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Poll: Support
You do not have permission to vote in this poll.
+Support
68.42%
13 68.42%
-Support
31.58%
6 31.58%
Total 19 vote(s) 100%
* You voted for this item. [Show Results]


CityRP The 'Holstering' Problem
Blazing radio_button_checked
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#16
Feb 22, 2016, 08:56 PM
(Feb 22, 2016, 08:29 PM)Bambo Wrote:
Blazing Wrote:I included /drop to have the same time limitation as /holster would have in the original post, if that's what you mean.

I meant when picking the dropped weapon up

Ah, I see what you mean now. That would actually make a lot of sense.

Perhaps you could /drop the weapon instantly, but it couldn't be picked up for the 2-3 minutes? This would also help with the RP aspect, as it would be beneficial for criminals to try to hide their weapons rather than simply keeping them equipped, meaning that the police could search for the weapon in question, locking down the area for a while until some evidence is found.
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(This post was last modified: Feb 22, 2016, 08:58 PM by Blazing.)
Bambo radio_button_checked
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#17
Feb 22, 2016, 09:01 PM
(Feb 22, 2016, 08:56 PM)Blazing Wrote:
(Feb 22, 2016, 08:29 PM)Bambo Wrote:
Blazing Wrote:I included /drop to have the same time limitation as /holster would have in the original post, if that's what you mean.

I meant when picking the dropped weapon up

Ah, I see what you mean now. That would actually make a lot of sense.

Perhaps you could /drop the weapon instantly, but it couldn't be picked up for the 2-3 minutes? This would also help with the RP aspect, as it would be beneficial for criminals to try to hide their weapons rather than simply keeping them equipped, meaning that the police could search for the weapon in question, locking down the area for a while until some evidence is found.

And to improve it RP wise, if the weapons ID isn't scratched you can see who it belongs to. You can scratch the weapon maybe using a schematic. Just a thought.
Blazing radio_button_checked
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#18
Apr 19, 2016, 05:41 PM
Bump.
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#19
Apr 19, 2016, 08:40 PM
+Support
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Member since: August 1st, 2015, 12:00 pm
Enzyme radio_button_checked
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#20
Apr 21, 2016, 01:45 AM
+Support

I'd make it 5 minutes.
Sincerely, Enzyme
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Soviethooves radio_button_checked
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#21
Jul 14, 2016, 07:23 PM
Poll Added.

Please add your Support as soon as possible.

Thank you for your cooperation.
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
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Blazing radio_button_checked
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#22
Jul 15, 2016, 07:52 AM
This would be a great and important change for the community, so I'm glad that there may be some progression with this.
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Raptor radio_button_checked
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#23
Jul 15, 2016, 08:36 AM
An idea I have is that removing the whole /holster command and instead of using the command to put away your weapon, you would go back to your home/house/base and store back your weapon in a locker. The same lockers that you can store items in.

Once the weapon is in the locker it would be there for 5 mins before it gets stored in to your invetory, during those 5 mins the locker could be searched and or looted.
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Soviethooves radio_button_checked
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#24
Aug 5, 2016, 01:23 PM
Moved to Popular
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
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Blazing radio_button_checked
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#25
Apr 17, 2017, 03:18 PM
Bump.
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Lord Octagon radio_button_checked
"Octagon letting out his inner priest" ~ Monty
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#26
Apr 17, 2017, 03:49 PM
(Apr 21, 2016, 01:45 AM)Enzyme Wrote: +Support

I'd make it 5 minutes.

+Support for 5 minutes
[Image: 2AYSd5b.png]

“I expect to die in bed, my successor will die in prison and his successor will die a martyr in the public square. His successor will pick up the shards of a ruined society and slowly help rebuild civilisation, as the Church has done so often in human history”  ~ His Eminence, Cardinal Francis George
alan245 radio_button_checked
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#27
Apr 18, 2017, 12:49 PM
I'd prefer like /drop makes the weapon turn into a prop that cannot be picked up by others forever until a cop come to desultory or confiscate it +support
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francysol3c radio_button_checked
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#28
Apr 18, 2017, 01:12 PM
(Apr 18, 2017, 12:49 PM)alan245 Wrote: I'd prefer like /drop makes the weapon turn into a prop that cannot be picked up by others forever until a cop come to desultory or confiscate it +support

Or that could be picked up, but go straight in your tool belt instead.
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#29
Apr 18, 2017, 05:57 PM
+Support
Steam
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Blazing radio_button_checked
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#30
Apr 21, 2017, 09:55 PM
Bump.
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