Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight Reunion 2024 - v4b1Limelight Discord
Ares Defence Services Discord
Limelight Reunion 2024 - v4b1Limelight DiscordAres Defence Services Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Closed 
LL Prop List is Broken
Monkey radio_button_checked
Member
Membership
Posts: 946
Threads: 62
Likes Given: 315
Likes Recieved: 323 in 236 posts
Joined: Dec 2015
Reputation: 3
#1
Apr 21, 2017, 06:19 AM
Original Thread:

Server [US/EU]: All

Map: All

Description: The LimeLight Prop list is not working. All of the 'Police Props', 'City Props', and others are simply not there. Also with the TDM props but those are not your worries. I was wondering if this is clientside or is this just something that broke with the update.

Bug is [In-Game/On Forums/Other]: In-Game

Since when have you experienced the bug? Since Gmod has updated last

Additional Information: The coffee machine is useless to me now. I cannot find the mugs in any of the content packs that i have.

Images/Screenshots: https://imgur.com/a/XkjMs



----------------------------------------------------------------------------------------------------------------------------------------

Update1: All of my addons have been reinstalled and no fix has been found. My best guess is some kind of function within garry's mod was affected during the recent updates. Receiving information that it is only affecting certain people, I can confidently say this error is client-side. I request that all people with or without the error, post their OS and if they have the error using the template provided. This will help see if this is only in affect on certain systems, Thank You.

Quote:Third-Party binary modules (or cheats) that use the internal ILuaInterface interface may no longer function after this update. Any binary modules using the official ILuaBase interface should not be affected.
This quote is from the change log post on steam.

For all developers, check this site: https://www.garrysmod.com/2017/04/17/april-2017-update/ ; Check under Game changes, the first one regarding spawnlist, and proceed to the github page, provided by the hyperlink on the website.

My template:

[b]Does your proplist work? [/b][yes or no]: no
[b]What is your OS? [/b][Windows7/8/10, Mac, Linux, or Other(please specify)]: Windows 7 64-bit

---------------------------------------------------------------------------------------------------------------------------------------

Template: 

Does your proplist work? [yes or no]
What is your OS? [Windows7/8/10, Mac, Linux, or Other(please specify)]


-----------------------------------------------------------------------------------------------------------------------------------------

Update2: After reviewing the change log and after thinking of possible causes, I have made a theory, that can be confirmed if the original code can be accessed and reviewed. My theory is that Gmod has changed the template of adding proplist for the 'q' menu. What I mean is that the way you code the list is different now then it was before, aka your code is out-of-date. I believe that what was shown on the github for the changelogs on the gmod website(links above). I cannot confirm this because I have no way to access the content pack's code, but maybe a developer can. I only have basic knowledge of lua but I am a intermediate programmer with C++, so this is my best educated guess on the topic.


----------------------------------------------------------------------------------------------------------------------------------------

Failed Attempts: 
1. Putting supplied file in the autorun folder
2. Putting supplied file in the spawnlist folder
     a. Have reformatted and recoded whole file as well
3. Reinstalled content packs
4. Reinstalled Garry's Mod
[Image: kEwt5Gg.png]
Credits: Bambo
(This post was last modified: May 5, 2017, 02:03 AM by Monkey. Edited 2 times in total. Edit Reason: Updating Status )
Limelight Gaming radio_button_checked
Community Management
Posts: 5,890
Threads: 112
Likes Given: 2
Likes Recieved: 134 in 39 posts
Joined: Nov 2015
Reputation: 47
#2
Apr 21, 2017, 06:19 AM
Thank you for your bug-report, Monkey!

It will be reviewed as soon as possible by our Developers.
Nebula radio_button_checked
Where are your fingers?
Membership
Posts: 2,270
Threads: 254
Likes Given: 518
Likes Recieved: 1042 in 728 posts
Joined: Sep 2015
Reputation: 8
#3
Apr 21, 2017, 08:45 AM
I thought I was the only One :0

Have the same issue
The following 1 user Likes Nebula's post:
  • alan245
Soviethooves radio_button_checked
American Player
Media Contractor
Posts: 6,711
Threads: 185
Likes Given: 3303
Likes Recieved: 3986 in 2172 posts
Joined: Aug 2015
Reputation: 33
#4
Apr 21, 2017, 08:59 AM
Can confirm
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
The following 2 users Like Soviethooves's post:
  • alan245, yutgjctguc
Nudel radio_button_checked
nuh uh
Mission Support (ADS)
Posts: 3,063
Threads: 181
Likes Given: 8795
Likes Recieved: 2113 in 1295 posts
Joined: Oct 2015
Reputation: 52
#5
Apr 21, 2017, 01:28 PM
My Limelight spawnlist is fine.
Ilias S. radio_button_checked
Limelight Community Donator
Membership
Posts: 444
Threads: 35
Likes Given: 110
Likes Recieved: 242 in 213 posts
Joined: Apr 2016
Reputation: 5
#6
Apr 21, 2017, 02:57 PM
I have the same issue.
Kind Regards,
GreekAssassin
LimeLight Community Member
The following 1 user Likes Ilias S.'s post:
  • alan245
Vadar radio_button_checked
L² Developer | Media Team
Developer
Posts: 868
Threads: 104
Likes Given: 521
Likes Recieved: 531 in 287 posts
Joined: Sep 2016
Reputation: 7
#7
Apr 21, 2017, 05:08 PM
Same issue stated.
[Image: Sdtvxb5.gif]
[Image: O3O30eM.png]
The following 1 user Likes Vadar's post:
  • alan245
Noble radio_button_checked
Veteran Developer
Developer
Posts: 1,230
Threads: 73
Likes Given: 1007
Likes Recieved: 1281 in 459 posts
Joined: Aug 2015
Reputation: 21
#8
Apr 26, 2017, 05:32 PM
Most likely the spawn list wasn't repuloaded to the new LL content packs when I removed mine from the workshop after resigning.
The following 2 users Like Noble's post:
  • alan245, Ilias S.
Soviethooves radio_button_checked
American Player
Media Contractor
Posts: 6,711
Threads: 185
Likes Given: 3303
Likes Recieved: 3986 in 2172 posts
Joined: Aug 2015
Reputation: 33
#9
Apr 27, 2017, 12:07 AM
But it just started affecting players recently. How could your old additions be a part of it?
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
The following 2 users Like Soviethooves's post:
  • Project, Wesley Lawrence
Noble radio_button_checked
Veteran Developer
Developer
Posts: 1,230
Threads: 73
Likes Given: 1007
Likes Recieved: 1281 in 459 posts
Joined: Aug 2015
Reputation: 21
#10
Apr 27, 2017, 03:42 AM
Hm I had assumed it had been an issue for a while since I had heard about it in the past before
Monkey radio_button_checked
Member
Membership
Posts: 946
Threads: 62
Likes Given: 315
Likes Recieved: 323 in 236 posts
Joined: Dec 2015
Reputation: 3
#11
Apr 27, 2017, 05:08 AM
I will be testing some things with gmod to try and fix this issue. If I find a solution, I will update my post and reply to my thread. I do not have access to gmod at this time but will start testing some things as i gain access again.
[Image: kEwt5Gg.png]
Credits: Bambo
Soviethooves radio_button_checked
American Player
Media Contractor
Posts: 6,711
Threads: 185
Likes Given: 3303
Likes Recieved: 3986 in 2172 posts
Joined: Aug 2015
Reputation: 33
#12
Apr 27, 2017, 12:26 PM
(Apr 27, 2017, 03:42 AM)Noble Wrote: Hm I had assumed it had been an issue for a while since I had heard about it in the past before

It may have been, but most have just discovered it recently. Do you know what may have happened?
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
Noble radio_button_checked
Veteran Developer
Developer
Posts: 1,230
Threads: 73
Likes Given: 1007
Likes Recieved: 1281 in 459 posts
Joined: Aug 2015
Reputation: 21
#13
Apr 27, 2017, 03:49 PM
Not really sure, here's a link to the original: https://puu.sh/vxSNG.lua

Just download that and put it in your garrysmod/lua/autorun folder and see if that works.
Monkey radio_button_checked
Member
Membership
Posts: 946
Threads: 62
Likes Given: 315
Likes Recieved: 323 in 236 posts
Joined: Dec 2015
Reputation: 3
#14
Apr 28, 2017, 01:07 AM
I am now beginning to test. Results will be displayed at 1:00am GMT (8:00pm for me if your wondering why so late).

*Done
[Image: kEwt5Gg.png]
Credits: Bambo
(This post was last modified: May 2, 2017, 04:22 AM by Monkey.)
Monkey radio_button_checked
Member
Membership
Posts: 946
Threads: 62
Likes Given: 315
Likes Recieved: 323 in 236 posts
Joined: Dec 2015
Reputation: 3
#15
Apr 28, 2017, 02:57 AM
For now, no solution has been found, and testing will be halted for awhile. Also @Noble your file does not work. I tried placing it in different parts of the autorun folder, and nothing. 

Request @Soviethooves or @Noble : The content pack in which the code for the LL Prop List is.

Thank you, 
Monkey
[Image: kEwt5Gg.png]
Credits: Bambo
Closed 




Users browsing this thread: 1 Guest(s)