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Poll: Should we implement a ems update
You do not have permission to vote in this poll.
-support
9.09%
1 9.09%
+support
90.91%
10 90.91%
Total 11 vote(s) 100%
* You voted for this item. [Show Results]


Closed 
CityRP EMS Update: Ragdolls for Collection
E.Kilby radio_button_checked
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#1
Dec 30, 2024, 07:58 PM
Hi all,

I'm kind of stringing multiple things together to get a push for an update for EMS

1. Spawn ragdolls for EMS to respond to. Sometimes while there may be plenty of players online, no one is getting injured. This can cause the paramedic online to become bored, subsequently leaving the job. Then, when someone is injured there is no EMS to pick them up. 
I'm open to any ideas you guys have but I thought of one. Having ragdolls or some sort spawn randomly. Members of the public can then report this using /911 and EMS can respond. With this, increasing the chance of EMS being busy and actually having something to do.

Thread split into 2 parts.
(This post was last modified: Feb 17, 2025, 03:23 PM by Doctor Internet. Edited 2 times in total.)
The following 2 users Like E.Kilby's post:
  • Welker, X_MAXXX_X
Vadar radio_button_checked
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#2
Dec 30, 2024, 08:25 PM
+Support for the EMS Carry Kit, the addition of more in-depth revival and treatment would be great.

-Support for Ragdolls, Unfortunately ragdolls are known to be intensive on the server if multiple are spawned in on time, EMS do have the capability to retrieve bodybags for $250 which is a similar kind of feature.
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Montyfatcat radio_button_checked
Shameless REP Whore
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#3
Dec 30, 2024, 10:18 PM
+supp for carry kits, but ik that might take a while to implement

-supp for ragdolls for same reason as Vadar, but ik there's a fair few "injured dude" effects on the server that have all the function of a ragdoll.
Another benefit might be to make bodybags pay more, $250 atm is barely enough for the fuel to get there.
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X_MAXXX_X radio_button_checked
A guy with too many Xs in the name
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#4
Dec 30, 2024, 10:57 PM
-Support for ragdolls due to server performance.

+Support for the updated EMS Carry kit BUT with few changes. System definetely, needs rework but shouldn’t be to complex so it won’t be too overwhelming for less expirienced players. Personally, I see 2 options:

1. Keep the health vial but reduce it relability. (Lower health after revive or chances for successful revival). On top of that add more complex system that offer more relability.

2. Remove the health vial but keep new system at approachable complexity.
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Stomm radio_button_checked
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#5
Dec 31, 2024, 05:28 AM
Part 1: -Support

Part 2: I miss defibrillators, +Support
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(This post was last modified: Dec 31, 2024, 05:30 AM by Stomm. Edited 1 time in total.)
Riggs radio_button_checked
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#6
Jan 5, 2025, 02:59 AM
Massive +support if can be done when keeping server stable

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Da Cool Cow radio_button_checked
medea teem riter
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#7
Jan 5, 2025, 02:03 PM
I think EMA role could do with a whole rework, including the kit they carry.

Having something to for EMS to do while not responding to player calls would be interesting but I’m not sure if ragdolls are the way to do it
Limelight Gaming radio_button_checked
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#8
Feb 16, 2025, 03:00 PM
Pushing for Staff Review.

#type:[review]
Doctor Internet radio_button_checked
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#9
Feb 21, 2025, 03:37 PM
Approved.
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