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Full Version: [VOTE] This needs to change.
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[Image: announcement.png]

Hello community,

It's clear that the community needs to see a level of change here. The map has been causing us to crash very often, losing us our playercount and therefore the interest of the community. We've been having a few good days as of recent, but when the server crashes, it's lost. We've waited this long because there has been updates to GMOD servers that we've kept our eye on, that we hoped would have an impact on the crashing but it doesn't seem to have any impact at all.

But Night, if this is an issue with the map, why aren't other servers having it too?

The issue with the map has been identified to only happen on servers running our particular operating system, Linux. The map creator is aware and is working with a few individuals to fix it - you can see the thread where other people are complaining about this issue here.

So what happens now?

We need an alternative map. It simply isn't viable to keep us on Southside when it's presenting this many issues. Normally, we'd use the in-game community input panel to allow people to choose a map, but given the issue we're presented with, this wouldn't be fair of us to host it through the panel. As a result of this, and to allow for faster collection of votes, we'll be voting through this forum thread. I've included a couple of maps that we've got rigged already which haven't caused issues for us in the past, aren't too large and some of which I've seen talked about to allow for a fast transition when we've concluded the voting. It'll last for a week and then we'll change away.

It's also clear that there's other issues people are concerned about as well as the map. One of those being content and the rules.

Content is a relatively hard thing for us to come up with. We've got a team of developers sure, but not all of them specialise in Lua - the language which is used to create addons for the game. Even if they do, a lot of our developers have themselves busy with personal matters and all sorts, making it very difficult to keep track on what's going on and to allocate time to the projects that we have listed on our roadmap. It's for this reason that I'd like to remind everyone, we do have our contributor applications open. If you genuinely believe you can use your skills in modelling/coding/etc to help us, then please by all means, shoot in an application and we'd love to hear from you.

In regards to the rules situation, we've recently implemented fairly vast changes to the rules which Faustie summed up nicely here. This was on top of staff also agreeing to be more lenient when it comes to enforcing the rules, particularly so whilst both staff and players adjust to the updated ruleset. Other changes to the rules have also been proposed which will require followup at a later date.

I'm leaving this post open so if you believe we've missed something obvious here, then of course feel free to provide it. I apologise if I've not picked up on something obvious, as I'm still partially in and out of personal leave, but please be constructive in what you provide so that we're able to take it onboard.
(Jul 1, 2020, 01:59 PM)Night Wrote: [ -> ]as I'm still partially in and out of personal leave

There have been a number posts on various different threads recently about inactivity within the SA team, and you only think to mention this now?
(Jul 1, 2020, 02:37 PM)Faustin Wrote: [ -> ]
(Jul 1, 2020, 01:59 PM)Night Wrote: [ -> ]as I'm still partially in and out of personal leave

There have been a number posts on various different threads recently about inactivity within the SA team, and you only think to mention this now?

I'm genuinely not too sure what your expecting here.

I updated my profile's bio to point out that I was on leave.
I updated my user title to show that I was away.
I updated my signature to show that I was on leave.
I made an inactivity post internally so they were kept in the loop.

After I did that, I went so that I could take care of my situation, something that's still ongoing but I'm trying my best to balance things.
You know EvoCity has crash issues too right?
(Jul 1, 2020, 03:19 PM)Judge Rage Wrote: [ -> ]You know EvoCity has crash issues too right?

Client crashing, not server crashing.
(Jul 1, 2020, 03:22 PM)Doctor Internet Wrote: [ -> ]
(Jul 1, 2020, 03:19 PM)Judge Rage Wrote: [ -> ]You know EvoCity has crash issues too right?

Client crashing, not server crashing.

Still drove me away lmao
(Jul 1, 2020, 03:24 PM)Judge Rage Wrote: [ -> ]
(Jul 1, 2020, 03:22 PM)Doctor Internet Wrote: [ -> ]
(Jul 1, 2020, 03:19 PM)Judge Rage Wrote: [ -> ]You know EvoCity has crash issues too right?

Client crashing, not server crashing.

Still drove me away lmao

Aye, but one person crashing is better than the server crashing and losing 10, 20 people or w/e. It's up to the community to decide if they're happy with that trade-off, really, since people seem to love the 33x and v4b1 variants.

I don't get it either, because of the visclip leaking or w/e it was, I find that map unbearable, but idk. people like it.
the map is not the problem here.
there is alot of problems like
1- toxic people not getting talked to with staff because its ''IC''
2- No events and interesting role playing..
3- some members thinking they are gods and no one can be compared with them.

i just hope this change and i am really sad that the server is dead
That's ludicrous to say the map isn't the problem, it is definitely a part of the problem.
(Jul 1, 2020, 03:40 PM)Cole_ Wrote: [ -> ]That's ludicrous to say the map isn't the problem, it is definitely a part of the problem.

Not really. i didn't leave the community because of the map and alot of members i know and asked said the map is not the problem here the problem here is the community it self.
(Jul 1, 2020, 03:00 PM)Night Wrote: [ -> ]
(Jul 1, 2020, 02:37 PM)Faustin Wrote: [ -> ]
(Jul 1, 2020, 01:59 PM)Night Wrote: [ -> ]as I'm still partially in and out of personal leave

There have been a number posts on various different threads recently about inactivity within the SA team, and you only think to mention this now?

 internally

found the problem
Put short: it's not the fucking map
Will this be a "permanent" map change or will the map be changed back to Southside when it's fixed?
(Jul 1, 2020, 03:53 PM)Faustin Wrote: [ -> ]
(Jul 1, 2020, 03:00 PM)Night Wrote: [ -> ]
(Jul 1, 2020, 02:37 PM)Faustin Wrote: [ -> ]There have been a number posts on various different threads recently about inactivity within the SA team, and you only think to mention this now?

 internally

found the problem

i hate night as much as the next guy with a chin but I think when you said you found the problem, you found it within yourself as you are interpreting his actions to recover LL negatively. 

We haven't had means of away statuses for a while, which we'll look into as it might've been disabled due to a bug. 
If you were really worried enough to turn a thread about addressing the map crash and the map change into SA pinata, then you'd hop on over to his profile before this to see he was away.

He did all means available to dictate he was away.

He mentioned in his posts, his signatures, his user title, profile whatever.
https://limelightgaming.net/forums/threa...#pid302037

He's away for a reason, not inactive and you bashing on him or showing him as the cause isn't going to make his problem go away.

Please go find another pinata source for your stress as your passive-aggressive or whatever style of posting is not helping this topic sir
Blaming the map isn't going to get you anywhere.

If people actually enjoyed Limelight they wouldn't be bothered by a few crashes.
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