Login
Sign Up


You are using the mobile version of the forum, some features have been disabled to have it responsive.
Limelight CityRP - v4b1Limelight CityRP - EU Build
Ares Defence Services DiscordAres Defence Services
Limelight Discord
Limelight CityRP - v4b1Limelight CityRP - EU BuildAres Defence Services DiscordAres Defence ServicesLimelight Discord

receiptDevelopment Blog:

Development Contributor Workflow

receiptHR Blog:

What *are* they doing over there?

receiptTeacher Blog:

Insight into the Teacher Team

receiptDevelopment Blog:

Infrastructure Upgrade 11/2019

receiptDevelopment Blog:

how suggestions???

receiptDevelopment Blog:

Planning for the future.


This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Closed 
CityRP NLR Timer
Posts: 1,229
Threads: 67
Likes Given: 261
Likes Recieved: 670 in 389 posts
Joined: May 2016
Reputation: 21
#1
Dec 30, 2018, 12:09 AM
ID: 5c27f0e11f34b04d76955b5a

Server [Rockford/Build/Event]: Rockford, but I'd assume all

Map (if not default): Default
Description: So basically, when you have NLR the timer appears. However, it appears that the timer disappears at around 9 minutes of NLR being over rather than 10. I recently died, ran back to my death zone after the NLR timer had disappeared but still had the warning notification.
Bug observed since: New HUD released
Images/Screenshots: N/A
Steps to Reproduce: Die, run straight into your NLR zone when the timer on your HUD disappears.
(This post was last modified: Today, 01:54 AM by Dick. Edited 1 time in total.)
Limelight Gaming radio_button_checked
Community Management
Posts: 5,954
Threads: 117
Likes Given: 2
Likes Recieved: 134 in 39 posts
Joined: Nov 2015
Reputation: 48
#2
Dec 30, 2018, 12:09 AM
Thank you for your bug-report, Cole_!

It will be reviewed as soon as possible by our Developers.
Temar radio_button_checked
Owner
Owner
Posts: 1,117
Threads: 123
Likes Given: 152
Likes Recieved: 1117 in 276 posts
Joined: Aug 2015
Reputation: 23
#3
Jan 7, 2019, 04:20 AM
Reviewed code and ran test, bug wasn't reproduced
Nudel radio_button_checked
nuh uh
Mission Support (ADS)
Posts: 3,064
Threads: 181
Likes Given: 8802
Likes Recieved: 2114 in 1296 posts
Joined: Oct 2015
Reputation: 52
#4
Jan 7, 2019, 08:45 PM
@Temar

NLR timer is now entirely gone.
Temar radio_button_checked
Owner
Owner
Posts: 1,117
Threads: 123
Likes Given: 152
Likes Recieved: 1117 in 276 posts
Joined: Aug 2015
Reputation: 23
#5
Jan 7, 2019, 09:24 PM
hmm ill have to check, there was no errors
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
Posts: 12,686
Threads: 1,795
Likes Given: 445
Likes Recieved: 3514 in 1688 posts
Joined: Aug 2015
Reputation: 35
#6
Feb 7, 2019, 08:13 PM
Is this still occurring?
Limelight Gaming radio_button_checked
Community Management
Posts: 5,954
Threads: 117
Likes Given: 2
Likes Recieved: 134 in 39 posts
Joined: Nov 2015
Reputation: 48
#7
Feb 7, 2019, 08:24 PM
Ticket Status Updated

Changed from New to 5c5c7772918a39398c223214
Dick radio_button_checked
Developer, CityRP Senior Moderator, ARES Project Manager
Developer
Posts: 4,703
Threads: 481
Likes Given: 1881
Likes Recieved: 2049 in 1275 posts
Joined: Aug 2015
Reputation: 25
#8
11 hours ago
Thank you for your report!
I was unable to replicate this issue, and it seems to have been fixed by some updates in the past. The timer now counts down and disappears when your timer has ended.

[Image: Vz0gbow.gif]
[Image: EnzxzUF.png]
Closed 




Users browsing this thread: 1 Guest(s)