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CityRP Tweaks in the ID terminals
Soviethooves radio_button_checked
American Player
Media Contractor
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#16
Nov 9, 2018, 06:33 AM
(Nov 9, 2018, 05:47 AM)Armard Wrote:
(Nov 8, 2018, 09:44 PM)Gungranny Wrote:
(Nov 8, 2018, 09:35 PM)Armard Wrote: i am for better governmental communication system, but a dispatcher job wouldnt be so exciting for many players as the only thing that a dispatcher does is forward emergency calls and sit in their office, i doubt that many people would find a liking in that

Being a paramedic isn’t fun.
Being a secretary isn’t fun.
Being a firefighter isn’t fun.
Being a Corleone isn’t fun.

But that’s why I don’t play them. Everyone does their own thing. Many experienced players like playing dispatcher if they can. New players don’t all like the same thing and shouldn’t be specifically tailored to when thinking of these jobs. New players may not like being shop owners, but after experience they will do it because they want to try something new.

Right but having a dedicated job just to sit and talk over radio would need its own quirk, secretary's work is little to no use, i have suggested a buff to make them a more viable job to play in the past, having to sit on the radio and forward calls would need some nice presentation maybe like a interactive map where the dispatcher could pinpoint situations in wich the map could be openly viewed within the government

You can do what you wish to incentivize it. But to bring this back to being on topic, this is what we should be doing to not only improve this problem, but also deal with a MAJOR issue that has plagued government since voice comms were added.
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[Image: n0LLhCI.jpg]
Project radio_button_checked
Assisting and Mapping
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#17
Nov 9, 2018, 02:36 PM
Fact is, if the chief is unavailable, you are fucked. You need to wait for someone with access to pay attention to you so you can make sure someone is not impersonating police. You have to guess if a paramedic exists and simply is not responding or you are simply radioing into an empty FD. They are no proper foundations so government officials can properly ID each other. Without a dispatch system or a proper database, you have to do a lot of guesswork or put a lot of strain into the police chief. At-least until we get more in-depth system we need to be able to ID each other.
[Image: sO5GyCt.png]
(This post was last modified: Nov 9, 2018, 02:38 PM by Project. Edited 1 time in total.)
Project radio_button_checked
Assisting and Mapping
RP Assistant (CityRP)
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#18
Nov 17, 2018, 04:07 AM
Hell, I think officers cannot see other officers? How does that make sense?
[Image: sO5GyCt.png]
(This post was last modified: Nov 17, 2018, 04:08 AM by Project.)
Limelight Gaming radio_button_checked
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#19
Nov 18, 2018, 12:59 PM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
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#20
Nov 22, 2018, 06:02 PM
(Nov 4, 2018, 07:34 PM)Project Wrote: 1) Police/SWAT should be able to see the fire chief, paramedics and firemen IDs.
2) Let PD and SWAT see each other.
3) Secretaries should be able to see the whole government
4) The fire chief, paramedics and firemen should be able to see the chief.
5) Short automatically by job, not by ID.
6) FD and EMS can see each other.

1. Denied by staff vote.
2. Denied by staff vote.
3. This was done prior to this suggestion.
4. Denied by staff vote.
5. Approved as minor change.
6. This was done prior to this suggestion.
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  • Project
Doctor Internet radio_button_checked
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#21
Nov 23, 2018, 02:09 PM
Changed in Revision 9031.
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