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Closed 
/cruise -1 forces cruise control to be disabled.
Doctor Internet radio_button_checked
Management, Developer, Administrator, Business Adviser, DPO, Security
Core Manager
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#1
Oct 24, 2016, 04:09 PM
Ingame Suggestion

In detail, explain your suggestion: Doing /cruise -1 forces cruise control to be disabled.

Why should this be implemented? So I can make my speed limiter script without it breaking if I'm stopped. No negatives to it. Easy fix. Basically a bug.
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(This post was last modified: Oct 24, 2016, 04:09 PM by Doctor Internet. Edit Reason: Updated Why )
Project radio_button_checked
Assisting and Mapping
RP Assistant (CityRP)
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#2
Oct 24, 2016, 04:18 PM
+Support
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Markus radio_button_checked
Roleplayin' since 2011
Contributor
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#3
Oct 26, 2016, 08:19 PM
Erm.. Could you elaborate?
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Dick radio_button_checked
Supervising Administrator
Supervising Administrator (ADS)
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#4
Oct 26, 2016, 10:58 PM
+support

@Markus It's like for Binds to make it easier for turning it on and off.
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Temar radio_button_checked
Owner
Owner
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#5
Oct 27, 2016, 12:52 AM
moved to bugs area
Burnett radio_button_checked
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#6
Oct 28, 2016, 03:47 PM
Thank you very much for your report. Fixed

https://limelightgaming.net/services/cha...p?rev=1515
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Burnett
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