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Door-/Vehicle access for clans & teams || Fresh menu
Burnett radio_button_checked
Security Officer, CityRP2 Core Developer
Developer
Posts: 3,261
Threads: 202
Likes Given: 1455
Likes Recieved: 3319 in 989 posts
Joined: Aug 2015
Reputation: 45
#1
Dec 9, 2016, 03:48 PM
Hello Community,

We have added some new features:

+ Now you can provide your clan and team with vehicle access

+ Now you can provide your clan with door access

+ Re-designed door and vehicle menu to fit our theme

+ Merged "Okay" button to "Close/Save"

+ Charge additional cost when door-group is active

(In previous version one could simply group doors to bypass the costs for the other door)
More about door-groups here: https://limelightgaming.net/forums/thread-11407.html

+ Fixed an unknown exploit that allowed police/swat and firefighters
to change vehicle access permissions on disabled, warranted and stolen vehicles

Please note:  As usual, police/swat and firefighters have access to your vehicle when it's disabled (crash), warranted, marked stolen. 
However, they cannot alter permissions anymore.



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If you have questions regarding Limelight Gaming's security, infrastructure or backend related topics,
feel free to contact me directly via Discord or PM.
Please note that confidential information cannot be disclosed.

Burnett
Welker radio_button_checked
Head of House Hightower
Veteran Member
Posts: 1,264
Threads: 162
Likes Given: 1851
Likes Recieved: 2640 in 783 posts
Joined: Aug 2015
Reputation: 37
#2
Dec 9, 2016, 03:58 PM
Hey that's pretty good
The following 1 user Likes Welker's post:
  • Scrotonium
zona radio_button_checked
Norwegian
Media Contractor
Posts: 459
Threads: 56
Likes Given: 530
Likes Recieved: 200 in 139 posts
Joined: Feb 2016
Reputation: 11
#3
Dec 9, 2016, 04:02 PM
Very nice!
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Ilias S. radio_button_checked
Limelight Community Donator
Membership
Posts: 444
Threads: 35
Likes Given: 110
Likes Recieved: 242 in 213 posts
Joined: Apr 2016
Reputation: 5
#4
Dec 9, 2016, 04:06 PM
Amazing!
Kind Regards,
GreekAssassin
LimeLight Community Member
Eclipze radio_button_checked
Member
Membership
Posts: 650
Threads: 18
Likes Given: 655
Likes Recieved: 422 in 288 posts
Joined: Jun 2016
Reputation: 25
#5
Dec 9, 2016, 04:35 PM
Wonderful Burnett, never disappointed with Limelight's updates.
[Image: uehQpQg.jpg]
Wesley Lawrence radio_button_checked
Veteran
Veteran Member
Posts: 1,171
Threads: 37
Likes Given: 1303
Likes Recieved: 1063 in 602 posts
Joined: Jun 2016
Reputation: 25
#6
Dec 9, 2016, 05:11 PM
Awesome, Burnett! I was waiting for this one. Smile

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Night radio_button_checked
Ex-SAHR
Developer
Posts: 4,285
Threads: 268
Likes Given: 2081
Likes Recieved: 2109 in 839 posts
Joined: Mar 2016
Reputation: 41
#7
Dec 9, 2016, 05:12 PM
Well worth the wait! Excellent update, good job Burnett!
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Daley radio_button_checked
I got spurs that jingle jangle jingle
Administrator (CityRP)
Posts: 2,338
Threads: 138
Likes Given: 1035
Likes Recieved: 2344 in 845 posts
Joined: Sep 2015
Reputation: 30
#8
Dec 9, 2016, 05:37 PM
Nice!
Dick radio_button_checked
Developer, CityRP Administrator, ARES Project Manager
Developer
Posts: 4,744
Threads: 487
Likes Given: 1905
Likes Recieved: 2113 in 1294 posts
Joined: Aug 2015
Reputation: 25
#9
Dec 9, 2016, 05:52 PM
Excellent work. @Burnett!
[Image: EnzxzUF.png]
Nudel radio_button_checked
nuh uh
Mission Support (ADS)
Posts: 3,066
Threads: 181
Likes Given: 8814
Likes Recieved: 2117 in 1298 posts
Joined: Oct 2015
Reputation: 52
#10
Dec 9, 2016, 10:15 PM
Excellent update!
Arch.B radio_button_checked
The OG
Membership
Posts: 360
Threads: 29
Likes Given: 274
Likes Recieved: 312 in 177 posts
Joined: Oct 2015
Reputation: 5
#11
Dec 9, 2016, 11:23 PM
Good work

Inactive asf




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