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Map Vote!
Quest radio_button_checked
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Dec 29, 2018, 04:41 PM
If we do have map trials like we did last time can we please trial multiple maps?
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Daley radio_button_checked
I got spurs that jingle jangle jingle
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Dec 30, 2018, 08:10 PM
(Dec 29, 2018, 04:41 PM)Quest Wrote: If we do have map trials like we did last time can we please trial multiple maps?

We have been considering that option for a while.
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Nacreas radio_button_checked
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Jan 1, 2019, 12:47 PM
V17X. Combines what's good from both V2D and V33X.
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Noble radio_button_checked
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Jan 6, 2019, 08:11 PM
Super late posting this since I forgot all about it when I first saw it a few months ago. Ranox City is a modification of Suncity_v2a. It does have a roleplay community's logo/names on the map in a few spots but I could easily create world props that could cover them and allow renaming to whatever we'd like. This would be fine as the server that used to use it is no longer running. I'm unsure how it handles as far as optimization for the server so that would need to be tested. Map has a similar layout/setup as that of an Evocity map.

Workshop Link

[Image: CsAko.jpg]

[Image: CsAl0.jpg]

[Image: CsAme.jpg]


Issues: Traffic lights don't function however there are only 2 sets in the main part of town.

Features:
  • Town Hall (small, similar size to True North)
  • Police Station w/ garage, cells, offices, and firing range
  • Full Hospital
  • Bank
  • Mechanic Shop
  • Car Dealer building (could be something else, just has a garage entering the side of the building)
  • Gun Store
  • McDonalds
  • Bar
  • Beach
  • Beachside Apartments
  • Apartments
  • Nightclub
  • Shopping Mall
  • Full Prison
  • Industrial buildings
  • Industrial Zone
  • Lake
  • Farms
  • Barns
  • Residential Zone
  • 6ish full size houses
  • Fire Dept
  • Only 3 fake buildings, 2 of which are outside of the map bounds
(This post was last modified: Jan 6, 2019, 11:07 PM by Noble. Edited 5 times in total.)
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  • Armard, bimkx, Blunt Grunt
BlackDog radio_button_checked
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Jan 6, 2019, 09:44 PM
(Jan 6, 2019, 08:11 PM)Noble Wrote: Issues: Traffic lights don't function however there are only 2 sets in the main part of town.

Features:
  • Town Hall (small, similar size to True North)
    (The town hall is very small with lots of wasted space)

  • Police Station w/ garage, cells, offices, and firing range
  • (The PD does look nice, though its jail is horrible)

  • Full Hospital
  • (The hospital is nice, though its a Evocity 33x rip with some minor additions and detail.

  • Bank
  • (The bank looks nice, though I feel its stupidly huge for what people use them for on Gmod)

  • Mechanic Shop
  • (Tiny little thing, with a few to many unremovable props)

  • Car Dealer building (could be something else, just has a garage entering the side of the building)

  • Gun Store
  • (Very much designed to be a darkRP store with little option for customisation by players)

  • McDonalds
  • (Its a mcdonalds, not much to say)

  • Bar
  • (It is stupidly dark, to the point even a flashlight does little to actualy make it easier to see)

  • Beach
  • (Nice little beach)

  • Beachside Apartments
  • (Each appartment is a copypaste rip from RP_Florida with to many unremovable props)

  • Apartments
  • (Each appartment is a copypaste of each other appartment in the building, with far to many unremovable props)

  • Nightclub

  • Shopping Mall
  • (A nice little mall, though feels incomplete, while it LOOKS nice, i feel it wouldnt be fun to play in)

  • Full Prison
  • (I do like the prison, though its ripped straight from RP_Florida)

  • Industrial buildings
  • Industrial Zone
  • (Industrial bits in general are nice)

  • Lake
  • (The lake is pretty meh)

  • Farms
  • Barns
  • (The farms are cool, though a few odd designs in them, such as why have a red barn on a farm, but no farmhouse)

  • Residential Zone
  • 6ish full size houses
  • Fire Dept
  • (The Firedept is kind of meh)
  • Only 3 fake buildings, 2 of which are outside of the map bounds

Overall the whole map is just meh, it has some nice bits but not enough to make me wana play on a RP_Florida clone, a map that I already didnt like in the first place.
[Image: 48d63884162a5acbea739f54e3909f3c.jpg]
Markus radio_button_checked
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Jan 6, 2019, 10:42 PM
(Jan 6, 2019, 08:11 PM)Noble Wrote: Super late posting this since I forgot all about it when I first saw it a few months ago. Ranox City is a modification of Suncity_v2a. It does have a roleplay community's logo/names on the map in a few spots but I could easily create world props that could cover them and allow renaming to whatever we'd like. The server that used to use this map is dead. I'm unsure how it handles as far as optimization for the server so that would need to be tested. Map has a similar layout/setup as that of an Evocity map.

Workshop Link

[Image: CsAko.jpg]

[Image: CsAl0.jpg]

[Image: CsAme.jpg]


Issues: Traffic lights don't function however there are only 2 sets in the main part of town.

Features:
  • Town Hall (small, similar size to True North)
  • Police Station w/ garage, cells, offices, and firing range
  • Full Hospital
  • Bank
  • Mechanic Shop
  • Car Dealer building (could be something else, just has a garage entering the side of the building)
  • Gun Store
  • McDonalds
  • Bar
  • Beach
  • Beachside Apartments
  • Apartments
  • Nightclub
  • Shopping Mall
  • Full Prison
  • Industrial buildings
  • Industrial Zone
  • Lake
  • Farms
  • Barns
  • Residential Zone
  • 6ish full size houses
  • Fire Dept
  • Only 3 fake buildings, 2 of which are outside of the map bounds

The fact that the layout is similar to Evocity and the paintings the map has in "Sports Bar" are from GTA5 and put on backwards is a deal-breaker for me.
[Image: sigs.php?steamid=STEAM_0:1:36038228]
Temar radio_button_checked
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Jan 7, 2019, 06:15 AM
he mentions a new map soon (post like 3 months ago)
suncity v3 which is larger and optimised
Druggo radio_button_checked
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Jan 7, 2019, 11:29 AM
Its so hard for me right now i love V5p so much man but i also dont mind TrueNorth i just feel like its too big and too many roads ect then there is V17 which i dont know much about
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Markus radio_button_checked
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Jan 7, 2019, 11:35 AM
(Jan 7, 2019, 11:29 AM)Druggo Wrote: Its so hard for me right now i love V5p so much man but i also dont mind TrueNorth i just feel like its too big and too many roads ect then there is V17 which i dont know much about

Wait for the map trial cycle to end then make your choice. Take a good look at each map before you articulate your thoughts though.
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The Creator radio_button_checked
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Jan 7, 2019, 02:18 PM
I highly suggest that you do not go for V5P. With the limited number of Mainstreet shops, and the fact that Mainstreet itself is quite bare (compared to other Evocity maps), It is a real issue for a lot of roleplays (of which are not on Mainstreet) to be noticed. As well as the fact that V5P is so big in itself that the player interaction is minimal.

Kindest Regards,
The Creator
BlackDog radio_button_checked
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Jan 7, 2019, 05:50 PM
(Jan 7, 2019, 02:18 PM)The Creator Wrote: I highly suggest that you do not go for V5P. With the limited number of Mainstreet shops, and the fact that Mainstreet itself is quite bare (compared to other Evocity maps), It is a real issue for a lot of roleplays (of which are not on Mainstreet) to be noticed. As well as the fact that V5P is so big in itself that the player interaction is minimal.

Honestly based on what I saw in truenorth, the "lack of mainstreet shops" of which V5P has lots, wont be an issue.

Truenorth had almost 10 crammed into one small area and it hardly ever got used.

One crime is committed and half the street gets shut down, compared to on V5P where the shops are more spread out, one crime does not shut them all down.
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Markus radio_button_checked
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Jan 7, 2019, 06:08 PM
(Jan 7, 2019, 05:50 PM)BlackDog Wrote:
(Jan 7, 2019, 02:18 PM)The Creator Wrote: I highly suggest that you do not go for V5P. With the limited number of Mainstreet shops, and the fact that Mainstreet itself is quite bare (compared to other Evocity maps), It is a real issue for a lot of roleplays (of which are not on Mainstreet) to be noticed. As well as the fact that V5P is so big in itself that the player interaction is minimal.

Honestly based on what I saw in truenorth, the "lack of mainstreet shops" of which V5P has lots, wont be an issue.

Truenorth had almost 10 crammed into one small area and it hardly ever got used.

One crime is committed and half the street gets shut down, compared to on V5P where the shops are more spread out, one crime does not shut them all down.

The Truenorth shops rarely ever got used because of 2 reasons:
 1. Limelight never was really into using pre-made shops, no matter what kind. This was easily noticable on v33x, v4b1, Rockford.
 2. People (like you and I both) were afraid to make dupes for them (for an example see Armard's or Forceghost's gunstores on Rockford)
     because they would lose it, should the map not be chosen.

I believe that should we decide on a map, they will become more utilized in regards to both dupes and map-location-specific roleplay scenarios.
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(This post was last modified: Jan 7, 2019, 07:45 PM by Markus. Edited 3 times in total.)
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pufitee radio_button_checked
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Jan 22, 2019, 02:44 PM
do we vote here?

if so v5p bc it has v big mainstreet for speeding down also has good shops. also has the backstreet and slums area which is good for many rps i have in mind. also with the outercity industrial area (the place with the canal) its a amazing place to get creative with (non sexual), farms and mtl and villas are good. the only bad bit is that the hill but i guess its ur own fault if you go speeding down that shit and crash. 

this is my map review of v5p

hope it helps bc im always right

k bye
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Doctor Internet radio_button_checked
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Jan 22, 2019, 02:53 PM
No. You do it ingame.
For Data Protection Queries, please email info@limelightgaming.net.
For Business, Contributor or Development queries, please PM me.
For Appeals, please post in the relevant subforum.
For Security Information, your best bet is to speak to Burnett.
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pufitee radio_button_checked
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Jan 22, 2019, 04:20 PM
(Jan 22, 2019, 02:53 PM)Doctor Internet Wrote: No. You do it ingame.

well thats kinda hard for me
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