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Closed 
Vehicles FPIU Standard Lighting Doesn't Function
Noble radio_button_checked
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#1
Jan 29, 2019, 04:50 PM
ID: 5c506849c4b1504fc96ddfd8

Server [Rockford/Build/Event]: N/A
Map (if not default): N/A
Description: FPIU standard lighting doesn't function. This is because the needed sprites and script are contained within Photo v70 which is why a warning should appear when spawning the vehicle (it seems to have been removed from the script). LL is running a modified v69
Bug observed since: FPIU implementation
Images/Screenshots: None, but always reproduceable
Steps to Reproduce: Spawn FPIU, get in vehicle and try to use headlights, turn signals, break lights, etc.
(This post was last modified: Jan 29, 2019, 04:53 PM by Noble. Edited 1 time in total.)
Limelight Gaming radio_button_checked
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#2
Jan 29, 2019, 04:50 PM
Thank you for your bug-report, Noble!

It will be reviewed as soon as possible by our Developers.
Monkey radio_button_checked
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#3
Jan 29, 2019, 05:35 PM
I thought all standard lighting was disabled for performance. Although, I don't think it does that much for performance.
[Image: kEwt5Gg.png]
Credits: Bambo
Cole radio_button_checked
eX tEaChEr
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#4
Jan 29, 2019, 05:37 PM
Nope, this has been a bug for a while now. Photon regular lighting on the Tahoe works.
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Noble radio_button_checked
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#5
Jan 29, 2019, 05:38 PM
Yeah any sort of performance difference would be extremely minimal for standard lighting.
Doctor Internet radio_button_checked
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#6
Feb 17, 2019, 04:54 PM
Most vehicles don't have Photon running lights.
Limelight Gaming radio_button_checked
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#7
Feb 17, 2019, 04:55 PM
Ticket Status Updated

Changed from New to Closed
Closed 




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