Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight Reunion 2024 - v4b1Limelight Discord
Ares Defence Services Discord
Limelight Reunion 2024 - v4b1Limelight DiscordAres Defence Services Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.
Poll: Add this suggestion?
You do not have permission to vote in this poll.
+support with simple solution (100% health clears chances)
15.79%
3 15.79%
+support with complex solution (only paramedic can clear chances)
52.63%
10 52.63%
+support, no preference for either
21.05%
4 21.05%
-support
10.53%
2 10.53%
Total 19 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
CityRP Make injured state after getting shot less guaranteed
Posts: 979
Threads: 96
Likes Given: 535
Likes Recieved: 584 in 261 posts
Joined: Aug 2015
Reputation: 17
#1
Dec 26, 2018, 04:49 PM
Explain your suggestion, in detail:
To be 100% clear: By 'die instantly' I don't mean kill you regardless of health. I mean skip the injured state.

Headshots without kevlar give a 75% chance to die instantly.
Headshots with kevlar give a 25% chance to die instantly.

Chest / stomach shots without kevlar shots give a 25% chance to die instantly.
Chest / stomach shots with kevlar gives a 7% chance to die instantly.

This should not be based on last shot, this should be if the person got shot in those parts an evaluated when their health is 0.

The simple solution would be to make it so this resets when they get healed to 100% which is fine with me.

A more complex solution would be to make it so only a paramedic's heal can clear these status effects (which could be automatically simulated with /me's and /it's or indicated on the HUD). While that would require more coding, I think it could be a nice way to make raids a little more realistic rather than people spamming health kits and cops being able to juggernaut with first aid kits.

Shots to the extremities don't add a chance to die instantly.

Explain why the suggestion should be implemented:
The always becoming injured has taken away basically any reason to not fight the police if the paramedics are on.
I remember way back before injuries people would more often surrender to the police in fear of death and losing their items. Now it's almost guaranteed you keep your guns so you might as well fight it out.

It will also give police a reason to not go lethal all the time. I have seen police notice that paramedics are available and shoot people to get them healed. With this they might want to pursue a more peaceful path first rather than actually risking killing the person.

I get that this suggestion is kind of complicated, but I think it can add some much needed variety to the "shoot - injured - jail" loop

Poll option explanation
Just wanted to give more options, hence the 4 options.
Simple solution and complex solution are outlined in bold in the top of the post.
If you have no preference, select no preference.

If you fell for it, you're legally obligated to give me a +rep.         [Image: s7Y0Ioo.png]
(This post was last modified: Feb 13, 2019, 02:33 AM by goigle. Edited 2 times in total.)
The following 3 users Like goigle's post:
  • jess, Soviethooves, Welker
jess radio_button_checked
Friendly Neighbourhood Baker
Membership
Posts: 662
Threads: 75
Likes Given: 505
Likes Recieved: 685 in 286 posts
Joined: Dec 2017
Reputation: 23
#2
Dec 26, 2018, 05:47 PM
+support

could make people value their characters life more than just running and gunning, make them actually take cover and hide from gunshots
The following 2 users Like jess's post:
  • goigle, Nudel
Posts: 3,062
Threads: 181
Likes Given: 8790
Likes Recieved: 2111 in 1294 posts
Joined: Oct 2015
Reputation: 52
#3
Dec 26, 2018, 06:28 PM
+support

It is impossible to assassinate a dictator/president. After a headshot with an AWM, the person just gets healed.
The following 1 user Likes Nudel's post:
  • goigle
Soviethooves radio_button_checked
American Player
Media Contractor
Posts: 6,711
Threads: 185
Likes Given: 3303
Likes Recieved: 3986 in 2172 posts
Joined: Aug 2015
Reputation: 33
#4
Dec 26, 2018, 07:26 PM
Might actually stop me from shooting suspects to detain them (no promises)

+Support
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
The following 3 users Like Soviethooves's post:
  • goigle, jess, Nudel
Monkey radio_button_checked
Member
Membership
Posts: 946
Threads: 62
Likes Given: 315
Likes Recieved: 323 in 236 posts
Joined: Dec 2015
Reputation: 3
#5
Dec 26, 2018, 09:48 PM
+support 

This could improve cprRP, when it is actually possible to revive someone.
[Image: kEwt5Gg.png]
Credits: Bambo
Limelight Gaming radio_button_checked
Community Management
Posts: 5,875
Threads: 111
Likes Given: 2
Likes Recieved: 134 in 39 posts
Joined: Nov 2015
Reputation: 47
#6
Dec 30, 2018, 12:59 PM
Pushing for Staff Review.

#type:[review]
JunkyGardai radio_button_checked
Member
Membership
Posts: 31
Threads: 10
Likes Given: 17
Likes Recieved: 6 in 6 posts
Joined: Feb 2018
Reputation: 0
#7
Jan 2, 2019, 04:46 PM
+support
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
Posts: 12,559
Threads: 1,763
Likes Given: 425
Likes Recieved: 3473 in 1670 posts
Joined: Aug 2015
Reputation: 35
#8
Feb 7, 2019, 05:28 AM
Approved.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
For Appeals, please post in the relevant subforum.
For Security Information, your best bet is to speak to Burnett.
Posts: 979
Threads: 96
Likes Given: 535
Likes Recieved: 584 in 261 posts
Joined: Aug 2015
Reputation: 17
#9
Feb 23, 2019, 05:35 PM
Finished - tweaking and releasing before end of month

If you fell for it, you're legally obligated to give me a +rep.         [Image: s7Y0Ioo.png]
Closed 




Users browsing this thread: