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Poll: Do you want Moneypacks?
You do not have permission to vote in this poll.
Yes, please add them.
57.89%
44 57.89%
No, I don't want Moneypacks.
42.11%
32 42.11%
Total 76 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
[Concluded] Discuss: [L²] Moneypacks
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
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#1
Oct 9, 2015, 07:02 PM
Good day Community,


68 members participated in our latest Economy-vote on moneypacks.
The result clearly shows that moneypacks are not needed.

[Image: uZg2LOH.png]

Source:  https://limelightgaming.net/index.php?topic=1272.0


It's been two month and we actually want to discuss moneypacks, again.


Please be so kind and post your opinion. Thank you.
If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
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Burnett
(This post was last modified: Nov 19, 2015, 04:41 PM by Burnett. Edited 2 times in total.)
Zombie radio_button_checked
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#2
Oct 9, 2015, 07:04 PM
Add them, people wants to have money and have fun. Economy on LimeLight is pure bullshit and impossible. You can't create an economy in Garry's Mod.
Barkles radio_button_checked
The Joker in the pack
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#3
Oct 9, 2015, 07:08 PM
This will definitely boost counts and mean more people RP instead of contra
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Zombie radio_button_checked
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#4
Oct 9, 2015, 07:11 PM
^^^ Wise words.
WinterOak radio_button_checked
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#5
Oct 9, 2015, 07:12 PM
It actually allows people to get fast money so its good instead of hours of woodcutting, contrawhoring etc. It also allows people to donate to the server instead of buying donator status and only getting 50k.
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Jono radio_button_checked
something something i suppose
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#6
Oct 9, 2015, 07:19 PM
would be interesting to see the stat list.

I don't think players aren't roleplaying due to lack of funds. I said that on the initial post, and I say it now. I don't see how adding moneypacks would help anything.

I'd say it'd ruin the economy, but to be honest, as much as effort has been made to fix it, it's not changed at all, as far as i'm aware.

If you're going to add moneypacks, i'd personally like half of it to go to charity. At least then you can justify keeping any extra profits. (And not be like Soul.)

Rule Britannia and that.

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Project radio_button_checked
Assisting and Mapping
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#7
Oct 9, 2015, 07:24 PM
(Oct 9, 2015, 07:19 PM)Jono link Wrote: would be interesting to see the stat list.

I don't think players aren't roleplaying due to lack of funds. I said that on the initial post, and I say it now. I don't see how adding moneypacks would help anything.

I'd say it'd ruin the economy, but to be honest, as much as effort has been made to fix it, it's not changed at all, as far as i'm aware.

If you're going to add moneypacks, i'd personally like half of it to go to charity. At least then you can justify keeping any extra profits. (And not be like Soul.)

i love the charity idea
[Image: sO5GyCt.png]
Burnett radio_button_checked
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#8
Oct 9, 2015, 07:28 PM
(Oct 9, 2015, 07:19 PM)Jono link Wrote: would be interesting to see the stat list.

I don't think players aren't roleplaying due to lack of funds. I said that on the initial post, and I say it now. I don't see how adding moneypacks would help anything.

I'd say it'd ruin the economy, but to be honest, as much as effort has been made to fix it, it's not changed at all, as far as i'm aware.

If you're going to add moneypacks, i'd personally like half of it to go to charity. At least then you can justify keeping any extra profits. (And not be like Soul.)


I really like that charity idea! Top
If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
Vauld radio_button_checked
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#9
Oct 9, 2015, 10:31 PM
Yea, we need to face the facts that people with money, guns, and cars are going to play more than those who are broke. And it takes hours to get rich, an investment a lot of people aren't willing to make. Money packs will attract players, and stop people from sitting on their contrafarms for hours at a time.
Blurr radio_button_checked
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#10
Oct 9, 2015, 10:37 PM
If added I think the community should have a vote on a few places that you can donate to when buying packs.
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Judge Rage radio_button_checked
Deny, Defend, Depose
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#11
Oct 9, 2015, 10:47 PM
^^^^^
It's double worth it if it goes to both the server and charity
[Image: e2383c4b9c0b468c036343bcb016445a.gif]

[Image: dae6afafc7acf1d8463545c4bd530ec1.png]
AwesomeSauce radio_button_checked
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#12
Oct 9, 2015, 11:28 PM
Pay to win, meh.
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SirWulf radio_button_checked
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#13
Oct 9, 2015, 11:42 PM
Personally I still side with no.  There are still things floating out there in the works (I hope anyhow) that will help with the economy situation, don't see why we should break it before it even has a chance to get working properly.

As for the money=people play more.  I'm broke, I know I always will be broke.  But that doesn't distract me from playing the game.  Though I may be an oddball as I generally play nothing but firefighter... but still.  I'm living proof that money doesn't equal happiness in the game.
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#14
Oct 10, 2015, 07:07 AM
No.

The reason why L2 split was because of monetary issues, as well as various other aspects.

I remember the developers and admins alike reassuring me that money packs would not see an introduction to this community.

This seems to me like a cash grab, and I don't blame you, but you should stick to your base principles you all set when this community was set, and that was no moneypacks to reduce P2W facets.
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Safira radio_button_checked
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#15
Oct 10, 2015, 12:16 PM
People weren't contrafaming because they had no money, they were contra farming because they had nothing else to DO.

With the implementation of the REP system, I've seen far more people Roleplay: why not add a money element to this and give people a monetary reward for each REP they receive, say 15k?

Let's face it, we have Contra, Meth, Logging and Trading in which one can make money; it's not like it's hard.
[Image: cM22tSR.gif]
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