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(Suggestion) - Remove Woodcutting

Reasons:
Woodcutting is a money-making method that has zero utility  (ie. Crafting System) and instead is simply something that inflates the economy by allowing money to be supplied from an NPC and not require or be open to any player-to-player interaction. Wood-cutting is also extremely profitable at approximately $100,000/hour and this is tenfold the profit from both illegal methods (Contraband, Marijuana) and also alternative legal methods (Fishing, Taxi, Etcetera).

Until wood-cutting has utility and can involve more role-play oriented game-play rather than left-clicking a tree and running back and forth to an NPC, it needs to be removed. Focus on developing alternative game features to better improve the level of interaction(s) between players in other areas that are more useful while also properly thinking about the economic impact, complexity, and possibility for level progression.

*For now, focus on expanding fishing, since it is a money-making method that has long been with us but was broken due to the addition of wood-cutting and the role of the Chef making the need for fishing redundant. Focus on bringing back interest in PassiveRP jobs that involve other people, such as that for Taxi/Rideshare role-plays and even a focus on Store-oriented Roleplays. (Refer to Small Business Update suggestion HERE )

We used to have creative ways to make money. You'd have people buying and selling cars, Running a wholesale market for ammunition or things like health-kits and steroids, constant ride-share role plays, fishing markets, Mass Marijuana and contraband operations, Running marketing companies, Small security firms, etcetera. All this was killed by the addition of a broken money-making method that begs the question, Why do any of these alternative methods when the best way to make money is left clicking a tree?
+Support
Though a reduction in wood value may get the same results, just balance its income with those of other methods, but make it not as good as crime, since crime has a far greater risk.

In hindsight our current woodcutting system has kind of destroyed any kind of money making balance.

Why farm contra and risk being raided, shot, arrested? Just cut wood for 5 minutes to get 20minutes worth of contra money.

Why cook meth and risk being raided, shot, arrested? Just cut wood.

Why run a shop to make bare minimum profits over a long period of time due to low sales because A. People are cutting wood B. Because people are cutting wood they dont need to buy guns, ammo, food, medical supplys as much, since they just cut wood.
(Sep 7, 2017, 06:17 PM)BlackDog Wrote: [ -> ]+Support
Though a reduction in wood value may get the same results, just balance its income with those of other methods, but make it not as good as crime, since crime has a far greater risk.

In hindsight our current woodcutting system has kind of destroyed any kind of money making balance.

Why farm contra and risk being raided, shot, arrested? Just cut wood for 5 minutes to get 20minutes worth of contra money.

Why cook meth and risk being raided, shot, arrested? Just cut wood.

Why run a shop to make bare minimum profits over a long period of time due to low sales because A. People are cutting wood B. Because people are cutting wood they dont need to buy guns, ammo, food, medical supplys as much, since they just cut wood.
+Support
+support

Keep it, but balance it out better. As you and BlackDog said, illegal methods of making money are way riskier so should be better paid out. Not too much better, but at least better than being a taxi driver or a woodcutter (for example).
+Support

Almost never see contraband being used. I never really see any logging RP's anymore either, more just people spamming left click and ignoring everyone. Aswell as this, since the introduction of woodcutting myself (and I assume a lot of people) only ever base for fun since it is far more profitable to woodcut.
+Support
-support
just nerf it
It will also just lead to massive bases increasing aggressive rp
-support

The point of woodcutting was more legal ways of earing Money, this will just lead to contrabases.
(Sep 8, 2017, 08:53 AM)Nebula Wrote: [ -> ]-support

The point of woodcutting was more legal ways of earing Money, this will just lead to contrabases.

Ok, but it leads to massive inflation and makes every other way of money making useless in its current state.
(Sep 8, 2017, 08:51 AM)Vimpto Wrote: [ -> ]-support
just nerf it
It will also just lead to massive bases increasing aggressive rp

But it makes every other way of making money useless as it makes so much money in a short period of time (For example gun dealing).
(Sep 8, 2017, 08:55 AM)Oliver Burke Wrote: [ -> ]
(Sep 8, 2017, 08:53 AM)Nebula Wrote: [ -> ]-support

The point of woodcutting was more legal ways of earing Money, this will just lead to contrabases.

Ok, but it leads to massive inflation and makes every other way of money making useless in its current state.
Every other way is contraband or weed / meth. If you get a good recipe on meth you can earn upto 60k. But having a massive base with contraband just increases aggressive rp and not passive rp
(Sep 8, 2017, 08:56 AM)Vimpto Wrote: [ -> ]
(Sep 8, 2017, 08:55 AM)Oliver Burke Wrote: [ -> ]
(Sep 8, 2017, 08:53 AM)Nebula Wrote: [ -> ]-support

The point of woodcutting was more legal ways of earing Money, this will just lead to contrabases.

Ok, but it leads to massive inflation and makes every other way of money making useless in its current state.
Every other way is contraband or weed / meth. If you get a good recipe on meth you can earn upto 60k. But having a massive base with contraband just increases aggressive rp and not passive rp
Every considered gun dealing? Taxi Driving? Drug dealing?
(Sep 8, 2017, 08:57 AM)Oliver Burke Wrote: [ -> ]
(Sep 8, 2017, 08:56 AM)Vimpto Wrote: [ -> ]
(Sep 8, 2017, 08:55 AM)Oliver Burke Wrote: [ -> ]
(Sep 8, 2017, 08:53 AM)Nebula Wrote: [ -> ]-support

The point of woodcutting was more legal ways of earing Money, this will just lead to contrabases.

Ok, but it leads to massive inflation and makes every other way of money making useless in its current state.
Every other way is contraband or weed / meth. If you get a good recipe on meth you can earn upto 60k. But having a massive base with contraband just increases aggressive rp and not passive rp
Every considered gun dealing? Taxi Driving? Drug dealing?
Gun dealing earns you a bit of money if you have a nice gun store wich most new people with 0hours and usually unable to create instead of just walking around, everyone has there own cars so taxi driving is useless
(Sep 8, 2017, 08:58 AM)Vimpto Wrote: [ -> ]
(Sep 8, 2017, 08:57 AM)Oliver Burke Wrote: [ -> ]
(Sep 8, 2017, 08:56 AM)Vimpto Wrote: [ -> ]
(Sep 8, 2017, 08:55 AM)Oliver Burke Wrote: [ -> ]
(Sep 8, 2017, 08:53 AM)Nebula Wrote: [ -> ]-support

The point of woodcutting was more legal ways of earing Money, this will just lead to contrabases.

Ok, but it leads to massive inflation and makes every other way of money making useless in its current state.
Every other way is contraband or weed / meth. If you get a good recipe on meth you can earn upto 60k. But having a massive base with contraband just increases aggressive rp and not passive rp
Every considered gun dealing? Taxi Driving? Drug dealing?
Gun dealing earns you a bit of money if you have a nice gun store wich most new people with 0hours and usually unable to create instead of just walking around, everyone has there own cars so taxi driving is useless
Gun dealing would become much more profitable if people did not just spam left click on a tree but instead base or do criminal activity. Taxi driving can be used swell.
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