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Performance Optimisation
Doctor Internet radio_button_checked
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#16
Apr 30, 2018, 08:26 PM
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Jokhah radio_button_checked
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#17
May 1, 2018, 07:54 AM
DISCLAIMER:  I AM NOT LIMELIGHT STAFF.  I DO NOT MAKE POLICY.  I AM JUST A PLAYER.  This is needed because I'm tired of people thinking that I think I'm staff when I have no misconception that I am player.
(This post was last modified: May 1, 2018, 08:03 AM by Jokhah. Edited 3 times in total.)
Doctor Internet radio_button_checked
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#18
May 1, 2018, 09:06 AM
For Data Protection Queries, please email info@limelightgaming.net.
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Jokhah radio_button_checked
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#19
May 1, 2018, 10:00 AM
App is in.
DISCLAIMER:  I AM NOT LIMELIGHT STAFF.  I DO NOT MAKE POLICY.  I AM JUST A PLAYER.  This is needed because I'm tired of people thinking that I think I'm staff when I have no misconception that I am player.
Blazing radio_button_checked
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#20
May 1, 2018, 04:32 PM
(May 1, 2018, 09:06 AM)Doctor Internet Wrote:
(Apr 28, 2018, 03:57 PM)Blazing Wrote: Aspects of performance and stability which are in particular need of addressing are the lag spikes when opening the F1 menu, game crashes and frame times (separate to FPS, read here to find out a bit more about it). Gameplay feels very choppy and lacks fluidity, even if the FPS may suggest otherwise.
Frame Time = 1 / Frame Rate
However, I agree with feeling choppy. That being said, whilst on an empty HL2RP server (similar codebase), I'd only get a slight smoothing, with a ~20% increase in framerate. However, that's just my personal experience with the matter.

(Apr 30, 2018, 06:42 PM)Blazing Wrote: It's frustrating that the argument being used against performance optimisation is that it would stop updates, because I think the updates have been quite disappointing in impact, meaning a lot of this time has been lost.
So your method to resolve low-impact updates is to stop all updates? That seems somewhat counterproductive to me.

(Apr 30, 2018, 06:42 PM)Blazing Wrote: Something which Limelight could probably do is polishing the in-game experience as a whole.

To my eye, the user interface is a pretty terrible attempt at mimicking a Windows 10 theme, with inconsistent design, and a poor, outdated colour scheme. Menus feel clunky, and it is obvious that they were created by different people with different visions.
Different people have different opinions. I personally, aisde from the sluggish initial load times, have no issue with the F1 menu or the HUD.
You're correct about the calculation of frame rate, but that formula doesn't take into account how frame time variance affects the smoothness of gameplay. This explains it quite well; frame time is a better indicator than FPS as it's more precise.

My suggestion isn't to stop all updates, but I believe that smaller updates should be limited in number, and only to be made if necessary for stability, or if the next big update cannot reasonably be released on time. Currently, it seems like smaller updates are being made as an excuse for a lack of big updates. Of course, there is a balance which needs to be hit between the two.

The comments I made on the design are highly opinionated, yes, but there are also some parts of the design which are objectively bad. For example:
- Medium/dark grey on a black background is a very poor colour scheme and shows inconsistency.
- Gradients are pretty much never good things for modern design.
- Translucency needs to look clean to work well, such as how Apple have implemented it in iOS, otherwise it looks quite unprofessional.
[Image: jrpM8xb.jpg]

Looking to contact me? You can find my Steam profile here.
(This post was last modified: May 1, 2018, 04:32 PM by Blazing.)
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