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Full Version: What would you desire in a roleplaying map?
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(May 6, 2016, 12:04 PM)Chocolate Labrador Wrote: [ -> ]
(May 6, 2016, 01:52 AM)GRiiM Wrote: [ -> ]Whatever happened to this? I was really looking forward to it

It's like many kickstarter projects.
flop.

Still in the works.
(May 6, 2016, 10:03 PM)Midget HD Wrote: [ -> ]
(May 6, 2016, 12:04 PM)Chocolate Labrador Wrote: [ -> ]
(May 6, 2016, 01:52 AM)GRiiM Wrote: [ -> ]Whatever happened to this? I was really looking forward to it

It's like many kickstarter projects.
flop.

Still in the works.

Could WE see some update screenshots? Smile
A 10 floor hospital and a Department of Transport building
Highway
Bus Station + Bus Terminnal + Bus stops
Road crew station
2-3x Apartments
(May 23, 2016, 05:06 PM)Yellow Wrote: [ -> ]Highway
Bus Station + Bus Terminnal + Bus stops
Road crew station
2-3x Apartments

Highway was something I thought about a while ago. Same with RC Station.
Gay club!
Police Station
Uh... My house?
Uhm... a school?
Any updates on this? Been around 2 months since it was announced
Due to Finals do not expect something before June.

I would like to work on it but then my activity on the server would fall... ect.

Anyone who would like to help me just PM here or contact me on Steam, any help would be appreciated.
(May 23, 2016, 09:38 PM)Project Wrote: [ -> ]Due to Finals do not expect something before June.

I would like to work on it but then my activity on the server would fall... ect.

Anyone who would like to help me just PM here or contact me on Steam, any help would be appreciated.

Pretty much what Project said. I also have exams so I have not been very active within the community and games.
triinomix and me is gud teme and maby maek for map you becus need map for fun, map don't matter if langui not what enzym spek becus map hat no langui judge spek my mouk or enzym lingui map will not care, map won't maked your mouk speak enzym langui, map is rp_mouk
Its funny because I've been making a map for ages now, and asking in OOC for ideas and as a result implemented them; Here is an above view of the map [Image: kYuHIbW.png]

I will one day do a full lighting compile but here is a few shots;

[Image: imG8bdF.jpg]
[Image: o4DzkNQ.jpg]

This is an emergency center, it has a control room etc Smile
[Image: B78D05DF92A1CB7E6EBB7E56A568C6C51324242D]
[Image: n48Hwy1.jpg]
[Image: 355529BA1F382D856EAE49CABA22AE82377E4766]
[Image: C7287A40AC51385C2C90DB0AF95E5CAD039725C9]

It also has alley ways with garages that could be "despawn car zones". I just worry I and my friend have made it too big, its about the size of rockford, well maybe longer. 

Also has a small pond, I only ever added for communitys such as this who had a fishing rod system.

The only downside is, the map is mostly custom textures and models, intern multiple content packs, also its all city area as its based on Murray Hill New York.

There is also a bank with a vault system and allot of apartments, and I have not started on the 3D Skybox yet, but where having the empire state building and other New York land marks and alot of buildings just to make it feel more packed, as right now it feels like an island in the sky D:

And on a personal note for Vol; This map runs at 30 with out optimisation due to the design, and thats rendering the whole map no matter where you are, and given that the buildings are in blocks, i can just render the area the player is in, with certain techniques I can get this running at about 100 FPS In singleplayer, and evocity currently only runs at 70 for me Wink.

Also, gonna add this is 6 months of work so far, I've been making maps for 2 years now, I only do it as i liked making maps in other engines! 

 but if you're making a map for LimeLight, good luck and if you need any help whats so ever do not be scared to ask!

Oh and for the lols, here is the first building I ever tried to make (by the way, its meant to be the hospital from GTA xD) 

[Image: YNriBit.jpg]
It's amazing how much that image above reflects on the quote in my signictureBig Grin
(Jun 2, 2016, 05:05 PM)Andromeda Wrote: [ -> ]Its funny because I've been making a map for ages now, and asking in OOC for ideas and as a result implemented them; Here is an above view of the map [Image: kYuHIbW.png]

I will one day do a full lighting compile but here is a few shots;

[Image: imG8bdF.jpg]
[Image: o4DzkNQ.jpg]

This is an emergency center, it has a control room etc Smile
[Image: B78D05DF92A1CB7E6EBB7E56A568C6C51324242D]
[Image: n48Hwy1.jpg]
[Image: 355529BA1F382D856EAE49CABA22AE82377E4766]
[Image: C7287A40AC51385C2C90DB0AF95E5CAD039725C9]

It also has alley ways with garages that could be "despawn car zones". I just worry I and my friend have made it too big, its about the size of rockford, well maybe longer. 

Also has a small pond, I only ever added for communitys such as this who had a fishing rod system.

The only downside is, the map is mostly custom textures and models, intern multiple content packs, also its all city area as its based on Murray Hill New York.

There is also a bank with a vault system and allot of apartments, and I have not started on the 3D Skybox yet, but where having the empire state building and other New York land marks and alot of buildings just to make it feel more packed, as right now it feels like an island in the sky D:

And on a personal note for Vol; This map runs at 30 with out optimisation due to the design, and thats rendering the whole map no matter where you are, and given that the buildings are in blocks, i can just render the area the player is in, with certain techniques I can get this running at about 100 FPS In singleplayer, and evocity currently only runs at 70 for me Wink.

Also, gonna add this is 6 months of work so far, I've been making maps for 2 years now, I only do it as i liked making maps in other engines! 

 but if you're making a map for LimeLight, good luck and if you need any help whats so ever do not be scared to ask!

Oh and for the lols, here is the first building I ever tried to make (by the way, its meant to be the hospital from GTA xD) 

[Image: YNriBit.jpg]
It's amazing how much that image above reflects on the quote in my signictureBig Grin
Do you have a download for it? Would be amazing to check out.
Sadly, as it stands no, as the content pack has not been finished and has a really un-efficient way of installing it, when i've finished cleaning the pack out of unwanted models and materials and reduced the size to less than 1gb, ill gladly put a post on here and facepunch for people to play about with it!
Unless of course, you want to see it like this;

[Image: 738C1A738393C6B4C53079DFF24BCAD8DE5FC846] Big Grin
Since screen shots above were pretty old; I'm now posting screenshots from today!


The park, has a pond, how ever is a fast compile so you can't see the water.
[Image: 5DC510DB68FD7DA91128086115E2D2ED6C45E777]

Shopping Center, this one of two;

[Image: 0EEF6421FDEA0CC0C277BA0F7589BB60FD92E2A5]

Mainstreet showing off the skybox

[Image: 25484B2EF5556C0C8462CA593A8111121C20273F]

Bank Lobby

[Image: B370015639C0B0639A14056BA4FE107599919C25]

This bank has multiple routs to the vault, including a wall that can be destroyed with explosives and melee weapons

[Image: 287B53850C6CF7AE45306D4E6EBB1CCB0325AC03]

[Image: EE1D3F21B7F25FFAD2750D72213394295D873E11]

Vault
[Image: D2353AD67F7750FE50F3AE6EF0957037F002CE57]

Park

[Image: 4C6919900F28230B2ED8E5FD1D872AD8420A12F2]

Basketball Courts

[Image: ECAD410E4E2347198BFC7E0D2D8F4973A30D300D]

If you LimeLight do choose to use this, i can make alterations that can be added to their content pack, i.e custom adverts on build boards!

Dedicated Bus Lanes

[Image: 7C47DE7B55012A420F6DFE794E3D081A6B6FB587]

I hope you like these Smile
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