radio communication from a local communication is the audible, and somewhat spammy, radio white noise. When operating on multiple channels, such as private, clan and team at the same time, it can get increasingly confusing as to who is communicating on which channels. This makes a dispatchers life absolute hell.
[Image: pCJkBgK.png]
Doctor Internet radio_button_checked
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#2
Feb 8, 2019, 12:42 AM
There is currently no inbuilt way of telling if a person is using radio or voice comms, which is why it's not on the HUD yet, so this could take a while if approved.
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Firav radio_button_checked
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#3
Feb 8, 2019, 12:49 AM
(Feb 8, 2019, 12:42 AM)Doctor Internet Wrote: There is currently no inbuilt way of telling if a person is using radio or voice comms, which is why it's not on the HUD yet, so this could take a while if approved.

This makes me sad.
[Image: pCJkBgK.png]
Soviethooves radio_button_checked
American Player
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#4
Feb 17, 2019, 08:47 AM
I feel it would be easier if it was just color coded and/or an audio overlay for radios were used. That and a volume difference.
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
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Limelight Gaming radio_button_checked
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#5
Feb 17, 2019, 01:00 PM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
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#6
Mar 1, 2019, 11:22 AM
Approved.
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goigle radio_button_checked
hello there
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#7
May 15, 2020, 07:34 AM
Finished
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Closed 




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