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Poll: Jey or Ney?
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+ Support
90.00%
9 90.00%
- Support
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1 10.00%
Total 10 vote(s) 100%
* You voted for this item. [Show Results]


CityRP Add Breach to SWAT Breachkit
RK-FIN radio_button_checked
One and only RK
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#1
Nov 19, 2017, 04:25 PM
Explain your suggestion, in detail:

Simply as it is said in the title, add the breach as a extra equipment which you receive while choosing breach kit. Current breach is possibly hard to apply for our current weapon system as it is used from inventory, but I'd belive our awesome coders can solve it.

Explain why the suggestion should be implemented:

1) Would immerce more SWAT teamwork RP when the Breacher can actually breach real stuff.

2) Makes SWAT easier to access certain buildings.

3) You can't really go as SWAT to a BMD to buy breaches, as it doesn't seem like real.
RK, your favorite Socialist.

Former ECR DJ
Nudel radio_button_checked
nuh uh
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#2
Nov 19, 2017, 04:36 PM
+support
Nebula radio_button_checked
Where are your fingers?
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#3
Nov 19, 2017, 05:13 PM
+support
Vimpto radio_button_checked
Ur mum gay
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#4
Nov 19, 2017, 05:30 PM
+support
[Image: A0-A2-E523-B403-43-A9-80-EC-8421-F403-FB56.jpg]
[Image: D1-AB9352-843-C-47-B8-A770-E1392-CD291-FA.jpg]

Jokhah radio_button_checked
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#5
Nov 20, 2017, 12:35 AM
I'm neutral on this, as I don't have access to the SWAT job to fully understand the changes made it's regular loadout. I can say that if the SWAT is like vanilla (two guns, lockpick, cracker, ram, batons, shield, grenade) then breaches should at least be purchased.

From the sounds of it, there are changes to that system, so if someone could link me to or explain to me how that works out, I could better understand and form an opinion.
DISCLAIMER:  I AM NOT LIMELIGHT STAFF.  I DO NOT MAKE POLICY.  I AM JUST A PLAYER.  This is needed because I'm tired of people thinking that I think I'm staff when I have no misconception that I am player.
Soviethooves radio_button_checked
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#6
Nov 20, 2017, 12:41 AM
+Support
<span id="sceditor-end-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span><span id="sceditor-start-marker" class="sceditor-selection sceditor-ignore" style="line-height: 0; display: none;"> </span>
[Image: n0LLhCI.jpg]
RK-FIN radio_button_checked
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#7
Nov 21, 2017, 03:40 PM
(Nov 20, 2017, 12:35 AM)Jokhah Wrote: I'm neutral on this, as I don't have access to the SWAT job to fully understand the changes made it's regular loadout.  I can say that if the SWAT is like vanilla (two guns, lockpick, cracker, ram, batons, shield, grenade) then breaches should at least be purchased.

From the sounds of it, there are changes to that system, so if someone could link me to or explain to me how that works out, I could better understand and form an opinion.

Breaching kit is purchable from Arms locker in PD. So you are not getting it default.
RK, your favorite Socialist.

Former ECR DJ
Doctor Internet radio_button_checked
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#8
Nov 21, 2017, 11:08 PM
Due to a high level of community support, this suggestion has been moved to the Popular section.

#type:[popular]
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Doctor Internet radio_button_checked
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#9
Nov 23, 2017, 08:17 AM
Pushing for Staff Review.

#type:[review]
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#10
Dec 26, 2017, 11:13 AM
Approved.
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