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Player report on ICEKILLER_99
Enzyme radio_button_checked
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#16
Sep 1, 2017, 06:51 PM
This will not be concluded before the AA has been.
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Project radio_button_checked
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#17
Sep 1, 2017, 08:00 PM
(Sep 1, 2017, 06:49 PM)ICEKILLER_99 Wrote:
(Sep 1, 2017, 05:01 PM)Project Wrote: Just to clarify, after I discussed with @Nightmare for a bit, he did confirm he gave all of you a command to shoot us(SWAT) after we moved two of our units closer to you. I don't understand why you shot someone who was obviously unarmed and not in a SWAT uniform. I can understand that you didn't know that @"ForceGhost" was under NLR. The case still stands as you admitted metagaming before killing @Doctor Internet and the fact you had no RP reason for that kill.

Obviously unarmed with a vest and helmet on?Really?I don't get how that's obvious

You had a good look of his front and back, it was clear that he was not armed with firearms thus he would not pose a threat to you.
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(This post was last modified: Sep 1, 2017, 08:01 PM by Project.)
ICEKILLER_99 radio_button_checked
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#18
Sep 1, 2017, 08:44 PM
Sidearms?
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Project radio_button_checked
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#19
Sep 1, 2017, 08:57 PM
(Sep 1, 2017, 08:44 PM)ICEKILLER_99 Wrote: Sidearms?

So you executed someone because he looked like SWAT, could possibly have a sidearm on them without ever making an attempt to subdue them?

You made no attempts to roleplay the situation, you straight up executed two people who were not posing a threat, one of them was not visibly armed nor any secondary firearm he could possibly be armed with would make him such a threat (remember you are wearing a ceramic kevlar and using a semi-automatic sniper) that would warrant his execution.

Where I am trying to get to, you were kinda triggerhappy ever after you first killed me and @forceghost, and while your team was trying to save your friend you went out of your way to murder anything that may or may not have posed a threat, including what I believe was two unfair and random killings in my opinion.

I don't think I have anything else to add here as we are starting to go in a circle at this point, if you have any other questions regarding the situation I will just wait for further questions from a staff member.

PS. I can understand that you might thought that @"ForceGhost" was a threat and that he would had shoot you after he would hide, but the killing of @Doctor Internet in my opinion was unreasonable.
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Doctor Internet radio_button_checked
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#20
Sep 1, 2017, 09:07 PM
(Sep 1, 2017, 08:57 PM)Project Wrote:
(Sep 1, 2017, 08:44 PM)ICEKILLER_99 Wrote: Sidearms?

So you executed someone because he looked like SWAT, could possibly have a sidearm on them without ever making an attempt to subdue them?

You made no attempts to roleplay the situation, you straight up executed two people who were not posing a threat, one of them was not visibly armed nor any secondary firearm he could possibly be armed with would make him such a threat (remember you are wearing a ceramic kevlar and using a semi-automatic sniper) that would warrant his execution.

Where I am trying to get to, you were kinda triggerhappy ever after you first killed me and @forceghost, and while your team was trying to save your friend you went out of your way to murder anything that may or may not have posed a threat, including what I believe was two unfair and random killings in my opinion.

I don't think I have anything else to add here as we are starting to go in a circle at this point, if you have any other questions regarding the situation I will just wait for further questions from a staff member.

PS. I can understand that you might thought that "ForceGhost" was a threat and that he would had shoot you after he would hide, but the killing of "Doctor Internet" in my opinion was unreasonable.

After speaking to Nightmare, I've gained more insight into the situation.

Your orders were to open fire on armed SWAT members inside the terminal. However, due the position of the spawnpoints, SWAT killed respawned outside the terminal. Since I hadn't realised this would be an issue, I hadn't set the spawnpoints of every team.

However, that being said, I believe that this was highly excessive force on your part. As shown in the video, you take a good 5 seconds, before opening fire on someone because "they're wearing armour". The same with the SWAT member actively retreating (who you then precede to execute). Neither of those presented active threats. You made no attempt to RP that situation, instead shooting at anyone who you thought you could get away with.

Which is a shame, considering most of that event was kept peaceful.
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#21
Sep 3, 2017, 12:26 AM
While we do not normally allow people to RP as a terrorist, in this particular case there is an exception due to it being an event… about terrorists.

In the event thread, where IC information for the terrorists is mentioned, the host wrote this “Keeping the promise of negotiation? Or kill everyone? Die heroicly? Or suicide? Your pick…” – the event’s host has clearly allowed the terrorists complete freedom to choose to “kill everyone”, which normally on live server would be mass RDM, but this is an event.

Now, back to the subject of the person being a terrorist, the reason we don’t allow them on live is because terrorists do things “without a good RP reason”. These people just took a whole plane hostage and are in the middle of a shootout with SWAT – and they are terrorists, which would naturally make their required RP reasoning significantly less strict. That said, and in the context of the event and the firefight going on, I’d say it is entirely reasonable for him to shoot someone in a vest and helmet. Let me also note that the “victim” could easily have had a sidearm on him which would not be visible, either in the gamemode or ICly given the angle the terrorist was looking at him.

Finally, in regards to the “metagaming” report, it was not the use of OOC information for IC benefit, but rather an attempt to use OOC information to avoid RDMing someone – which in the context we would not consider as a rule violation, or one worth issuing a punishment over.

Player report denied.
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(This post was last modified: Sep 3, 2017, 12:26 AM by Overlewd.)
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